Why UX and FOSS clash and what we can do about it
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| Title | Why UX and FOSS clash and what we can do about it |
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| Number of Parts | 43 |
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| License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. |
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| Abstract | This talk focusses on a central difference between UX designers and Open Source developers: The ideas of what a "good" user is and one should relate to them. Given their different cultures and histories, both have come to different conclusions: The ideal user for open source projects is a programmer themselves and thus similar to the people already working on the software – whereas for UX designers, the users are seen as unlike designers nor programmers and understanding them and transporting that understanding in the project is seen as a major and difficult task. Based on these differences, the suggestion is not to educate one profession to act like the other. Instead, I look at existing modes of cross-professional collaboration assuming that the strenght of working together are also the very different skills and assumptions that designers and developers bring to the project. |
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