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Become a PowerShell Debugging Ninja

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Become a PowerShell Debugging Ninja
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60
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CC Attribution - ShareAlike 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this
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You've written PowerShell scripts or functions, and maybe packaged them up in a module. Then suddenly, when you least expect it, it shows up. It's red, and it's scary. You've hit a bug. But fear not! You, too, can become a PowerShell Debugging Ninja! Come to this session to learn how! Hi-yaaaaaaaah! You will learn: 1. "Soft" debugging skills that reduce or eliminate the need to work with a PowerShell debugger when it's not necessary. 2. "Hard" debugging skills that will help you get the most value for the least effort when working with the PowerShell debugger. 3. Best practices and tips and tricks that increase reliability and efficiency when writing and debugging PowerShell scripts and modules.
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Power (physics)Advanced Boolean Expression LanguageSummierbarkeitWechselseitige InformationMaxima and minimaInformationGamma functionFormal languageException handlingAsynchronous Transfer ModeChemical equationConvex hullElectronic data interchangeLTI system theoryLatent class modelNormed vector spaceInterior (topology)Precedence diagram methodInclusion mapProcess (computing)Forcing (mathematics)Electronic mailing listFile formatObject (grammar)Category of beingError messageException handlingInterior (topology)InformationFigurate numberSubsetSound effectBitRootCausalityTouchscreenSelectivity (electronic)CASE <Informatik>Point (geometry)Software bugSign (mathematics)Right angleTraffic reportingReal numberSource codeComputer networkLevel (video gaming)WeightCovering spaceCodeTracing (software)Stack (abstract data type)Series (mathematics)Form (programming)Group actionUtility softwareSystem callString (computer science)Function (mathematics)Multiplication signDefault (computer science)Table (information)Functional (mathematics)QuicksortLine (geometry)Scripting languageEntire functionGreatest elementModule (mathematics)
outputCategory of beingError messageLimit (category theory)Precedence diagram methodHill differential equationInclusion mapMenu (computing)CountingPrice indexAiry functionInfinityProgrammable read-only memoryExecution unitTwin primeNormed vector spaceConvex hullGastropod shellElectronic data interchangePointer (computer programming)Power (physics)CodeSelf-organizationScripting languageBlock (periodic table)Type theoryPeer-to-peerError messageException handlingSubject indexingDifferent (Kate Ryan album)Software testingFunction (mathematics)Physical systemCASE <Informatik>QuicksortRight angleModule (mathematics)Square numberPoisson-KlammerSystem callFunctional (mathematics)Point (geometry)Direction (geometry)AuthorizationStack (abstract data type)Uniform resource locatorOrder (biology)Division (mathematics)Data structureNumberTracing (software)Object (grammar)Cursor (computers)Group actionCausalityLine (geometry)WritingSinc functionRevision controlStructural loadSource code
Menu (computing)Precedence diagram methodHoaxPower (physics)Convex hullInclusion mapExecution unitThomas KuhnDivision (mathematics)SummierbarkeitDialectColor managementGEDCOMAlgorithmic information theoryMIDIGroup actionWindowPointer (computer programming)Linear partial informationMaxima and minimaEmpennageBitConstructor (object-oriented programming)Error messageSoftware testingRevision controlSocial classCodeDemo (music)Group actionData structureTouchscreenProper mapAbsolute valueComputer fileFunctional (mathematics)1 (number)File formatGame controllerPoint (geometry)NumberGoodness of fitLevel (video gaming)Latent heatMultiplication signExpected valueRight angleEndliche ModelltheorieBlack boxParameter (computer programming)Context awarenessDisk read-and-write headWindowSystem callCASE <Informatik>InformationLine (geometry)Module (mathematics)Grand Unified TheorySign (mathematics)Core dumpMathematicsSource code
Computer wormMenu (computing)Power (physics)Host Identity ProtocolInclusion mapAvatar (2009 film)Duality (mathematics)Normed vector spaceHill differential equationMaxima and minimaPersonal identification numberExecution unitDivision (mathematics)Link (knot theory)FluxSystem callSet (mathematics)Error messageCodeException handlingBitControl flowPoint (geometry)Directory serviceFunctional (mathematics)Statement (computer science)WritingFunction (mathematics)Scripting languageModule (mathematics)Different (Kate Ryan album)Line (geometry)Position operatorDebugger2 (number)Message passingRight angleForcing (mathematics)Multiplication signRow (database)Block (periodic table)InformationCategory of beingCASE <Informatik>Stack (abstract data type)Sign (mathematics)Software testingTouchscreenString (computer science)Visualization (computer graphics)DivisorProcess (computing)NumberSystem callKeyboard shortcutComputer fileMultiplicationSource codeSource code
Convex hullLocal ringInfinityContinuum hypothesisElectronic visual displayDebuggerPolygon meshProgrammable read-only memoryGamma functionHill differential equationHardware-in-the-loop simulationGastropod shellNP-hardLine (geometry)MIDIFlip-flop (electronics)Invariant (mathematics)Computer wormWechselseitige InformationScalable Coherent InterfaceFunction (mathematics)Normed vector spaceSalem, IllinoisSimultaneous localization and mappingMaxima and minimaFingerprintGraph (mathematics)Demo (music)Execution unitDean numberError messageCASE <Informatik>Level (video gaming)Process (computing)System callScripting languageRemote procedure callControl flowFlow separationLine (geometry)Position operatorFunctional (mathematics)MathematicsWindowDifferent (Kate Ryan album)Type theorySpacetimeOcean currentSet (mathematics)DebuggerStack (abstract data type)Computer programmingSign (mathematics)Condition numberCore dumpContent (media)Exception handlingVisualization (computer graphics)Point (geometry)Electronic mailing listComputer fileCodeNumberVariable (mathematics)Default (computer science)BitMilitary baseContext awarenessMultiplication signMessage passingGoodness of fitKeyboard shortcutSoftware developerSource code
