Invoke-ChatOps: Level up and change your culture with chat and PowerShell
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Number of Parts | 60 | |
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License | CC Attribution - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/37386 (DOI) | |
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Production Year | 2018 |
Content Metadata
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00:00
Level (video gaming)Online chatPower (physics)MathematicsSlide ruleCodeSoftware frameworkData modelCollaborationismTime evolutionProcess (computing)Server (computing)TrailContext awarenessImage resolutionReduction of orderScripting languageJava appletAxiom of choiceFormal languageService (economics)Query languageLocal GroupGraph (mathematics)Element (mathematics)System programmingComputer networkInjektivitätParameter (computer programming)Social classModul <Datentyp>Social classChatterbotOnline chatView (database)Level (video gaming)Context awarenessSelf-organizationCrash (computing)MathematicsFormal languagePhysical systemQuery languageGraph (mathematics)Multiplication signOperator (mathematics)Type theoryOnline helpLine (geometry)Single-precision floating-point formatServer (computing)CASE <Informatik>Slide ruleExtension (kinesiology)Link (knot theory)Electronic mailing listData conversionRight angleFront and back endsIntegrated development environmentDemo (music)TwitterCellular automatonPower (physics)CodeFunctional (mathematics)Game controllerModule (mathematics)State of matterCausalityMilitary baseSoftware frameworkMetric systemScheduling (computing)MultiplicationSoftwareParameter (computer programming)Information securityIncidence algebraTerm (mathematics)Computer animationXMLUML
08:53
Online helpDemo (music)Level (video gaming)Execution unitMoment of inertiaAnnulus (mathematics)Personal identification numberScripting languageSheaf (mathematics)Configuration spaceLatent heatChatterbotToken ringCellular automatonModule (mathematics)Front and back endsPower (physics)Instance (computer science)Run time (program lifecycle phase)Service (economics)Line (geometry)Right angleConnected spaceObject (grammar)Authentication
10:14
Level (video gaming)Online helpMaxima and minimaConvex hullHidden Markov modelChatterbotFunction (mathematics)Goodness of fitSource code
10:58
Level (video gaming)Online helpCASE <Informatik>Plug-in (computing)Operator (mathematics)Online helpFunctional (mathematics)ChatterbotData managementSelf-organizationSource code
12:06
Address spaceLevel (video gaming)Installation artComputer iconWechselseitige InformationPlasma displayAngleMaxima and minimaDemo (music)Streaming mediaModule (mathematics)ResultantRight angleElectric generatorChatterbotSet (mathematics)Function (mathematics)Functional (mathematics)Process (computing)Address spaceSoftware testingRandomizationTheory of everythingMetadataPlug-in (computing)Data managementObject-oriented programmingPoint (geometry)Normal (geometry)Parameter (computer programming)Power (physics)Source code
17:00
Optical disc driveLevel (video gaming)Nominal numberMotion blurExecution unitDynamic random-access memoryFunction (mathematics)SoftwareEvent horizonNormal (geometry)NamespaceWindowSource code
18:09
Function (mathematics)Level (video gaming)Schmelze <Betrieb>Office suiteType theoryEvent horizonFront and back endsMetadataFunctional (mathematics)outputAttribute grammarDifferent (Kate Ryan album)HTTP cookie
19:50
SummierbarkeitLevel (video gaming)Maxima and minimaFunction (mathematics)Convex hullPlastikkarteMenu (computing)String (computer science)Complex (psychology)BitFunction (mathematics)Parameter (computer programming)IntegerUniform resource locator
21:07
Function (mathematics)Level (video gaming)PlastikkarteSanitary sewerMenu (computing)Error messageParameter (computer programming)Operator (mathematics)ChatterbotFunction (mathematics)Latent heatProcess (computing)Error messageCausalityInjektivitätException handlingExpressionType theoryString (computer science)Finite-state machineMultiplication signDemosceneSource code
22:42
Level (video gaming)Online helpDemo (music)Function (mathematics)EmailServer (computing)PlastikkarteHill differential equationNormed vector spaceComplex (psychology)CausalityParameter (computer programming)BefehlsprozessorValidity (statistics)Server (computing)Functional (mathematics)Right angleSource codeXML
23:30
