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Writing a kubernetes controller… But in Rust

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Writing a kubernetes controller… But in Rust
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78
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Kubernetes API server provides a standardized extension layer, called CustomResourceDefinitions (CRDs). This is a go-to contract, used to implement a controller with added functionality. There are some standard libraries, like controller-runtime and kubebuilder, written in Go, built to integrate with it natively. But what about other languages, like Rust? How would a controller look like written in Rust? Why would you want to consider writing one? What benefits or downsides this approach might have? And how can a Rust controller still benefit from an established Go ecosystem? We will explore these topics, compare implementations and share experience over other projects using Rust within kubernetes.