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Using game engines for 3D geospatial development

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Using game engines for 3D geospatial development
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237
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CC Attribution 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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When it comes to 3D graphics, computer games have been the technical leaders for decades. The game engines behind it have only recently been discovered by GIS manufacturers. This talk introduces game engines in general and the leading open source game engine Godot in detail. It also shows the status of integrating GIS data, which will play an increasingly important role in the age of AR and VR.