U-Boot as PSCI provider on ARM64
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Number of Parts | 542 | |
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License | CC Attribution 2.0 Belgium: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/62045 (DOI) | |
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00:00
Link (knot theory)ArmSoftwareSystem programmingInterface (computing)Control flowScalable Coherent InterfaceDigital rights managementInterface (computing)State of matterPower (physics)BefehlsprozessorCore dumpCoefficient of determinationPhysical systemKolmogorov complexityInformation securityVisualization (computer graphics)DisintegrationCodeComputer hardwareKernel (computing)Flow separationFirmwareSystem callException handlingParameter (computer programming)Level (video gaming)Function (mathematics)HypercubeData typeRevision controlInternet service providerExtension (kinesiology)BootingFingerprintBefehlsprozessorInterface (computing)Core dumpProcess (computing)Physical systemArmSoftwareComputer hardwareCodeInternet service providerLevel (video gaming)Exception handlingPower (physics)Operating systemFunctional (mathematics)Coefficient of determinationData managementParameter (computer programming)VirtualizationSynchronizationInformation securityIntrusion detection systemLatent heatCASE <Informatik>ResultantFirmwareSystem callState of matterCoordinate systemProcess capability indexArithmetic meanLink (knot theory)Slide ruleExistenceVirtual machineFlow separationOperator (mathematics)Regulator geneChemical equationQuicksortPublic domainSoftware bugBootingComplex (psychology)Computer animation
08:14
Interface (computing)Function (mathematics)Data typeRevision controlArmLink (knot theory)Coefficient of determinationParameter (computer programming)Extension (kinesiology)Internet service providerBootingFingerprintDevice driverOpen sourceCodeoutputGastropod shellWrapper (data mining)BootingSystem callDefault (computer science)Fluid staticsException handlingBefehlsprozessorCore dumpImplementationEntire functionVector graphicsSynchronizationTable (information)Sheaf (mathematics)Static random-access memoryFunctional (mathematics)Electronic signatureIntrusion detection system32-bitOpen sourceKernel (computing)Set (mathematics)Latent heatBlock (periodic table)Exception handlingSynchronizationMereologyPoint (geometry)ImplementationPhysical systemCodeVirtualizationLoop (music)Core dumpOrder (biology)BitDevice driverComputer hardwareInformation securityAttribute grammarAdditionParameter (computer programming)BootingAnalytic continuationCoefficient of determinationInternet service providerBefehlsprozessorSystem callInteractive televisionWrapper (data mining)FirmwareMacro (computer science)Revision controlComputer virusComputer animation
16:21
BootingEntire functionCoefficient of determinationException handlingVector graphicsFingerprintSystem callFunction (mathematics)CodeSynchronizationTable (information)Sheaf (mathematics)Static random-access memoryTowerElectric currentError messageStructural loadSicOvalMach's principleCone penetration testBefehlsprozessorCore dumpMultiplicationConfiguration spaceAddress spaceImplementationStrutInformation securityLatent heatProcess (computing)BootingCompilerChi-squared distributionWhiteboardMessage passingBounded variationFirmwareStandard deviationHuman migrationGradientDDR SDRAMComputer-generated imageryCoprocessorRevision controlEnterprise architectureCache (computing)Configuration spaceOperating systemBlock (periodic table)ImplementationVideo game consoleCASE <Informatik>Coefficient of determinationFunctional (mathematics)Point (geometry)Game controllerMereologyDynamic random-access memoryComputer hardwareType theoryInterrupt <Informatik>Exception handlingSystem on a chipQuicksortPointer (computer programming)BefehlsprozessorAssembly languageCodeSynchronizationCore dumpIntegrated development environmentInterface (computing)Vector spaceBootingStatic random-access memoryInternet service providerSet (mathematics)BitFlagPower (physics)Kernel (computing)State of matterLine (geometry)Information securityInheritance (object-oriented programming)FirmwareComputer configurationInformationLevel (video gaming)Compilation albumMechanism designFunction (mathematics)Physical systemLetterpress printingComputer animation
24:29
Program flowchart
Transcript: English(auto-generated)