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Massively Multiplayer Online Game Servers in Twisted Python

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Massively Multiplayer Online Game Servers in Twisted Python
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9
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CC Attribution 4.0 International:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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"How we designed and built back-end servers for MMO games on the web like Thunder Run (thunderrun.com), using Python to handle 100,000+ monthly players. How to take advantage of the Twisted library and asynchronous I/O for low-latency networking."