Why monitoring sucks, and how to improve it
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/50059 (DOI) | |
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00:00
Coefficient of determinationDifferent (Kate Ryan album)Computer clusterArmSoftware developerOperator (mathematics)Hydraulic jumpGoodness of fitGodComputer animation
00:51
Marginal distributionCartesian coordinate systemArmAreaCellular automatonComputer animation
01:29
Plug-in (computing)QuicksortNumberMultiplication signPhysical systemOffice suiteService (economics)Computer animation
03:36
Level (video gaming)Point (geometry)Computer animation
04:17
Model theoryInternetworkingInternetworkingArithmetic meanNeuroinformatikComputer virusCartesian coordinate systemPhysical systemRational numberService (economics)ConsistencyRight angleAreaMultiplicationSpeech synthesisModel theoryMassMathematicsRoundness (object)Direction (geometry)Slide ruleComputer animation
06:25
Adaptive behaviorNumerical taxonomyMereologySystem programmingGraph (mathematics)Model theoryMathematicsTime domainModel theoryMereologyAreaMeasurementInternetworkingLiquidThresholding (image processing)GodMathematicianProduct (business)MathematicsDomain nameComplex (psychology)Sound effectDirection (geometry)Speech synthesisCASE <Informatik>Shooting methodSemiconductor memoryQuicksortTheory of relativityRight angleDatabaseMultiplication signCartesian coordinate systemArithmetic meanBitMessage passingReal numberNumerical taxonomyGraph (mathematics)Adaptive behaviorDynamical systemList of unsolved problems in mathematicsStandard deviationTorusLine (geometry)PressureSoftware developerSystem callStability theoryGrass (card game)MassState of matterRelational databaseVirtual machinePhysical systemComputer animation
14:15
Model theoryMetric systemCASE <Informatik>Model theoryGraph coloringInternet service providerCross-correlationCentralizer and normalizerMathematical modelSpeech synthesisAreaMathematicianGraph (mathematics)MathematicsContext awarenessTerm (mathematics)Point (geometry)Semiconductor memoryArithmetic meanSemantics (computer science)AutocorrelationWeightXMLComputer animation
16:59
Similarity (geometry)RobotImage resolutionImage resolutionRoboticsException handlingReal numberVulnerability (computing)Multiplication signDirection (geometry)QuicksortVirtual machineSampling (statistics)Complex (psychology)Right angleHydraulic jumpOutlierField (computer science)Series (mathematics)Physical systemComplex systemComputer animation
19:29
Game theoryImage resolutionDefault (computer science)Computer forensicsStreaming mediaGame theoryStreaming mediaQuicksortNear-ringProcess (computing)Information2 (number)Speech synthesisReal-time operating systemAnalytic setImage resolutionWater vaporSampling (statistics)Closed setAreaBinary fileField (computer science)PixelTerm (mathematics)Level (video gaming)Multiplication signCASE <Informatik>Direction (geometry)EmailDemoscenePhysical systemComputer forensicsPressureUser interfaceDatabaseFront and back endsResultantElectronic data processingInsertion loss
24:02
Event horizonVirtual machineArithmetic meanComputer-assisted translationGraph coloringTwitterEvent horizonSystem callLevel (video gaming)Data storage devicePhysical systemComplex (psychology)Virtual machineGrass (card game)MathematicsCuboidAreaSpeech synthesisMoment (mathematics)Order (biology)Interactive televisionStack (abstract data type)Ocean currentPunched cardMultiplication signDressing (medical)Direction (geometry)Computer animation
27:48
Element (mathematics)LogicSystem identificationNegative numberFeedbackEvent horizonNegative numberOperator (mathematics)Model theoryParallel portComplex (psychology)TwitterFacebookCrash (computing)Decision theorySimilarity (geometry)Virtual machineBitAddress spaceMereologyCASE <Informatik>ArmPosition operatorMultiplication signLoop (music)Order (biology)Arithmetic meanLogicVideo gamePressureOffice suiteFeedbackIP addressAlgorithmMathematicsStrategy gameSocial classLink (knot theory)Linear regressionSystem identificationForcing (mathematics)Process (computing)QuicksortPhysical systemWordRight angleRow (database)Classical physicsThresholding (image processing)Computer animation
33:54
CodeConfiguration spaceFeedbackFocus (optics)Operations researchSystem programmingSpeech synthesisDirection (geometry)Expected valueFeedbackConfiguration spaceOperator (mathematics)Image resolutionBasis <Mathematik>Decision theoryPhysical systemTerm (mathematics)PressureTouchscreenAnalytic continuationDatabase transactionMixed realitySurjective functionComputer animation
37:13
Game theoryQuicksortMachine visionMechanism designProduct (business)Order (biology)Multiplication signPhysical systemDistribution (mathematics)Expert systemCorrespondence (mathematics)Analytic continuationAxiomComplex (psychology)Real numberThresholding (image processing)Direction (geometry)OutlierCASE <Informatik>BuildingGraph (mathematics)Semiconductor memoryMusical ensembleOffice suiteWindowComputing platformComputer hardwareAreaDistributed computingVirtualizationMappingArithmetic meanComputer animation
42:25
Computer animation
Transcript: Englisch(auto-generated)