Presentation Patterns (& Anti-patterns)
Formal Metadata
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Number of Parts | 150 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/51478 (DOI) | |
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00:00
Presentation of a groupTelecommunicationProcess (computing)Object (grammar)Thread (computing)CoroutineRadical (chemistry)Message passingSoftware developerException handlingMacro (computer science)Level (video gaming)WindowBit rateMultiplication signSlide ruleInformationEndliche ModelltheoriePhysical lawReal numberBoiling pointPresentation of a groupPower (physics)Different (Kate Ryan album)Pattern languageData structureArithmetic meanWordTelecommunicationHypermediaPoint (geometry)BitWater vaporComputer fontDenial-of-service attackLine (geometry)Single-precision floating-point formatElement (mathematics)SoftwareComputer fileWeb pageNatural numberDean numberQuicksortWorkstation <Musikinstrument>Goodness of fitOnline helpCoefficient of determinationCopyright infringementLogicState of matterChemical equation2 (number)Morley's categoricity theoremFormal languageNeuroinformatikThomas BayesContent (media)Data miningConstraint (mathematics)MereologyTerm (mathematics)Performance appraisalGraphics tabletCategory of beingData storage deviceComputer clusterVisualization (computer graphics)40 (number)Web crawlerGame controllerView (database)BootingMiniDiscXMLUML
08:42
WindowMacro (computer science)Object (grammar)SoftwareSeries (mathematics)Level (video gaming)Musical ensembleEvent horizonService (economics)Java appletBuildingPoint (geometry)Term (mathematics)Programming paradigmVector potentialState of matterElectric currentDirection (geometry)Tablet computerInformationPresentation of a groupLine (geometry)Pattern languageSpacetimeMedical imagingDirected graphSeries (mathematics)Musical ensembleSoftware developerDenial-of-service attack2 (number)Slide ruleGreatest elementAbstractionConservation lawSocial classObject (grammar)State observerFlow separationInstance (computer science)Different (Kate Ryan album)Visualization (computer graphics)WordException handlingTouchscreenNumberInheritance (object-oriented programming)Arithmetic meanTerm (mathematics)Block (periodic table)Electronic mailing listCuboidBuildingStandard deviationLatent heatLevel (video gaming)MultiplicationTemplate (C++)EmailDigital watermarkingWeb pageFile formatComputer fontFreewarePower (physics)Real numberPoint (geometry)Student's t-testSoftwareTable (information)Degree (graph theory)Projective planeNoise (electronics)Ocean currentDecimalMathematicsSweep line algorithmXMLComputer animation
17:20
InformationSlide ruleArithmetic progressionFunctional (mathematics)Slide ruleVisualization (computer graphics)Multiplication signProcess (computing)Entire functionTerm (mathematics)MereologyExterior algebraTest-driven developmentArc (geometry)Functional programmingPattern languageSet (mathematics)Point (geometry)Presentation of a groupPrice indexGroup actionEmailBridging (networking)Data conversionRight angleDisk read-and-write headInstallation artCopyright infringementQuicksortUniverse (mathematics)Observational studySoftware design patternLevel (video gaming)RankingExpert systemWave packetGame controllerSheaf (mathematics)Flow separationDemonDynamical systemSinc functionDirection (geometry)Software frameworkCohesion (computer science)Data structureNetwork topologyMedical imagingComputer programmingMatrix (mathematics)Office suiteSpeech synthesisSoftware developerOrder (biology)Software testingBitMathematicsFraktalgeometrieFormal languageAuthorizationAverageContrast (vision)OctahedronTouchscreenKey (cryptography)Social classDifferent (Kate Ryan album)Computer architectureGame theoryData storage deviceComputer animation
25:58
