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Emulating the full NTSC stack

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Emulating the full NTSC stack
Subtitle
Creating objective video artefacts
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637
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Abstract
Many emulators offer a CRT filter, an artist's rendition of classic video. This presentation describes emulation of the an entire NTSC or PAL video device, to produce an engineer's rendition — starting from sync discrimination and separation, through PLLs into scan placement and via QAM to extracting colour. In the implementation discussed work is split between CPU and GPU and a range of emulated source machines are demonstrated, including in-phase machines such as the Atari 2600, machines that routinely generate sync errors such as the ZX80, machines that generate a colour signal in software such as the Apple II, and interlaced machines such as the Acorn Electron.