What is the actual life expectancy of your code?
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Number of Parts | 96 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/51862 (DOI) | |
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UMLComputer animation
01:17
Multiplication signProcess (computing)CodeVideoconferencingOrder (biology)Limit (category theory)Video gameWritingSemiconductor memoryComputer animation
02:56
CodeLine (geometry)NumberAverageAbstractionSoftware developerVideo gameArchaeological field surveyIntegrated development environmentCodeInformationReal numberStatisticsMultiplication signExpected valueSoftware developerSlide ruleWell-formed formulaRight angleBitIntegrated development environmentComputer programmingVideo gameData managementTwitterAbstractionProduct (business)ResultantLine (geometry)Total S.A.Projective planeNumberProcess (computing)Archaeological field surveyBuffer overflowStack (abstract data type)Point (geometry)Endliche ModelltheorieDivisorDependent and independent variables40 (number)AverageXMLComputer animation
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CodeIntegrated development environmentInclusion mapExecution unitVideo gameCondition numberCodePhysical systemProduct (business)Software developerComputer programmingIntegrated development environmentTwitterVideo gameDifferent (Kate Ryan album)Category of beingGroup actionCondition numberFrequencyBitStatisticsControl flowWritingPoint (geometry)WordArmMereologyFocus (optics)Programmer (hardware)Computer clusterComputer animation
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CodeRewritingPlastikkarteSoftware frameworkLibrary (computing)Execution unitSoftware testingCodeArchaeological field surveyPoint (geometry)Software frameworkMultiplication signAvatar (2009 film)Different (Kate Ryan album)Social classSoftware bugPhysical systemOnline helpCuboidCASE <Informatik>Projective planePattern languageAbstractionDivisorBuildingStatisticsService (economics)Software developerMereologyType theoryProcess (computing)Library (computing)Buffer overflowReduction of orderSoftware maintenanceOffice suiteStack (abstract data type)GoogolGroup actionFormal languageSingle-precision floating-point formatElectronic mailing listExecution unitSystem callParameter (computer programming)Right angleServer (computing)outputData managementComputer clusterTelecommunicationData storage deviceArithmetic meanBitModul <Datentyp>Line (geometry)Product (business)NumberSet (mathematics)Level (video gaming)WritingAxiom of choiceMultiplicationSurvival analysisSelectivity (electronic)Dependent and independent variablesFigurate numberBus (computing)Descriptive statisticsData structureVideo gameTerm (mathematics)Host Identity ProtocolSoftware testingDisk read-and-write headGame controllerInformation technology consultingData miningPerspective (visual)ResultantConnected spaceLimit (category theory)BlogNeuroinformatikSoftware repositoryRevision controlAbsolute value1 (number)Computer fileReading (process)Pulse (signal processing)Computer animation
Transcript: English(auto-generated)