System callRankingPower (physics)Rule of inferenceElectric currentDirected graphMagneto-optical driveMUDSimulationComputer wormWeb pageIdentity managementNP-hardDampingPermianConvex hullLocal ringSynchronizationWindowSineMaxima and minimaDuality (mathematics)CountingColor managementThomas KuhnMenu (computing)Normed vector spaceExecution unitComputer iconView (database)Metropolitan area networkPolygon meshBit rateProgrammable read-only memoryProcess (computing)Control flowLine (geometry)Point (geometry)Revision controlSet (mathematics)Computer fileDebuggerPointer (computer programming)Error messageSource codeVisualization (computer graphics)Exception handlingOpen sourceLoop (music)Module (mathematics)Core dumpContent (media)Hecke operator1 (number)Bit rateCodeMultiplication signSoftware bugPhysical systemKeyboard shortcutGreatest elementAliasingRight angleCursor (computers)Variable (mathematics)Block (periodic table)Uniform resource locatorGame controllerSemiconductor memoryQuicksortHydraulic jumpCondition numberIterationSystem callProper mapFunctional (mathematics)Source code
Power (physics)Convex hullOnline chatExecution unitMIDILipschitz-StetigkeitWechselseitige InformationMaxima and minimaGamma functionInformationLimit (category theory)CountingFluxMenu (computing)Module (mathematics)outputHill differential equationInclusion mapInformationDebuggerScripting languageControl flowPoint (geometry)Condition numberSet (mathematics)Sheaf (mathematics)2 (number)Revision controlNumberComputer clusterMultiplication signParameter (computer programming)MereologyLevel (video gaming)Computer fileDifferent (Kate Ryan album)Visualization (computer graphics)WritingMultiplicationModule (mathematics)Functional (mathematics)Line (geometry)Group actionBlock (periodic table)System callAliasingBitoutputArithmetic meanFunction (mathematics)Software testingConnected spaceStreaming mediaError messageCheat <Computerspiel>
Hydraulic jumpUser interfacePermianConvex hullModule (mathematics)Power (physics)Inclusion mapImage warpingLocal ringGastropod shellVariable (mathematics)Execution unitPolygon meshMagneto-optical driveoutputCorrelation and dependencePersonal identification numberHill differential equationFlynn's taxonomyMereologyPoint (geometry)Service (economics)Type theoryModule (mathematics)Right angleState of matterTwitterCASE <Informatik>Control flowOpen sourceScripting languagePhysical systemBlack boxMoment (mathematics)CodeVisualization (computer graphics)WindowIsing-ModellCore dumpLine (geometry)Game theoryLevel (video gaming)NumberDebuggerInformationBlock (periodic table)Object (grammar)Functional (mathematics)Power (physics)Stack (abstract data type)Attribute grammarMultiplication signError message
Discrete element methodConvex hullSineoutputCAN busHill differential equationPermianModule (mathematics)Hydraulic jumpMaxima and minimaMotion blurInformationIdentity managementLink (knot theory)Execution unitWindowCapability Maturity Model IntegrationSimulationNP-hardPoint (geometry)Block (periodic table)Control flowAsynchronous Transfer ModeContext awarenessLine (geometry)Game controllerLevel (video gaming)NumberFunctional (mathematics)Latent heatAngleSemiconductor memoryIsing-ModellDoubling the cubeSystem callModule (mathematics)DebuggerPhysical systemPoisson-KlammerAttribute grammarLoop (music)WeightCodeProcess (computing)InformationCodeRevision controlObject (grammar)Ocean currentCausalitySinc functionType theoryVariable (mathematics)Scripting languageDifferent (Kate Ryan album)Computer filePOKERemote procedure callStack (abstract data type)Queue (abstract data type)Right angleSpacetime
Mortality rateHill differential equationPower (physics)Convex hullComputer musicDiscrete element methodDean numberLocal ringExecution unitDirected graphMaxima and minimaMenu (computing)Lipschitz-StetigkeitProgrammable read-only memoryNormed vector spaceInclusion mapElectric currentEmailElectronic visual displayLattice (order)LeakCountingVacuumProcess (computing)CodeScripting languageDebuggerExistential quantificationKeyboard shortcutCASE <Informatik>Object (grammar)Point (geometry)Figurate numberSpacetimeLine (geometry)DemosceneLocal ringLoop (music)HookingElectronic mailing listControl flowSystem callComputer fileRemote procedure callVirtual machineIsing-ModellWindowDoubling the cubeDifferent (Kate Ryan album)Inheritance (object-oriented programming)Core dumpComputer animation
Lattice (order)Process (computing)Cone penetration testUniform resource nameControl flow graphNormed vector spaceCountingDebuggerComputer wormGamma functionError messageTime zoneMenu (computing)Interior (topology)RootOnline helpInfinityNumberCodeProcess (computing)Scripting languageFerry CorstenWindowState of matterSpacetimeMultiplicationPoint (geometry)Entropie <Informationstheorie>Core dumpMultiplication signLevel (video gaming)Menu (computing)Line (geometry)Ising-ModellMathematicsEvent horizonComputer wormVisualization (computer graphics)DebuggerCASE <Informatik>Software bugVariable (mathematics)Computer fileRemote procedure callFigurate numberAnalytic continuationComputer animation
Core dumpFile formatModule (mathematics)Installation artEmailFacebookEvent horizonComa BerenicesTwitterCodeContent (media)Slide ruleMultiplication signAddress spaceModule (mathematics)InformationComputer animationXML
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