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VR Map: Putting OpenStreetMap Data Into a WebVR World

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VR Map: Putting OpenStreetMap Data Into a WebVR World
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Simple GeoData Visualization with A-Frame
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561
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Abstract
Mixed Reality (XR), i.e. Virtual and Augmented Reality, opens up new possibilities for 3D visualizations of OpenStreetMap data (OSM). With WebXR and Mozilla's A-Frame library, it's really simple to create cross-device XR experiences running right in the browser with very little code. VR Map brings all that together and allows you to walk or "fly" through a virtual model of the real world courtesy of live OSM data. The talk will describe WebXR as Mixed Reality APIs for the browser and A-Frame as Mozilla's library to make it really simple to build WebXR scenes. Then, it will dive into how those technologies were used together with live OSM data to create the VR Map demo and show how it enables people to move through virtual models built from that real-world data to give an interesting new perspective on OpenStreetMap - and hopefully inspire developers to build similar experiences.