Level (video gaming)Menu (computing)Wechselseitige InformationFunctional (mathematics)Cellular automatonPower (physics)Function (mathematics)String (computer science)Normal (geometry)Dependent and independent variablesPlastikkarteObject (grammar)Parameter (computer programming)
24:18
Level (video gaming)Online helpDemo (music)PlastikkarteDependent and independent variablesPlastikkarteCodeTelecommunicationRandom number generationInternetworkingSource code
25:11
Level (video gaming)Gastropod shellSimultaneous localization and mappingPlastikkarteOnline helpDemo (music)Random number generationAttribute grammarCategory of beingAliasingBitSource codeXML
25:53
Local GroupForceLevel (video gaming)FingerprintSinc functionPlanningAuthorizationType theoryOperator (mathematics)MathematicsSource code
26:39
Wiener filterArray data structureForceLevel (video gaming)Computer fileBit rateExecution unitQuadrilateralGraphical user interfaceComputer fileMessage passingFunction (mathematics)Dependent and independent variablesFunctional (mathematics)InformationSensitivity analysisSystem administratorPlanning
27:57
Laurent seriesMach's principleLevel (video gaming)ForceMaxima and minima
28:46
Level (video gaming)ForceArray data structurePlanningComputer animationSource codeXML
29:25
Level (video gaming)ForceOnline chatNormed vector spaceMaxima and minimaForcing (mathematics)CausalityParallel portOperator (mathematics)Functional (mathematics)Source code
30:54
Cellular automatonOnline chatLevel (video gaming)Wechselseitige InformationBroadcast programmingAliasingScheduling (computing)Type theoryOffice suiteSource code
32:03
Simulated annealingLevel (video gaming)Broadcast programming2 (number)Scheduling (computing)Right angleContext awarenessString (computer science)Type theoryFunction (mathematics)Source code
33:07
Rule of inferenceLevel (video gaming)MaizePhysical lawSystem administratorSoftware bugGroup actionDefault (computer science)
34:14
Level (video gaming)Gastropod shellRule of inferenceExecution unitMenu (computing)Group actionSystem administratorCausalityDefault (computer science)CuboidFunction (mathematics)DemosceneConfiguration spaceCASE <Informatik>Goodness of fitProcess (computing)Normal (geometry)Source codeProgram flowchart
35:45
Rule of inferenceLoginLevel (video gaming)Coma BerenicesFile formatBlogMaizeMenu (computing)Maß <Mathematik>InjektivitätElectronic data interchangeRule of inferenceConfiguration spaceMultiplication signRight angleGroup actionPlastikkarteRevision controlChatterbotPlug-in (computing)Boss CorporationPoint (geometry)Order (biology)
38:10
Demo (music)LoginInjektivitätLevel (video gaming)Lemma (mathematics)Error messageMenu (computing)Convex hullLoginType theoryInformationMessage passingChatterbotFunction (mathematics)
38:58
Level (video gaming)InjektivitätParameter (computer programming)VotingWiener filterImage warpingSimulationConvex hullGastropod shellRepeating decimalCorrelation and dependenceR-ParitätSimultaneous localization and mappingMenu (computing)WebsiteAlpha (investment)Line (geometry)ChatterbotParameter (computer programming)Dependent and independent variablesData storage deviceConfiguration spaceInjektivitätModule (mathematics)CausalityRun time (program lifecycle phase)Key (cryptography)String (computer science)Attribute grammarRight anglePlug-in (computing)Source code
41:25
Maxima and minimaLevel (video gaming)Coma BerenicesConvex hullOnline chatNominal numberSimulationConfiguration spaceChatterbotModule (mathematics)Parameter (computer programming)Software frameworkUniform resource locatorComputer fileCodeProcess (computing)Sound effectArithmetic meanIntegrated development environmentState of matterCASE <Informatik>Source code
43:13
Level (video gaming)Revision controlFunctional (mathematics)BitProcess (computing)Object (grammar)Context awarenessMessage passingSource code
43:59
Surjective functionLevel (video gaming)Revision controlOptical disc driveGame theoryState of matterSource code
44:47
Level (video gaming)Revision controlMiniDiscMultiplication signRevision controlModule (mathematics)Plug-in (computing)Different (Kate Ryan album)MultiplicationComputer animation
45:45
Service (economics)Level (video gaming)Convex hullDemo (music)FrictionFocus (optics)Military operationSoftware frameworkService (economics)WebsiteDemo (music)Operator (mathematics)TwitterInformationBlogSoftware testingDefault (computer science)Multiplication signProjective planeParameter (computer programming)Information securityOnline helpSoftware maintenanceSoftware frameworkSelf-organizationRadio-frequency identificationComputer animation
48:03
Coma BerenicesJSONXML
Transcript: English(auto-generated)