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Modeling through self-assembly

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Modeling through self-assembly
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Usually shapes are modeled through a top down approach. Think of smooth surfaces defined by a few control points. In this talk I will propose an opposite paradigm. This approach creates shapes from a bottom up approach. Think of the "Game of life." Shapes emerge from small scale interactions through local interactions. This approach is inspired by micro-biology. Key to this approach is to use a dynamics solver.