IoT Village - Getting Started
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Number of Parts | 374 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/50722 (DOI) | |
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00:00
Asynchronous Transfer ModePrincipal idealComputer hardwareDisassemblerDigital electronicsWhiteboardMereologySymbol tableService (economics)Category of beingWeb 2.0NumberPower (physics)Optical disc driveVideo gameOrder (biology)DebuggerMereologyElectronic mailing list1 (number)Intelligent NetworkTouchscreenLevel (video gaming)Software testingType theorySurfaceComputer hardwareDisassemblerInternet der DingeComputer animation
01:43
Digital electronicsMereologyComputer hardwareAsynchronous Transfer ModeHacker (term)BuildingData modelSet (mathematics)1 (number)Type theoryGoodness of fitElectronic mailing listCausalitySoftware development kitMultiplication signVariable (mathematics)Different (Kate Ryan album)CASE <Informatik>Connectivity (graph theory)Computer hardwarePerspective (visual)Level (video gaming)SurfaceLine (geometry)NumberCuboidPattern languagePower (physics)BlogWordDisk read-and-write headResultantControl flowPlotterGodGroup actionOpen setMachine visionPoint (geometry)Process (computing)Order (biology)Integrated development environmentMereologyDevice driverService (economics)Range (statistics)ArmAreaBranch (computer science)Instance (computer science)Computer animation
10:15
Asynchronous Transfer ModeInternet der DingeHacker (term)Computer hardwareBuildingSurfaceGoodness of fitRight angleAreaTouchscreenHookingExecution unitSpeech synthesisHand fanConnectivity (graph theory)FrequencyElectronic mailing listVariable (mathematics)Product (business)Type theoryDifferent (Kate Ryan album)Wave packetNumberPoint (geometry)1 (number)Inheritance (object-oriented programming)Personal identification numberEndliche ModelltheorieArmLevel (video gaming)Perturbation theoryRange (statistics)CASE <Informatik>Process (computing)MathematicsDisk read-and-write headBitGodHydraulic jumpService (economics)String (computer science)AngleHecke operatorMultiplication signSummierbarkeitLink (knot theory)Figurate numberGroup actionBlock (periodic table)Medical imagingRepetitionComputer animation
18:30
Asynchronous Transfer ModeBuildingHacker (term)Computer hardwareOrdinary differential equationValue-added networkOrder (biology)SurfaceLine (geometry)CuboidShift operatorLink (knot theory)Process (computing)PurchasingLevel (video gaming)MultiplicationCASE <Informatik>Service (economics)Connected spaceCoroutinePoint (geometry)Group actionJunction (traffic)NumberDifferent (Kate Ryan album)Self-organizationVideo gameMetreSemiconductor memoryLogicAxiom of choiceHookingRow (database)BitMathematical analysisWebsitePhysical systemDebuggerFlock (web browser)Arithmetic meanData conversionGenderSoftware testingTelecommunicationProduct (business)Right angleSoftwareInterior (topology)Multiplication signHand fanMereologyCopyright infringementConnectivity (graph theory)Capillary actionPersonal identification numberSchmelze <Betrieb>Bus (computing)Electronic mailing listWhiteboardAreaFunctional (mathematics)Hacker (term)LogikanalysatorFluxRevision controlSoftware development kitVoltmeterType theorySource code
27:20
Ordinary differential equationBuildingAsynchronous Transfer ModeHacker (term)Computer hardwareExecution unitLie groupHacker (term)AreaWhiteboardSoftwareOpen setProjective planeRevision controlGoodness of fitTracing (software)Computer hardwareCuboidDebuggerMetropolitan area networkType theoryMathematical analysisHand fanSoftware testing1 (number)Right angleField (computer science)Product (business)Loop (music)Set (mathematics)CASE <Informatik>Motion captureLogikanalysatorFood energyDigital signalDirection (geometry)Function (mathematics)Process (computing)Analytic continuationSoftware developerLogicControl flowStreaming mediaElectronic mailing listPhysicalismLevel (video gaming)DigitizingNumberRange (statistics)Interactive televisionPlug-in (computing)LaptopSoftware protection dongleTelecommunicationWindowQuicksortMultiplicationGame theoryMetreMultimediaCircle2 (number)Point (geometry)Multiplication signLaceTheoryConnected spaceMereologyData miningComputer animation
36:05
