Web Components: A whirlwind tour
Formal Metadata
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Number of Parts | 133 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/48936 (DOI) | |
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00:00
Software developerComponent-based software engineeringSystem callBitConnectivity (graph theory)QuicksortJSONXMLUMLComputer animation
00:41
Software developerComponent-based software engineeringDeclarative programmingConnectivity (graph theory)Web browserFocus (optics)Web 2.0QuicksortMultiplication signInformationTouchscreenSemantics (computer science)Declarative programmingError messageLink (knot theory)Content (media)Search engine (computing)Core dumpProcess (computing)BitData structureState of matterDescriptive statisticsComputer animation
02:29
Normed vector spaceSoftware developerWindowWebsiteWeb browserPlug-in (computing)Cartesian coordinate systemWeb 2.0Interface (computing)Core dumpContent (media)Computing platformWeb pageSemantics (computer science)Error messageDataflowInformationTouchscreenSineScripting languageProcess (computing)
04:34
Sign (mathematics)Sample (statistics)Term (mathematics)outputSoftware developerScripting languageLengthContent (media)Function (mathematics)Web browserQuicksortFeasibility studySchmelze <Betrieb>outputElectronic mailing listComputer configurationProcess (computing)Web 2.0Electronic visual displayInformationInstance (computer science)WebsiteLabour Party (Malta)Product (business)InternetworkingSoftware developerCodeMultiplication signPower (physics)MereologyScripting languageSelf-organizationQuicksortCASE <Informatik>Flash memoryStandard deviationData structureDigital photographyNavigationWeb browserJava appletCartesian coordinate systemWeb pageFunctional (mathematics)Event horizonMobile appTerm (mathematics)Game controllerPhotographic mosaicContent (media)Quantum entanglementDependent and independent variablesRandomizationMarkup languageComputer animation
08:51
Software developerBuildingCross-site scriptingScripting languageJava appletElement (mathematics)Sign (mathematics)Link (knot theory)Template (C++)Acoustic shadowStandard deviationElement (mathematics)BuildingGame theoryQuicksortLink (knot theory)Web 2.0Web browserMathematicsProcess (computing)Graph (mathematics)Electronic mailing listTerm (mathematics)Bit rateConnectivity (graph theory)Standard deviationFitness functionComputer animation
10:49
Software developerElement (mathematics)Template (C++)PasswordPhysicalismQuicksortFree variables and bound variablesGoodness of fitContent (media)Perfect groupMoment (mathematics)Data miningProcess (computing)Computer animation
11:38
Software developerElement (mathematics)Template (C++)Web browserSocial classContent (media)CloningMessage passingVideoconferencingMedical imagingWeb browserJava appletScripting languageMultiplicationQuicksortContent (media)Network topologyTemplate (C++)Semiconductor memoryVolumenvisualisierungHookingThread (computing)String (computer science)Instance (computer science)Element (mathematics)BitInterior (topology)Formal languageMathematicsRepresentation (politics)Cartesian coordinate systemCuboidMessage passingLevel (video gaming)Imperative programmingDifferenz <Mathematik>Structural loadDifferent (Kate Ryan album)Link (knot theory)Software testingBenchmarkMiniDiscResultantPoint (geometry)ParsingEntire functionGoodness of fitObject (grammar)ForestArmInternet forumAcoustic shadowSystem callDirected graphVideo gameSocial classLogicComputer animation
17:00
Software developerAcoustic shadowCartesian coordinate systemScripting languageContent (media)Element (mathematics)CuboidMessage passingPoint (geometry)Right angleSet (mathematics)Internet forumReading (process)Computer animation
17:50
Acoustic shadowSoftware developerRegulärer Ausdruck <Textverarbeitung>NeuroinformatikContent (media)Graphical user interfaceComputer configurationRevision controlWeb browserLine (geometry)Object modelTouchscreenBitCartesian coordinate systemFluxComputer animation
18:56
Acoustic shadowSoftware developerRootContent (media)Cartesian coordinate systemElement (mathematics)Network topologyDifferenz <Mathematik>RootAcoustic shadowObject modelConnectivity (graph theory)QuicksortGraph coloringInheritance (object-oriented programming)Instance (computer science)VideoconferencingWeb 2.0Template (C++)MathematicsGraphical user interfaceInformation securityLevel (video gaming)Division (mathematics)BitKernel (computing)Right angleSoftware developerComputer animation
22:02
Element (mathematics)Software developerComponent-based software engineeringElement (mathematics)Message passingElectronic mailing listCuboidTemplate (C++)Declarative programmingAcoustic shadowCodeConnectivity (graph theory)Greatest elementWeb browserMedical imagingGoogle MapsAttribute grammarAdditionWeb 2.0InformationUniform boundedness principleNormal (geometry)Level (video gaming)Instance (computer science)ImplementationGraphical user interfaceEmbedded systemFluid staticsVideoconferencingMoment (mathematics)Right angleMultiplication signCartesian coordinate systemCondition numberInteractive televisionSoftwareEscape characterCASE <Informatik>Electronic visual displayProcess (computing)Object (grammar)QuicksortFamilyPrototypeComputer animation