Motion captureHTTP cookieSlide ruleMessage passingPoint (geometry)Term (mathematics)Programming paradigmDependent and independent variablesVector potentialConfidence intervalState of matterElectric currentDirection (geometry)Content (media)WindowConsistencyBasis <Mathematik>Data modelWebsiteFrequencyMachine visionExpert systemMusical ensembleFile formatDisk read-and-write headBoundary value problemMappingMultiplication signCore dumpPresentation of a groupComputer fontPhase transitionData structureSlide rulePattern languageLevel (video gaming)MereologyMusical ensembleGroup actionFlow separationDifferent (Kate Ryan album)Free variables and bound variablesControl flowBounded variationPoint (geometry)Message passingInformationHTTP cookieMotion captureCorrelation and dependenceHierarchyBijectionOrder (biology)PlastikkarteSubject indexingExecution unitDatabaseGraph (mathematics)BitQuicksortTerm (mathematics)Asynchronous Transfer ModeExterior algebraCode refactoringFrequencyDenial-of-service attackCodeNetwork topologyConnected spaceContent (media)TouchscreenArrow of timeHand fanRight angleChainStudent's t-testPersonal identification numberCorrespondence (mathematics)Power (physics)MaizeData miningFigurate numberNeuroinformatikPlotterSheaf (mathematics)WordSystem callVirtual machineDemosceneReal numberDivisorComputer animation
34:36
String (computer science)MereologyAbstractionBoundary value problemStatement (computer science)Slide ruleMessage passingIterationForceControl flowComputer-generated imageryPresentation of a groupInformationTrailElectronic data processingStandard deviationElectronic mailing listCombinational logicCASE <Informatik>Pattern languageContext awarenessInformationTrailTerm (mathematics)Web browserSlide ruleWeb applicationGroup actionDigital photographyContent (media)Link (knot theory)WebsiteTemporal logicMultiplication signBitCuboidRight angleWeb page2 (number)Letterpress printingPoint (geometry)Set (mathematics)Client (computing)HTTP cookieTape driveHierarchyCode refactoringDataflowInheritance (object-oriented programming)Object (grammar)Random matrixCopyright infringementComputer wormElement (mathematics)Message passingExecution unitPresentation of a groupMereologyQuicksortDecision theoryPower (physics)Figurate numberSystem callArmBuildingWeb 2.0Visualization (computer graphics)WordConfidence intervalMathematicsPRINCE2Formal grammarSocial classComputer animation
43:13
Electronic data processingDemonCoding theoryProduct (business)Task (computing)Social classAlgebraic closureOvalDecision tree learningString (computer science)Order (biology)Exception handlingJava appletOpen setShift operatorPairwise comparisonKey (cryptography)Web crawlerCodeCartesian coordinate systemIntegrated development environmentCASE <Informatik>Execution unitType theoryWallpaper groupLevel (video gaming)Multiplication signDebuggerGroup actionLine (geometry)Slide ruleVideo projectorSound effectContext awarenessSystem callCombinational logicSoftware testingPattern languageDisk read-and-write headOverlay-Netz1 (number)QuicksortGreatest elementPresentation of a groupElement (mathematics)SmoothingBacktrackingArtificial lifeInteractive televisionInformationDemo (music)Data structureOpen sourceShift operatorPoint (geometry)BuildingMereologyContrast (vision)Social classSinc functionGraph coloringSoftware developerTask (computing)Content (media)Computer musicConfidence intervalLie groupTouchscreenForcing (mathematics)SpacetimeInternetworkingInheritance (object-oriented programming)Different (Kate Ryan album)TorusReal numberSoftware development kitMoving averageComa BerenicesPower (physics)Product (business)CuboidBit ratePixelComputer animation
51:51
WindowGamma functionPopulation densityAddressing modeSlide ruleWordContent (media)Presentation of a groupBitPattern languageMultiplication signPresentation of a groupPoint (geometry)Demo (music)2 (number)Algebraic closureSlide ruleMereologyServer (computing)WordTape driveMeta elementVideoconferencingInternetworkingLipschitz-StetigkeitCodeType theoryInformationMusical ensembleReal numberObject (grammar)Mobile appRow (database)Perturbation theoryComa BerenicesContext awarenessFilm editingContent (media)Sound effectGroup actionSynchronizationExtreme programmingMiddlewareLevel (video gaming)PlanningRight angleData miningSystem callMathematicsElectronic program guideCausalitySelf-organizationSpeech synthesisData managementFocus (optics)Execution unitCrash (computing)WhiteboardDirected graphService-oriented architectureDampingComputer animation
01:00:29
Presentation of a groupContent (media)Computer animationXMLUML
Transcript: English(auto-generated)