The process, technology and practice of Continuous Delivery
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Number of Parts | 110 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/51010 (DOI) | |
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00:00
Software developerMultiplicationEquals signTerm (mathematics)Continuous functionContinuous integrationExtension (kinesiology)LogicSoftwareStatement (computer science)State of matterSoftware developerSoftwareDatabasePhysical systemCycle (graph theory)IterationMathematicsMultiplication signSet (mathematics)Matching (graph theory)Cartesian coordinate systemBitCodeINTEGRALOpen sourceInformation technology consultingContent (media)CASE <Informatik>Data miningWeightQuicksortProduct (business)Point (geometry)Presentation of a groupWebsiteOrder (biology)NumberTransport Layer SecurityFeedbackFundamental theorem of algebraPatch (Unix)BuildingChainSupercomputerMotion captureIntegrated development environmentDebuggerSource codeTerm (mathematics)TheoryConfiguration spaceFront and back endsCategory of beingSoftware testingDesign of experimentsExtension (kinesiology)Self-organizationMaxima and minimaError messageArithmetic meanWater vapor2 (number)Context awarenessEnterprise architectureWeb 2.0Operator (mathematics)Continuous integrationLogicInternetworkingWaveUsabilityFrequencyComputerAnalytic continuationComputer animation
09:40
TheoryAutomationSoftwarePlastikkarteSoftware developerContinuous functionControl flowRevision controlBinary fileIntegrated development environmentMechanism designSoftware developerSoftware testingQuicksortPhysical systemSweep line algorithmProduct (business)CASE <Informatik>Basis <Mathematik>Multiplication signMereologyPosition operatorGoodness of fitBitContext awarenessGroup actionRight angleArithmetic meanOperator (mathematics)CodeExecution unitPoint (geometry)Cycle (graph theory)State of matterFeedbackUnit testingAnalytic continuationSoftwareServer (computing)AutomationProcess (computing)Sound effectRevision controlIterationLevel (video gaming)MathematicsSelf-organizationNatural numberInformationDataflowIntegrated development environmentFrequencyCommitment schemeSet (mathematics)Performance appraisalFigurate numberExistential quantificationVideo gameComplex (psychology)Scaling (geometry)INTEGRALBinary codeCausality1 (number)Fundamental theorem of algebraInformation technology consultingDivisorInstance (computer science)WeightInterior (topology)Service (economics)Rational numberComputer animation
19:19
Continuous functionBinary fileMechanism designIntegrated development environmentSoftware developerLocal ringRepository (publishing)Category of beingSoftwareDatabaseLevel (video gaming)BitConfidence intervalSubsetSoftware testingProjective planeIntegrated development environmentPhysical systemSpring (hydrology)Linear regressionCartesian coordinate systemCompilerQuicksortSoftware developerGraph coloringConfiguration spaceMereologyFeedbackReal numberLibrary (computing)Source codeLine (geometry)Operating systemLocal ringMechanism designPattern languageRevision controlElement (mathematics)Unit testingExploratory data analysisFluid staticsChainPasswordDescriptive statisticsRule of inferenceUsabilityMathematical analysisInjektivitätWeb serviceoutputRepository (publishing)Configuration managementWorkstation <Musikinstrument>Digital rights managementTerm (mathematics)MathematicsCycle (graph theory)Process (computing)CodeINTEGRALFunctional (mathematics)BuildingMultiplication signSet (mathematics)10 (number)CASE <Informatik>NumberPoint (geometry)LeakMiniDiscDifferent (Kate Ryan album)Context awarenessWhiteboardBranch (computer science)Computer programCommitment schemeProduct (business)Execution unit1 (number)Binary codeDegree (graph theory)Exception handlingPoint cloud2 (number)Mathematical optimizationSheaf (mathematics)AutomationContinuous integrationArithmetic meanMultitier architectureMessage passingWeb 2.0Key (cryptography)Cloud computingError messageHand fanFunction (mathematics)Classical physicsCovering spaceAnalytic continuationControl systemComputer animationLecture/Conference
28:59
