Entity Linking at scale with Lucene
Formal Metadata
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Number of Parts | 56 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/67188 (DOI) | |
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00:00
Level (video gaming)Gamma functionMusical ensembleRight angleGoodness of fitLink (knot theory)Connectivity (graph theory)Different (Kate Ryan album)Vector spaceScalabilityLevel (video gaming)Pattern recognitionBitXMLUMLLecture/ConferenceComputer animation
00:51
Programming paradigm1 (number)Dynamic random-access memoryDisk read-and-write headLevel (video gaming)Macro (computer science)Context awarenessComplex analysisDecision theoryContent (media)Computer animation
01:29
Local GroupDimensional analysisSelf-organizationProduct (business)ExistenceData modelRule of inferenceMachine learningData managementExecution unitVirtual machineAliasingContent (media)Physical systemWave packetOperator (mathematics)MetadataAliasingBefehlsprozessor2 (number)Process (computing)Structural loadService (economics)Point (geometry)Content (media)Endliche ModelltheorieRule of inferenceTouch typingProduct (business)DataflowHypermediaLogic programmingCross-correlationComputing platformVariety (linguistics)Self-organizationEntire functionDifferent (Kate Ryan album)Virtual machineTerm (mathematics)Order (biology)Binary codePhase transitionHypercubeNumberObject (grammar)BlogData storage deviceCASE <Informatik>Real numberWeb pageSource codeReal-time operating systemType theoryCurveBroadcasting (networking)Graph (mathematics)Knowledge extractionLatent heatSystem identificationBitFocus (optics)Uniform resource locatorCore dumpCombinational logic1 (number)Machine learningZoom lensDiagramComputer animation
06:42
Gamma functionRegulärer Ausdruck <Textverarbeitung>Rule of inferenceScaling (geometry)Kolmogorov complexitySpacetimeData structureService (economics)Level (video gaming)Operator (mathematics)NumberRule of inferenceMultiplication signTerm (mathematics)Complex (psychology)Data structureRegulärer Ausdruck <Textverarbeitung>Token ringGrand Unified TheoryBitPattern languageRight angleMatching (graph theory)Self-organizationPosition operatorSemiconductor memoryPhysical systemSpacetimeData storage deviceAngleAliasingInformationSound effectResultantLengthRegular graphMereologyCombinational logicLine (geometry)Run time (program lifecycle phase)Goodness of fitPoint (geometry)Perspective (visual)Query languageXMLUMLComputer animation
12:00
Data structureTask (computing)Process (computing)Query languageService (economics)Reduction of orderMultiplication signBitSoftware frameworkLibrary (computing)Subject indexingBuildingToken ringMatching (graph theory)QuicksortRegulärer Ausdruck <Textverarbeitung>Line (geometry)Rule of inferenceFilter <Stochastik>Pattern languageSlide ruleMoment (mathematics)Data structureContent (media)IdentifiabilitySurfaceForm (programming)Order (biology)MetadataCombinational logicInformationNeuroinformatikTerm (mathematics)NumberAliasingWiki1 (number)ResultantTask (computing)2 (number)Web applicationStructural loadGraph (mathematics)Process (computing)Different (Kate Ryan album)Instance (computer science)Exception handlingSemiconductor memoryMultiplicationInformation retrievalInverter (logic gate)Point (geometry)Vector spaceMathematical analysisLevel (video gaming)View (database)Regular graphComputer animation
17:04
Gamma functionSingle-precision floating-point formatParallel computingIdeal (ethics)Reduction of orderProgramming paradigmService (economics)Level (video gaming)Process (computing)Physical systemStapeldateiSerial portPoint cloudIntermediate languageRun time (program lifecycle phase)Multiplication signContext awarenessDependent and independent variablesParallel portIdeal (ethics)SequencePoint (geometry)2 (number)NumberArithmetic meanData structureMetadataTerm (mathematics)BitDifferent (Kate Ryan album)Virtual machineMaxima and minimaOrder (biology)Musical ensembleSpacetimeAliasingObject-oriented programmingSocial classModule (mathematics)Goodness of fitSolid geometryLogic programmingFunctional (mathematics)Vector spaceMultiplicationReduction of orderSingle-precision floating-point formatStructural loadSoftware testingExterior algebraCASE <Informatik>Rule of inferenceSubject indexingResultantGroup actionSimilitude (model)Machine learningLecture/ConferenceComputer animation
24:19
Single-precision floating-point formatParallel computingStapeldateiParallel portMacro (computer science)Programming paradigmDifferent (Kate Ryan album)Level (video gaming)Real-time operating systemReal numberBitResultantComputer fileMultiplication signProcess (computing)Moment (mathematics)Mathematical analysisSubject indexingRule of inferenceNeuroinformatikVirtual machineEinbettung <Mathematik>Single-precision floating-point formatParallel portDependent and independent variablesStapeldateiRepresentation (politics)Task (computing)Row (database)Computer architectureType theoryTheory of relativityoutputCASE <Informatik>Sound effectMereologyRegulärer Ausdruck <Textverarbeitung>FrequencyService (economics)Decision theoryContent (media)Arithmetic meanInstance (computer science)Electric generator1 (number)Flow separationContext awarenessLatent heatPoint (geometry)Volume (thermodynamics)Basis <Mathematik>Validity (statistics)Term (mathematics)Vector space2 (number)Dynamical systemConnectivity (graph theory)Data structurePhysical systemMathematicsKey (cryptography)Computer animation
32:48
Rule of inferencePresentation of a groupPattern languageToken ringRegulärer Ausdruck <Textverarbeitung>Computer animationLecture/Conference
33:53
Subject indexingInstance (computer science)Token ringPattern languageType theoryRule of inferenceLevel (video gaming)Form (programming)Query languageNormal (geometry)Right angleTransformation (genetics)File formatLecture/Conference
34:27
Query languageMultiplication signMoment (mathematics)Shape (magazine)MetadataContent (media)Token ringType theoryGoodness of fitRule of inferenceComputer architecturePerfect groupCASE <Informatik>Fitness functionRight angleData structureMatching (graph theory)Lecture/Conference
36:05
Rule of inferenceGoodness of fitLevel (video gaming)Noise (electronics)Different (Kate Ryan album)Virtual machineObject (grammar)AliasingType theoryMatching (graph theory)Endliche ModelltheorieCASE <Informatik>Right angleAbsolute valueMultiplicationLecture/Conference
37:00
Type theoryBinary codeAliasingVirtual machineProduct (business)Selectivity (electronic)Formal languageLecture/Conference
37:45
Machine learningFormal languageRule of inferenceType theoryContent (media)CASE <Informatik>Multiplication signError messageMoment (mathematics)Lecture/ConferenceMeeting/Interview
38:16
Moment (mathematics)Goodness of fitMusical ensembleLecture/ConferenceJSONXMLUML
Transcript: English(auto-generated)