A Designer and Developer Walk into a Bar…
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Number of Parts | 17 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/63234 (DOI) | |
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00:00
RhombusComputer animationMeeting/Interview
00:33
Color managementSoftware frameworkProduct (business)Physical systemLevel (video gaming)Meeting/Interview
01:33
Physical systemBuildingBlock (periodic table)Source codeInstallation artPhysical systemComputer-assisted translationCodeDigital photographyCohesion (computer science)Computer animationLecture/Conference
03:16
Physical systemProduct (business)Software developerComplex analysisFormal languageVisualization (computer graphics)Representation (politics)Parity (mathematics)AreaMereologyIntegrated development environmentShared memoryUniqueness quantificationPoint cloudDivergenceOperator (mathematics)Power (physics)User interfaceConsistencyFocus (optics)Perturbation theoryTime zoneSoftware frameworkRight angleScaling (geometry)Level (video gaming)Arithmetic meanCharacteristic polynomialBuildingSelf-organizationContext awarenessExtension (kinesiology)TelecommunicationEnterprise architectureCodeVapor barrierGame theoryComputer animationPanel paintingDiagramLecture/Conference
07:41
Enterprise architectureSoftware frameworkPhysical systemTelecommunicationCloud computingProduct (business)Form (programming)BitDifferent (Kate Ryan album)Line (geometry)AreaExistenceShared memoryExpected valuePower (physics)Mobile appDivergenceVariety (linguistics)Strategy gameCartesian coordinate systemComputing platformComputer animation
10:34
Component-based software engineeringMobile appProduct (business)Library (computing)ChainPhysical systemData managementCodeComputer animation
11:09
Software developerWorld Wide Web ConsortiumIntegrated development environmentDifferent (Kate Ryan album)BitDivergenceWeb pageSoftware developerProduct (business)Component-based software engineeringPhysical systemImplementationINTEGRALComputer-assisted translationWordGroup actionWeb browserBranch (computer science)Zoom lensData structureCodeIndependence (probability theory)Covering spaceRevision controlComputer fileField (computer science)Library (computing)Context awarenessComputer animation
17:03
Complex (psychology)Physical systemProcess (computing)Scaling (geometry)CASE <Informatik>KreisprozessLevel (video gaming)Component-based software engineeringRight angleGroup actionEvoluteEnterprise architectureStrategy gameSoftware developerData structureResultantProduct (business)MereologyReading (process)Multiplication signSoftware testingFormal languageFeedbackPlanningExpected valueProjective planeDependent and independent variablesCodeSpacetimeWeb pageComputer fileBitImplementationRoundness (object)Computer animation
23:19
Sigma-algebraCodeFeedbackINTEGRALContext awarenessProduct (business)Software testingStreaming mediaTouch typingWebsiteComputer fileLattice (order)ConsistencyPoint (geometry)Formal languageVideo gameMereologyProduct (business)Process (computing)CodePhysical systemSurfaceLine (geometry)Multiplication signNatural numberComponent-based software engineeringEqualiser (mathematics)Software repositoryCore dumpSynchronizationImplementationPivot elementMathematicsToken ringDifferent (Kate Ryan album)Software developerVariable (mathematics)Web 2.0FeedbackCurveVariety (linguistics)Computer animation
29:35
SynchronizationDemo (music)PlanningLattice (order)Multiplication signStorage area networkComputer fontBitComputer animation
30:31
Computer iconElement (mathematics)Attribute grammarCodeFeedbackContext awarenessModel theoryComponent-based software engineeringFocus (optics)Modal logicUsabilityCore dumpProduct (business)EmailSelf-organizationWeb pageLevel (video gaming)Conformal mapLimit (category theory)Component-based software engineeringBounded variationElement (mathematics)Mobile appPhysical systemWeb pageModal logicDefault (computer science)Multiplication signRule of inferenceBitLine (geometry)InformationComputer animation
34:05
TrailMeasurementExpected valueRevision controlCausalityMultiplication signComponent-based software engineeringAdditionTouch typingPhysical systemPoint (geometry)TelecommunicationDigital photographyFlow separationProcess (computing)Library (computing)Product (business)VelocityCodeComputer animation
38:10
Free variables and bound variablesLink (knot theory)System programmingPhysical systemRevision controlPhysical systemSlide ruleMassMultiplication signCommitment schemeComputer animation
39:01
Physical systemPattern languageInstance (computer science)CodeProduct (business)Component-based software engineeringToken ringSoftware developerComputer animation
39:39
World Wide Web ConsortiumComponent-based software engineeringCASE <Informatik>Limit (category theory)Physical systemMultiplication signCodeComputer animation
40:21
Computer animation
Transcript: English(auto-generated)