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NDC Oslo 2016 - Lightning Talks 1

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NDC Oslo 2016 - Lightning Talks 1
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96
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Einar Afiouni: Organising CSS, what can you do, what we did and what we learned from it We recently had the opportunity to start fresh with CSS on a project, so we decided to take the opporunity to research what methodologies there are out there for CSS, what are their advantages and disadvantages and what we decided to go with as well as what we learned doing so. (We just started, but until NDC we will have enough time to see how it went, mistakes, regrets etc) Nicholas Paulik: How I hacked my way to NDC In January, I attended the conference Security Day 2016 in Oslo, with a plethora of awesome speakers and sessions. During the live Q&A session at the end of the day, I spontaneously tested the Q&A software for cross-site scripting vulnerabilities, causing an unexpected dialog box to pop up on the big screen. Being a security conference, this was met with laughter and applause, and I was encouraged to give a lightning talk. This lightning talk is based around the event, with focus on what made the exploit possible, how some common security mechanisms can be defeated, protection against cross-site scripting and how the vendor of theQ&A software responded. Erling A Børresen: HTTP/2 – What's the deal? HTTP/2 was published as a RFC in may 2015. In this lightning talk I will take a (very) brief look at the history behind HTTP/2, what it is and how this new standard will change and improve the every day work of a web developer. The presentation is best suited for web developers who wants a quick summary of what HTTP/2 may bring to the table, without diving to much into the details about how it works under the hood. Jan Tore Stølsvik: Forget data changing over time with React.js React is a JavaScript library for creating user interfaces by Facebook and Instagram. React brings many good things to the table, but the best part by far, is the virtual DOM. With a virtual dom it has once again become possible to code frontend applications like the good old days, when for each request we simply re render the entire view. In this talk I will explain how this simplifies an application, makes it faster, more reusable and testable.
Flow separationData structureContent (media)Atomic numberDivisorCore dumpCross-site scriptingBlock (periodic table)HypermediaSocial classComputer-generated imageryEuclidean vectorElement (mathematics)Inheritance (object-oriented programming)GUI widgetLevel (video gaming)MereologyAtomic numberComputer fileLogicBlock (periodic table)MultiplicationProjective planeSocial classModul <Datentyp>Element (mathematics)Computer architectureHierarchyMarginal distributionSinc functionConnectivity (graph theory)Software developerSingle-precision floating-point formatData structureState of matterUtility softwareComputer virusFront and back endsFlow separationCodeCASE <Informatik>Graph coloringPreprocessorCloud computingLine (geometry)Electronic program guideHypermediaMultiplication signCategory of beingWeb serviceModule (mathematics)Statement (computer science)Inheritance (object-oriented programming)Internet forumSpacetimeObject (grammar)Electric generatorReading (process)Principal idealCoprocessorWeightMaxima and minimaWordMoment (mathematics)Uniform boundedness principleGoodness of fitArmMusical ensembleComputer animation
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Front and back endsWeb-DesignerComputer animation
World Wide WebSystem callInternetworkingSet (mathematics)System callComputer animation
TDMASubsetDomain nameStreaming mediaConnected spaceRight angleMedical imagingGroup actionLine (geometry)XMLComputer animation
VideoconferencingPairwise comparisonMedical imagingStructural loadSinc functionConnected spaceComplete metric spaceComputer animation
Streaming mediaComplete metric spaceStructural loadNetwork topologyWeightJSONXMLComputer animation
DataflowControl flowData compressionArchaeological field surveyGame controllerServer (computing)Communications protocolSemiconductor memoryMembrane keyboardData compressionStreaming mediaConnected spaceSession Initiation ProtocolEmailLimit (category theory)Right angleBinary codeDataflowFood energyLevel (video gaming)WritingComputer animationJSONXML
Server (computing)Disk read-and-write headSubject indexingClient (computing)Server (computing)Medical imagingPrincipal idealGroup actionPoint (geometry)Roundness (object)Game controllerJSONXMLComputer animation