Continuous functionLocal ringSoftware developerRepository (publishing)Component-based software engineeringPhysical systemTerm (mathematics)Physical systemRepository (publishing)Software testingRevision controlSoftware developerIntegrated development environmentMultiplication signJava appletBasis <Mathematik>InformationConfiguration spaceMathematicsMaxima and minimaBuildingSubsetOperator (mathematics)Quicksort2 (number)Web 2.0Interactive televisionTrailUser interfaceLevel (video gaming)Figurate numberDifferent (Kate Ryan album)Focus (optics)Cartesian coordinate systemMereologyNormal operatorDigitizingTotal S.A.Unit testingMessage passingIterationSet (mathematics)Single-precision floating-point formatDecision theoryExecution unitPoint (geometry)State of matterStructural loadProgram slicingProduct (business)Film editingHuman migrationEvent horizonFunctional (mathematics)Equivalence relationBitCodeNumberProjective planeSoftwareComplete metric spaceFreewareComplex systemRegulator geneFlow separationChainDigital rights managementFitness functionException handlingFrequencyBenchmarkProcess (computing)AuthorizationForm (programming)Information securityGame theoryForcing (mathematics)Bit rateDatabaseVideo gameServer (computing)Component-based software engineeringCycle (graph theory)Roundness (object)Control flowAutomation1 (number)Normal (geometry)CybersexDemoscene40 (number)Time zoneGoodness of fitComputer architectureService (economics)Computer animation
38:38
Continuous functionLocal ringSoftware developerComponent-based software engineeringDreizehnSoftware testingFeedbackBitMehrplatzsystemIntegrated development environmentInstance (computer science)Software testingDampingPhysical systemWhiteboardSoftware developerSpacetimeDifferent (Kate Ryan album)Patch (Unix)Cartesian coordinate systemProduct (business)Term (mathematics)Open sourceWeb applicationTime travelParallel portMathematicsCASE <Informatik>Dimensional analysisState of matterServer (computing)ConsistencySet (mathematics)Branch (computer science)SubsetMathematical analysisTraffic reportingPredictabilityAlgorithmGoodness of fitMultiplication signInformationProfil (magazine)MereologyNumberLevel (video gaming)FeedbackLink (knot theory)1 (number)Functional (mathematics)Projective planeRevision controlBuildingResource allocationDatabaseLoginDirac delta functionSeries (mathematics)TouchscreenOrder (biology)Human migrationGroup actionData recoveryPoint cloudUnit testingService (economics)Repository (publishing)Control flowRootFitness functionMultiplicationGraph (mathematics)PlanningResultantInformation managementChainSummierbarkeitPoint (geometry)Sound effectReading (process)Exception handlingComputer animation
48:18
Software testingSoftware developerLatent heatDirection (geometry)Software testingJava appletMultiplication signIntegrated development environmentUniform resource locatorPhysical systemSubsetInteractive televisionExecution unitPublic domainSemantics (computer science)Order (biology)Virtual machinePoint (geometry)Forcing (mathematics)Product (business)CASE <Informatik>Cartesian coordinate systemPlastikkarteCodeRevision controlFormal languageGoodness of fitScripting languageFunctional (mathematics)SoftwareSoftware developerOperator (mathematics)Server (computing)Moving averageQueue (abstract data type)Different (Kate Ryan album)Parameter (computer programming)NumberLevel (video gaming)String (computer science)Condition numberRight angleConfiguration spaceResultantCommunications protocolMereologyInformationRobotTerm (mathematics)Limit (category theory)Shape (magazine)Video game consoleGame theoryComplex (psychology)Directed graphCategory of beingInterface (computing)MathematicsGroup actionStatement (computer science)TouchscreenWindowPattern languageControl flowSubject indexingAbstractionRepository (publishing)Form (programming)1 (number)BitUser interfaceUnit testingFinite-state machineDrill commandsFeedbackDevice driverWhiteboardData recoveryTelecommunicationMessage passingGateway (telecommunications)Video gameLinear regressionQuicksortVariety (linguistics)Propositional formulaMaxima and minimaWordSystem administratorMathematical analysisCore dumpInstance (computer science)SurgeryAreaDefault (computer science)ProgrammschleifeVariable (mathematics)Service (economics)Phase transitionInsertion lossWebsiteView (database)ParsingSoftware bugStandard deviationGrand Unified TheoryBuildingProblemorientierte ProgrammierspracheComputer animation
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