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A Water-Filling Primal-Dual Algorithm for Approximating Non-Linear Covering Problems

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A Water-Filling Primal-Dual Algorithm for Approximating Non-Linear Covering Problems
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Q/A Session A - Paper A2.A
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123
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CC Attribution 3.0 Germany:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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NeuroinformatikSicDuality (mathematics)AlgorithmWater vaporCovering spaceLinear mapVisualization (computer graphics)Computer programmingAutomatonMathematicsComputational physicsCognitionRoboticsExtension (kinesiology)Interpreter (computing)Classical physicsOcean currentOrder (biology)Revision controlAlgorithmComputer animation
Line (geometry)Cartesian coordinate systemDirection (geometry)NumberArc (geometry)Physical systemLine (geometry)Right angleNeuroinformatikCausalityComputer animation
Channel capacityVisualization (computer graphics)Line (geometry)Total S.A.Line (geometry)NumberRootCovering spaceInstance (computer science)Object (grammar)SubsetArc (geometry)DataflowPhysical systemVector potentialArithmetic meanCASE <Informatik>Axiom of choiceObservational studyComputer animation
Visualization (computer graphics)Extension (kinesiology)ApproximationVisual systemLinear mapChannel capacityLimit (category theory)ApproximationsalgorithmusNP-hardLimit of a functionMixed realityDialectData conversionChannel capacityLine (geometry)FrequencyTransportation theory (mathematics)Insertion lossSeries (mathematics)Time zoneAnalytic continuationFunctional (mathematics)Convex setComputer animation
Visualization (computer graphics)Linear mapKnapsack problemCovering spaceoutputConvex setService (economics)Latent heatLogic gatePresentation of a groupDataflowNumbering schemeComputer configurationComputer hardwareComplex (psychology)Channel capacityCASE <Informatik>AlgorithmNonlinear systemKnapsack problemCovering spacePosition operatorComputer animation
Knapsack problemCovering spaceVacuumCASE <Informatik>Channel capacityKnapsack problemCovering spaceVariable (mathematics)Classical physicsCost curveExtension (kinesiology)Functional (mathematics)Computer animation
Knapsack problemCovering spaceKnapsack problemCovering spaceInequality (mathematics)Revision controlOrder (biology)Variable (mathematics)Channel capacityComputer animation
VacuumKnapsack problemCovering spaceMathematical optimizationVisualization (computer graphics)Channel capacityOrder (biology)Binary codeINTEGRALVariable (mathematics)Computer animation
Visualization (computer graphics)Knapsack problemCovering spaceChannel capacityCASE <Informatik>Decision theoryComputer animation
Visualization (computer graphics)Knapsack problemCovering spaceMathematical optimization2 (number)AlgorithmLimit of a functionPairwise comparisonINTEGRALChannel capacityRow (database)Group actionMetropolitan area networkOrder (biology)Computer animation
Knapsack problemCovering spaceTheoremKnapsack problemSubsetCovering spaceINTEGRALInequality (mathematics)TheoremOrder (biology)MereologyDifferent (Kate Ryan album)CASE <Informatik>Group actionNumberResultantWebsiteInformationOrientation (vector space)Computer animation
TheoremLinear mapApproximationsalgorithmusResultantDataflowApproximationsalgorithmusDivisorNonlinear systemHypothesisKnapsack problemCovering spaceComputer animation
CASE <Informatik>MereologyOrder (biology)CASE <Informatik>Functional (mathematics)Connectivity (graph theory)1 (number)Diagram
Variable (mathematics)Visualization (computer graphics)View (database)Function (mathematics)Covering spaceOrder (biology)Presentation of a groupNumbering schemeFunctional (mathematics)CASE <Informatik>State of matterEndliche ModelltheorieInformationRoundness (object)Variable (mathematics)Computer animation
Covering spaceLinear mapResidual (numerical analysis)Covering spaceInequality (mathematics)Key (cryptography)SubsetSet (mathematics)Vector spaceEqualiser (mathematics)Computer animation
Convex setInequality (mathematics)Visualization (computer graphics)Linear mapCovering spaceThetafunktionOrder (biology)2 (number)CASE <Informatik>Channel capacityInequality (mathematics)MultilaterationComputer animation
Visualization (computer graphics)Covering spaceLinear mapInequality (mathematics)2 (number)LaceSubject indexingSelectivity (electronic)Inequality (mathematics)Maxima and minimaVariable (mathematics)Computer animation
Inequality (mathematics)Visualization (computer graphics)Linear mapCovering spaceDuality (mathematics)Constraint (mathematics)AlgorithmParameter (computer programming)Variable (mathematics)Duality (mathematics)Price indexWater vaporArithmetic meanNumberMultiplication signNeuroinformatikVirtual machineCASE <Informatik>Workstation <Musikinstrument>Goodness of fitComputer animation
AlgorithmDuality (mathematics)Water vaporBit rateInequality (mathematics)Cellular automatonDuality (mathematics)Order (biology)Water vaporFeasibility studyInterpreter (computing)Heegaard splittingTotal S.A.Channel capacityCASE <Informatik>Arithmetic meanMathematicsAnnihilator (ring theory)Rule of inferenceMetropolitan area networkProgram flowchart
AlgorithmDuality (mathematics)Water vaporVisualization (computer graphics)AlgorithmWater vaporResidual (numerical analysis)Channel capacityArithmetic meanFrequencyMultiplication signOrder (biology)WordCausalityProgram flowchart
Lemma (mathematics)ApproximationDuality (mathematics)Variable (mathematics)Traffic reportingBit rateAlgorithmLemma (mathematics)Variable (mathematics)ApproximationsalgorithmusComputer animation
Asynchronous Transfer ModeVisualization (computer graphics)Bit rateLemma (mathematics)ApproximationDuality (mathematics)Variable (mathematics)Proof theoryResidual (numerical analysis)AlgorithmSummierbarkeitLevel (video gaming)Bit ratePoisson-KlammerSubsetComputer animation
Visualization (computer graphics)VacuumBit rateProof theoryLinear subspace1 (number)SubsetComputer animation
Bit rateSummierbarkeitApproximationsalgorithmusOrder (biology)WordResultantCASE <Informatik>Computer animation
TheoremLinear mapCovering spaceAlgorithmApproximationsalgorithmusVisualization (computer graphics)Revision controlApproximationsalgorithmusDivisorLimit of a functionDataflowVideoconferencingResultantVirtualizationAuthorizationComputer animation
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