We're sorry but this page doesn't work properly without JavaScript enabled. Please enable it to continue.
Feedback

Walk the talk, real life experiences deploying proximity solutions

00:00

Formal Metadata

Title
Walk the talk, real life experiences deploying proximity solutions
Title of Series
Number of Parts
17
Author
License
CC Attribution - NonCommercial - ShareAlike 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this
Identifiers
Publisher
Release Date
Language

Content Metadata

Subject Area
Genre
Abstract
Ulrik will show and tell you about actual deployments of proximity services from real cases in Scandinavia. From traditional retail beacon solutions to more advanced proximity triggered communication through different digital channels covering consumers as well as business internal communication. Did you know that content on digital ad screens are being shown based on your online and offline behaviour?
Software developerEvent horizonRight angleInformation technology consultingUniqueness quantificationEvelyn PinchingContext awarenessService (economics)System callWindowDistanceLecture/Conference
FluxLoop (music)Event horizonSoftware developerComputer networkBit2 (number)CASE <Informatik>Information securityMereologyUniqueness quantificationCartesian coordinate systemService (economics)Evelyn PinchingDistanceIntrusion detection systemOperating systemInstallation artNumberSoftwareAreaFinite-state machineTelecommunicationVolume (thermodynamics)Presentation of a groupFocus (optics)Moment (mathematics)Group actionInformation privacyInternet der DingeMobile appComplex (psychology)WordMultiplication signAndroid (robot)Slide ruleTransportation theory (mathematics)Speech synthesisParticle system
Event horizonSoftware developerMessage passingAndroid (robot)Multiplication signSpring (hydrology)Cartesian coordinate systemMatching (graph theory)Software testingNumberInteractive kioskFreewareFrequencyLevel (video gaming)DatabaseInternet der DingeArchaeological field surveyBookmark (World Wide Web)Demo (music)Mobile appDifferent (Kate Ryan album)DigitizingCASE <Informatik>ResultantTerm (mathematics)InformationMobile WebPurchasingMusical ensembleAreaRight angleGoodness of fitComa BerenicesSound effectBoss CorporationDivisorVideo gameEvelyn PinchingLatent heatPhysical lawSingle-precision floating-point formatHydraulic jumpBeat (acoustics)XML
Software developerEvent horizonNumbering schemeRight angleTouchscreenLine (geometry)InternetworkingSampling (statistics)State of matter2 (number)Digitizing
Event horizonSoftware developerSoftware testingComputer animation
Event horizonSoftware developerMIDIInclusion mapAreaLink (knot theory)Different (Kate Ryan album)Time zoneNumberMessage passingThresholding (image processing)PlanningBit rateMobile appFeedbackArchaeological field surveyMultiplication signInformationService (economics)Line (geometry)ResultantAutomatic differentiation
Event horizonSoftware developerInformation
Software developerView (database)Event horizonLinear programmingInternet forumContext awarenessInformation privacyMessage passingSpeech synthesisNumbering schemeFamilyCASE <Informatik>InformationDifferent (Kate Ryan album)Strategy gameVotingFeedbackEvent horizonTouchscreenAreaMoment (mathematics)Dot productService (economics)Cartesian coordinate systemOffice suiteLattice (order)Demo (music)WordMathematical analysis
Lecture/Conference
Transcript: English(auto-generated)