Content (media)Communications protocolRevision controlServer (computing)Windows ServerGoogolPoint cloudWeb browserWindowConnected spaceServer (computing)Revision controlImplementationInternetworkingClient (computing)Goodness of fitLatent heatPoint cloudProxy serverInstance (computer science)Boss CorporationOcean currentPublic key certificateGoogolWeb serviceAddressing modeProgramming languageComputer animation
Metropolitan area networkLine (geometry)Medical imagingGame controllerDataflowConnected spaceDomain nameServer (computing)WeightComputer animation
Speech synthesisComputer virusInformation securityComputer animation
Information securityBit rateSystem programmingBasis <Mathematik>InternetworkingMobile WebSlide ruleEvent horizonInformation securityPresentation of a groupWeb serviceGoodness of fitMobile appTwitterCartesian coordinate systemTouchscreenComputer animation
Information securityLattice (order)Presentation of a groupInformation securityCuboidVulnerability (computing)Cross-site scriptingMetropolitan area networkField (computer science)NeuroinformatikType theoryCodeState of matterVirtual machineWebsiteComputer animation
Cross-site scriptingSoftware testingPresentation of a groupFilter <Stochastik>Vulnerability (computing)Scripting languageMalwareFunctional (mathematics)Ferry CorstenWeb browserElectronic mailing listNumberCuboidInformation securityFreewareComputer animation
Cheat <Computerspiel>Digital filterRevision controlLocal ringProxy serverComputer-generated imageryFilter <Stochastik>RoundingInformation securityTouchscreenContent (media)WindowDifferent (Kate Ryan album)Source codeTable (information)Attribute grammarComputer animation
Scripting languageStructural loadHacker (term)Limit (category theory)Type theoryException handlingScripting languageAttribute grammarLimit (category theory)Source codeProof theoryRootElement (mathematics)CodeMedical imagingTwitterError messageJava appletComa BerenicesSlide ruleProcess (computing)Greatest elementInformation securityRight angleComputer animation
EmailAddress spaceVulnerability (computing)Information securitySlide ruleEvent horizonVulnerability (computing)Slide ruleTwitterAddress spaceEmailInformation securityMobile appCross-site scriptingFunction (mathematics)Data conversionCASE <Informatik>Digital rights managementoutputScripting languageComputer animation
EmailWeb browserAerodynamicsInformation securityDependent and independent variablesContent (media)Scripting languageDigital rights managementServer (computing)Scripting languageWeb browserOcean currentStructural loadInformation securityWeb 2.0Substitute goodDependent and independent variablesContent delivery networkHacker (term)Coma BerenicesSlide ruleComputer animation
User interfaceBuildingReading (process)SynchronizationView (database)Representation (politics)Multiplication signLibrary (computing)Mobile WebOpen sourceSoftware frameworkOrder (biology)Software developerBuildingWordMathematicsEndliche ModelltheorieRow (database)Focus (optics)FacebookProcess (computing)Message passingJava appletAttribute grammarWeb pageCuboidElement (mathematics)Scripting languageComputer programmingLatent heatSoftware bugCartesian coordinate systemTemplate (C++)Projective planeRight angleState of matterSynchronizationData structureVideo gameSeries (mathematics)SurfaceType theoryFunctional (mathematics)Group actionMereologyPhase transitionComputer architectureUser interfaceImperative programmingUser interfaceGreatest elementCodeComputer animation
StapeldateiOperations researchEuclidean vectorFunction (mathematics)VolumenvisualisierungRepresentation (politics)outputKolmogorov complexityPhase transitionCuboidPoint (geometry)Order (biology)Functional (mathematics)Cartesian coordinate systemConnectivity (graph theory)User interfaceoutputMathematicsCategory of beingDataflowState of matterView (database)Multiplication signSoftware testingRevision controlInheritance (object-oriented programming)Process (computing)Decision theorySoftware developerMobile appMathematical optimizationField (computer science)VolumenvisualisierungComplex (psychology)VirtualizationCodeElement (mathematics)Software bugEndliche ModelltheorieGame controllerRepresentation (politics)Scripting languageObservational studyWritingRight angleSound effectRoundness (object)Reduction of orderExecution unitServer (computing)Statement (computer science)Replication (computing)Spherical capForcing (mathematics)Computer animation
Transcript: English(auto-generated)