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Number of Parts | 351 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/69245 (DOI) | |
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Production Year | 2022 |
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00:00
Lattice (order)MathematicsSoftware developerServer (computing)Remote procedure callDemo (music)Process (computing)Revision controlLibrary (computing)Open setBitMobile appDirectory serviceComputer animation
00:55
Source codeFunction (mathematics)Computer configurationConstructor (object-oriented programming)Module (mathematics)Social classVector spaceModul <Datentyp>Artistic renderingPoint (geometry)PolygonLine (geometry)Library (computing)Goodness of fitWebsiteVolumenvisualisierungBitAuthorizationModule (mathematics)Line (geometry)InternetworkingWordLevel (video gaming)Point (geometry)Revision controlSoftware developerWeb browserIntegrated development environmentDifferent (Kate Ryan album)PolygonAdditionOpen setMathematicsLatent heatVector spaceGame controllerComputer animation
02:49
Tape driveQuicksortPolygonLevel (video gaming)Constructor (object-oriented programming)AreaDifferenz <Mathematik>Covering spaceInsertion lossComputer animation
03:43
Set (mathematics)Web 2.0VolumenvisualisierungFocus (optics)
04:04
Personal digital assistantDefault (computer science)Shader <Informatik>Vector spaceAttribute grammarClique-widthDifferent (Kate Ryan album)Level (video gaming)Vertex (graph theory)Default (computer science)Functional (mathematics)Shader <Informatik>ExpressionFormal languageClique-widthGraph coloringAttribute grammarCASE <Informatik>Library (computing)Sinc functionComputer animation
05:16
WaveComputer configurationVector spaceSinc functionPoint (geometry)Level (video gaming)Greatest elementReal numberComputer configurationOpen setInteractive televisionZoom lensPolygonPresentation of a groupLibrary (computing)Tracing (software)Network topologyVector spaceComputer animation
05:58
Vertex (graph theory)Interactive televisionFunctional (mathematics)Patch (Unix)Computer configurationTracing (software)
06:40
Clique-widthAttribute grammarSymbol tableComputer fontInteractive televisionLevel (video gaming)Default (computer science)Category of beingDifferent (Kate Ryan album)Link (knot theory)Computer iconComputer configurationCartesian coordinate systemWeb pageOpen setDynamical systemTesselationStandard deviationInformationSingle-precision floating-point formatPresentation of a groupUniform resource locatorExpressionGroup actionVolumenvisualisierungRaster graphicsSource codeState of matterCodeVector spacePower (physics)Functional (mathematics)Clique-widthLibrary (computing)Constructor (object-oriented programming)MathematicsCurvatureGraph coloringStructural loadBitPoint (geometry)Line (geometry)String (computer science)Object (grammar)Set (mathematics)Asynchronous Transfer ModeEvent horizonNumberPixelArtistic renderingComputer animation
12:13
Structural loadUniform resource locatorArchaeological field surveyZoom lensOpen setSource codeSet (mathematics)Fisher informationBookmark (World Wide Web)View (database)WindowText editorMathematicsComputer animation
12:36
Source codeDifferent (Kate Ryan album)Variable (mathematics)Cartesian coordinate systemSummierbarkeitSubsetGraph coloringAreaArithmetic meanSource codeMathematicsTesselationInterpolationSubject indexingNumberPoint (geometry)Level (video gaming)NeuroinformatikMusical ensembleState of matterArtistic renderingSingle-precision floating-point formatMultiplicationDrag (physics)ExpressionDrop (liquid)Computer animationDiagram
14:21
CASE <Informatik>Personal area networkGraph coloringRaw image formatPixelRight angleStructural loadBoltzmann equationSingle-precision floating-point formatComputer animation
14:44
Structural loadDifferent (Kate Ryan album)Musical ensembleRight angleCASE <Informatik>Price indexNormal (geometry)Subject indexingRaw image formatBootingPixelNeuroinformatikExpressionComputer animation
15:17
Source codeLevel (video gaming)View (database)Image resolutionRotationElement (mathematics)Data structureFunctional (mathematics)Category of beingMusical ensembleSoftware developerVolumenvisualisierungStandard deviationSource codePoint (geometry)Division (mathematics)Computer fileView (database)Level (video gaming)Image resolutionArithmetic progressionRevision controlFunction (mathematics)Internet service providerCASE <Informatik>Multiplication signFlow separationComplex (psychology)ExpressionOpen setTerm (mathematics)Type theoryRegular graphTesselationSocial classStructural loadFluid staticsEvent horizonFrame problemData structurePolygonContext awarenessCartesian coordinate systemState of matterContent (media)Interior (topology)RotationBitExtension (kinesiology)Goodness of fitoutputMetadataCombinational logicQueue (abstract data type)Projective planeOverlay-NetzRaw image formatMereologyAuthorizationSemiconductor memoryParameter (computer programming)Variable (mathematics)Direction (geometry)ImplementationPixelWordOcean currentHeegaard splittingWeb 2.0Element (mathematics)Uniform resource locatorGeometryOperator (mathematics)Computer configurationSingle-precision floating-point formatLibrary (computing)Computer animation
22:21
Computer configurationEvent horizonComplete metric spaceLevel (video gaming)Type theorySoftware developerCategory of beingVideoconferencingMereologyPresentation of a groupAutomatic differentiationComputer animation
23:15
Software developerCodeSoftware developerProjective planeNeighbourhood (graph theory)Computer animation
Transcript: English(auto-generated)