Parallel Simulation of Concentrated Vesicle Suspensions in 3D
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| Title | Parallel Simulation of Concentrated Vesicle Suspensions in 3D |
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| Number of Parts | 17 |
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| Abstract | We will discuss a parallel boundary integral method for simulating highly concentrated vesicle suspensions in a Stokesian fluid. The simulation of high volume fraction vesicle suspensions which are representative of real biological systems (such as blood with 35% - 50% volume fraction for RBCs) presents several challenges. It requires computing accurate vesicle-vesicle interactions at length scales where standard quadratures are too expensive. The inter-vesicle separation can become arbitrarily small leading to vesicle collisions. Numerical errors can accumulate over time, making long-timescale simulations inaccurate. We tackle these challenges by developing state-of-the-art parallel algorithms for efficient computation of boundary integrals and an adaptive time-stepping scheme. We will also discuss algorithms for handling vesicle collisions and re-meshing of vesicle surfaces. |
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