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Practical Introduction to FXGL Game Engine

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Practical Introduction to FXGL Game Engine
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637
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Modern JavaFX provides hardware acceleration support on a range of platforms, including desktop, mobile and embedded, allowing the development of high-performance cross-platform applications. However, to develop games with JavaFX effectively, numerous domain-specific concepts are needed. To address this need, the FXGL game engine extends JavaFX and brings support for real-world game development techniques. These include the entity-component model, A* pathfinding, particle systems, sprite sheet animations, and many other features. As a result, JavaFX (including Java and Kotlin) developers can produce games more quickly and more effectively with FXGL.