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Building Frontends at Scale

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Building Frontends at Scale
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44
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CC Attribution 3.0 Germany:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Production PlaceNamur, Belgium

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Abstract
The way we build web and native applications becomes more modular, componentised, and organised from traffic management to adding newer features and maintaining UI consistency at the front end. In this talk, I would like to walk through what its meant to write scalable code and achieve resilience in frontend applications by showcasing one of the use cases in our Volto projects.
Cartesian coordinate systemSingle-precision floating-point formatSoftware developerBranch (computer science)Constraint (mathematics)Physical systemPlanningScalabilityMobile appAcoustic shadowServer (computing)CloningPatch (Unix)Computer architectureWave packetGoodness of fitConnectivity (graph theory)Focus (optics)GUI widgetTask (computing)CodeCentralizer and normalizerConfiguration spaceBlock (periodic table)BitLibrary (computing)Information technology consultingControl flowStudent's t-testAdaptive behaviorProduct (business)Vapor barrierFront and back endsWebsiteDifferent (Kate Ryan album)Error messageRevision controlMultiplication signWeb browserInternetworkingMereologyBuildingFault-tolerant systemInformationSoftware engineeringChemical equationCore dumpProjective planeWeb-DesignerNetwork topologyArithmetic progressionDecision theoryWeb 2.0AdditionWeightRepresentational state transferDebuggerLetterpress printingData managementWindowWeb pageSign (mathematics)Operator (mathematics)HyperlinkFiber bundleScripting languageWindows RegistryMusical ensembleState observerSoftware testingClient (computing)Video gameResultantSoftware repositoryTracing (software)Mobile WebSoftwareMathematical optimizationPlug-in (computing)Functional (mathematics)Element (mathematics)Structural loadFlow separationSoftware maintenanceLinear regressionDisk read-and-write headLine (geometry)Type theoryTemplate (C++)Point (geometry)Data structureUniformer RaumSelf-organizationMaxima and minimaPosition operatorComputer animation
Turtle graphicsMachine codeStudent's t-testComputer animation
Different (Kate Ryan album)Adaptive behaviorWebsiteControl flowLecture/Conference
Library (computing)Revision controlComputer wormMereologyFault-tolerant systemWebsiteWeb browserError messageWeb-DesignerMultiplication signPhysical systemLibrary (computing)Software engineering
Network topologyCore dumpMessage passingInternetworkingMereologyInformationWebsiteConnectivity (graph theory)Error message
WordInformationInformationConnectivity (graph theory)Error messageDecision theoryWebsiteNetwork topologyChemical equation
Fault-tolerant systemWeb browserLecture/Conference
Function (mathematics)Web browserWebsiteLetterpress printingWeb pageScripting languageJava appletLetterpress printingScripting languageAdditionWeb browserWindowFault-tolerant systemWeb pageComputer animation
Element (mathematics)Web browserLetterpress printingWeb pageScripting languageFunction (mathematics)WindowArithmetic progressionElement (mathematics)Letterpress printingNetwork topologyFunctional (mathematics)XML
Product (business)Arithmetic progressionComputer animation
Integrated development environmentLine (geometry)Fault-tolerant systemProduct (business)Maxima and minimaPosition operatorType theoryControl flowWebsitePoint (geometry)
Task (computing)DebuggerLecture/Conference
Front and back endsArchitectureComputer networkMachine codeLibrary (computing)ScalabilityCodeCartesian coordinate systemBranch (computer science)Single-precision floating-point formatSoftware developerBitControl flowScalabilityComputer architectureDifferent (Kate Ryan album)Adaptive behaviorVapor barrierLibrary (computing)DebuggerTask (computing)Focus (optics)
WebsiteDebuggerSoftware developerSoftware repositoryLecture/ConferenceComputer animation
ScalabilitySoftware developerMachine codeCodeDebuggerProjective planeMereologySoftware maintenanceData structureTemplate (C++)Computer architectureUniformer Raum
Maxima and minimaDebuggerTemplate (C++)Identity managementSoftware developerCodeSelf-organizationLecture/Conference
Windows RegistryWindows RegistryServer (computing)Front and back endsDebuggerRepresentational state transferSoftware developerCartesian coordinate systemMobile appPhysical systemGroup actionControl flowFlow separationConstraint (mathematics)
Configuration spaceDemo (music)Single-precision floating-point formatConfiguration spaceWindows RegistryBlock (periodic table)WebsitePatch (Unix)CodeBitConnectivity (graph theory)Cartesian coordinate systemWave packet
RankingConsistencyCentralizer and normalizerPhysical systemConnectivity (graph theory)Library (computing)ScalabilityComputer animation
Product (business)Digital signalSoftware developerContent (media)Software developerDebuggerPhysical systemBitWebsite
BitArtistic renderingFiber bundleHeegaard splittingMultiplication sign
Maxima and minimaVideo game consoleElement (mathematics)Computer networkGraphical user interfaceComputer-generated imageryGraphics tabletComputer iconEmailPlane (geometry)WebsiteTouchscreenContent (media)Fluid staticsHyperlinkRead-only memoryMIDIOpen setMechatronicsMenu (computing)WebsiteServer (computing)Source codeXMLComputer animation
State observerError messageComputer animation
Gamma functionVideo gameError messageProduct (business)Physical systemComputer animation
Computer-generated imageryService (economics)XMLComputer animationLecture/Conference
Front and back endsFiber bundleMathematical optimizationResultantSoftwareMobile WebLecture/Conference
Turtle graphicsBuildingScale (map)Fiber bundleConfiguration spaceFlow separationStructural loadPlug-in (computing)Library (computing)ResultantLecture/Conference
Transcript: English(auto-generated)