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Cross-platform physics games

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Cross-platform physics games
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Using MonoGame and Farseer Physics
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Cross-platform physics-based gaming using MonoGame and Farseer
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170
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CC Attribution - NonCommercial - ShareAlike 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this
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Abstract
In this talk I want to show how one can use MonoGame together with Farseer Physics to write games that can run on all kinds of devices. MonoGame is a game library that runs under .Net and is compatible with Windows, Mac, Linux, WinRT, iOS, Android, Windows Phone and more. Farseer Physics is a library for fast 2D physics simulation. Together these two allows us to easily create physics-based games that run everywhere. In the talk I will go through the code for a simple mobile game. I will show how to setup MonoGame with Farseer Physics, go through the core concepts of MonoGame and Farseer and demonstrate how the game plays on various devices.