How to Avoid Becoming a 10x Engineer
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Number of Parts | 130 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/50108 (DOI) | |
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00:00
Web serviceFront and back endsSoftware developerBuildingMultiplication signCodeSlide ruleGoodness of fitVideo gameMeeting/InterviewComputer animation
01:09
PlanningProgrammer (hardware)Mathematical optimizationGame theoryAlgorithmWeb service
01:50
Web serviceWeb serviceCircleElectronic data processingWhiteboardWeb-DesignerLibrary (computing)Process (computing)Computer programmingProduct (business)DatabaseSoftware developerInformation2 (number)Information securityComputer animation
03:16
Computer-generated imageryNP-hardInternetworkingDuality (mathematics)Computing platformObservational studyInternetworkingDynamical systemRight angleShared memory
04:23
InternetworkingMountain passPoint (geometry)Core dumpCodeObject (grammar)Process (computing)Ring (mathematics)SequenceQuicksortInternetworkingGoodness of fitSet (mathematics)Right angleSign (mathematics)Vector potentialBitProduct (business)CASE <Informatik>Programmer (hardware)Category of beingReal numberException handlingPoint (geometry)Software bugComputer programmingSequenceRing (mathematics)MereologyCodeProcess (computing)Multiplication signArithmetic meanSoftwareDebuggerCross-correlationMathematicsComputer animation
10:55
Data typeKeyboard shortcutDefault (computer science)Key (cryptography)EmailTouchscreenLaptopSocial classRead-only memoryUsabilityUsabilityType theorySemiconductor memoryStandard deviationSocial classParameter (computer programming)CASE <Informatik>CodeEmailKey (cryptography)TouchscreenMultiplication signInternetworkingLogical constantOnline helpGoodness of fitNeuroinformatikWordBitAuthorizationThread (computing)Default (computer science)Abstract state machinesTwitterState observerData miningGraph coloringControl flowLibrary (computing)Order (biology)AverageProduct (business)LaptopAsynchronous Transfer ModeAnalytic continuation
14:34
Programmer (hardware)CodeProof theoryOffice <Programm>Product (business)AverageNumberNormal (geometry)Function (mathematics)WritingDataflowLine (geometry)Multiplication signSystem callCartesian coordinate systemComputer programmingProduct (business)Projective planeInformationsrateQuicksortInternetworkingGradientOffice <Programm>Scaling (geometry)CodeGoogolProgrammer (hardware)HookingProof theoryRight angleSoftware maintenanceAuthorizationStrategy gameNumberDecimalFunction (mathematics)Point (geometry)Normal (geometry)DivisorBitSoftware developerPublic key certificateType theorySound effectAverageCode
20:54
PhysicsDigital filterStandard deviationInstallation artNumberCodeData storage deviceMultiplication signPoint (geometry)PasswordKey (cryptography)Limit (category theory)Product (business)Right angleProgrammer (hardware)Group actionHacker (term)CASE <Informatik>Interactive televisionInternetworkingTime travelOpen sourceProjective planeCartesian coordinate systemInstance (computer science)Sign (mathematics)FlagStandard deviationEuler anglesFilter <Stochastik>QuicksortException handlingMereologySoftware repositoryAuthorizationForm (programming)RepetitionFigurate numberWordComputer animation
27:15
Multiplication signMathematics1 (number)Sign (mathematics)Moment (mathematics)Chemical equationQuicksortRight angleGroup actionGoodness of fitForcing (mathematics)Video gameComputer animationMeeting/Interview
Transcript: English(auto-generated)