25:18
Function (mathematics)PrototypeComponent-based software engineeringSoftware developerCloningContent (media)Element (mathematics)Acoustic shadowTemplate (C++)1 (number)Instance (computer science)Medical imagingConnectivity (graph theory)File formatCASE <Informatik>Object (grammar)QuicksortElement (mathematics)Web browserTemplate (C++)Game controllerMultiplication signAcoustic shadowMultiplicationMathematicsPoint (geometry)BitPrototypeSource codeLatent heatCartesian coordinate systemAttribute grammarContent (media)Structural loadFrame problemWeb 2.0Functional (mathematics)Cycle (graph theory)Control flowDrum memoryComputer animation
29:37
Software developerModul <Datentyp>Cartesian coordinate systemConnectivity (graph theory)QuicksortPhysical lawModule (mathematics)Web pageMathematical optimizationMessage passingEndliche ModelltheorieStructural loadComputer animation
31:40
Link (knot theory)Euclidean vectorSoftware developerComponent-based software engineeringTemplate (C++)Element (mathematics)Interface (computing)Revision controlReal numberSynchronizationCategory of beingConnectivity (graph theory)Hacker (term)Semantics (computer science)Formal languageWeb 2.0Video gameTouchscreenoutputWebsiteLevel (video gaming)Multiplication signSoftware frameworkElectronic mailing listPosition operatorElement (mathematics)Instance (computer science)Theory of relativityGraph coloringAttribute grammarWeb browserDot productHookingEvent horizonCodeQuicksortFunction (mathematics)Component-based software engineeringStapeldateiAcoustic shadowPixelBlock (periodic table)Standard deviationForm (programming)Cartesian coordinate systemGoodness of fitMereologyLink (knot theory)Keyboard shortcutMobile appDefault (computer science)Library (computing)Template (C++)FamilyTap (transformer)Extension (kinesiology)Coefficient of determinationPoint (geometry)MathematicsCore dumpMetropolitan area networkRight angleShared memoryWater vaporCASE <Informatik>Integrated development environmentAngleAmsterdam Ordnance DatumReading (process)Computer animation
38:03
Software developerWeb browserAndroid (robot)Integrated development environmentGraphical user interfaceTemplate (C++)VotingGraph (mathematics)Line (geometry)Software developerLie groupConnectivity (graph theory)FlagDreizehn
39:18
Template (C++)Element (mathematics)Acoustic shadowStandard deviationSoftware developerSoftware frameworkLibrary (computing)Euclidean vectorFeedbackTwitterConnectivity (graph theory)Slide ruleEmailCollaborationismMeta elementMultiplicationWage labourWeb 2.0WebsiteConnectivity (graph theory)Artificial lifeUniform boundedness principleInheritance (object-oriented programming)Software frameworkIntegrated development environment2 (number)Hand fanElement (mathematics)Product (business)CASE <Informatik>Binary fileFacebookImage resolutionEmailCursor (computers)TouchscreenMereologySpacetimeContext awarenessBitStandard deviationCartesian coordinate systemComputing platformGraph (mathematics)Template (C++)Cohen's kappaPolarization (waves)Level (video gaming)Tap (transformer)Multiplication signDialectTwitterRight angleHacker (term)Computer animation
45:01
Software developerAugmented realityConnectivity (graph theory)Right angleFunctional (mathematics)Category of beingAcoustic shadowProcess (computing)Template (C++)Division (mathematics)Element (mathematics)Electronic mailing listSocial classContent (media)Goodness of fitBitUniform resource locatorLevel (video gaming)Block (periodic table)Instance (computer science)Set (mathematics)Attribute grammarCartesian coordinate systemInformationWeb browserNavigationScripting languageLengthQuicksortVideo game consoleRootSystem callDependent and independent variablesType theoryRoutingProduct (business)Gastropod shellCuboidFamilyLie groupGroup actionMultiplication signDigital photographyEvent horizonTotal S.A.Software developerExtension (kinesiology)Computer animation
50:40
Software developerTerm (mathematics)Demo (music)Data typeElectronic visual displayWeb browserCuboidDigital photographyConnectivity (graph theory)Radical (chemistry)Different (Kate Ryan album)Instance (computer science)Source codeWeb pageComputer animation
51:25
Software developerScripting languageFunction (mathematics)Link (knot theory)Electronic visual displayDemo (music)ParsingComputer iconRadical (chemistry)Point (geometry)Data dictionaryHoaxQuicksortMetreObject (grammar)Connectivity (graph theory)Functional (mathematics)Event horizonSet (mathematics)Function (mathematics)Parameter (computer programming)Structural loadComputer animation
52:12
Electronic visual displayDemo (music)Data typeSoftware developerDigital photographySource codeStructural loadPoint (geometry)CodeConnectivity (graph theory)Web 2.0Slide ruleWeb browserComputer animation
Transcript: English(auto-generated)