Asynchronous Transfer ModeBuildingComputer hardwareHacker (term)Electronic data interchangeFinite element methodOrdinary differential equationType theoryDifferent (Kate Ryan album)Personal identification numberPlastikkartePresentation of a group1 (number)Hydraulic jumpSoftware testingNetwork socketSocket-SchnittstelleFile systemFlash memoryRootNumberGradientPhysical systemHacker (term)MultimediaLine (geometry)Entire functionBitRight angleDivisorPoint (geometry)Asynchronous Transfer ModeMultiplicationGame controllerGoodness of fitCASE <Informatik>Semiconductor memoryFrequencyFlow separationConnected spaceCovering spaceConstructor (object-oriented programming)Level (video gaming)Logic programmingLogikanalysatorMultiplication signGoogolElectronic mailing listSoftware bugGraphics tabletCuboidProcess (computing)LogicArithmetic meanSocial classSource codeBlock (periodic table)WordRevision controlComputerOrder (biology)GodExecution unitError messageDrop (liquid)Server (computing)Context awarenessKey (cryptography)MereologyPlug-in (computing)Sixty-six (card game)Computer animation
44:49
Asynchronous Transfer ModeComputer hardwareBuildingHacker (term)Hardware description languageOrdinary differential equationDean numberMetropolitan area networkGradientMathematical analysisStandard deviationDebuggerConfiguration spaceProcess (computing)Bit rateTable (information)Functional (mathematics)Presentation of a groupPerfect groupSet (mathematics)VideoconferencingFirmwareEvent horizonReading (process)Multiplication signDigital electronicsWhiteboardLevel (video gaming)LogicCoprocessorComplex (psychology)Flash memoryPersonal identification numberInheritance (object-oriented programming)LogikanalysatoroutputSoftware testingDifferent (Kate Ryan album)SequenceConnected spaceSubsetCombinational logicSerial portNumberSeries (mathematics)ArmCASE <Informatik>Motion captureInformationProduct (business)Operating systemComputer hardwareAreaClosed setDrop (liquid)SoftwareKeyboard shortcutStudent's t-testRevision controlCore dumpCausalitySinc functionGame theoryLink (knot theory)ChainState of matterBlogScaling (geometry)Local ringPrisoner's dilemmaBarrelled spaceSystem callPhysical systemRight anglePurchasingSheaf (mathematics)Computer animation
53:34
Hacker (term)Asynchronous Transfer ModeComputer hardwareBuildingMaxima and minimaCAN busExecution unitLogikanalysatorProduct (business)Software development kitCoprocessorDebuggerSerial portSoftware developerInformationLevel (video gaming)YouTubeFlash memoryLatent heatHand fanSet (mathematics)BlogType theoryNumberFirmwareSeries (mathematics)Line (geometry)TwitterVideoconferencingCASE <Informatik>Right angleSoftware testingRootMeta elementExtension (kinesiology)Different (Kate Ryan album)MetreRouter (computing)Multiplication signPhase transitionArmPersonal identification numberWordGeometryModulare ProgrammierungLink (knot theory)GenderComputer programmingRule of inferencePhysical lawMicrocontrollerExterior algebraHypermediaInsertion lossVideo game consoleRepetitionComputer chessInteractive televisionGodComputer hardwareRoutingPasswordHacker (term)Single-precision floating-point formatEndliche ModelltheorieProcess (computing)Goodness of fitComputer animation
01:02:19
Hacker (term)Computer hardwareAsynchronous Transfer ModeBuildingOrdinary differential equationInformation managementFinite element methodGauge theoryProjective planeVideoconferencingWhiteboardDigital electronicsMetreGraphics tabletSolid geometryState of matterData structureDifferent (Kate Ryan album)Set (mathematics)SoftwareSoftware testingType theoryConnected spaceFiber bundlePoint (geometry)Level (video gaming)Fitness functionEmailRippingHookingMathematical analysisMultiplicationBuildingSurfaceSingle-precision floating-point formatGreatest elementRow (database)Doubling the cubeSampling (statistics)DataflowLogikanalysatorCuboidTelecommunicationInterior (topology)RoutingControl flowComputerWater vaporOrder (biology)CircleMultiplication signCoprocessorAutomatic differentiationIntelFilm editingService-oriented architecture1 (number)40 (number)Block (periodic table)Group action2 (number)PurchasingOptical disc driveText editorWord
01:11:03
Asynchronous Transfer ModeBuildingHacker (term)Computer hardwareMIDIComputer hardwareSoftwareType theoryOrder (biology)1 (number)Open setComputer programmingUser interfaceDebuggerLogicStandard deviationBit rateTouchscreenRevision controlRight angleIndividualsoftwareTerm (mathematics)Coefficient of determinationSeries (mathematics)Line (geometry)Physical systemInteractive televisionBlogExecution unitComputer animationMeeting/Interview
01:13:46
Asynchronous Transfer ModeRight angleComputer animation
Transcript: English(auto-generated)