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High end augmented reality using Javascript

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High end augmented reality using Javascript
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Using markers with a webcam is cool but what about a HoloLens or MagicLeap straight from the browser?
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561
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CC Attribution 2.0 Belgium:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
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Abstract
VR is so 2018. Now is time for AR... or is it? In this talk we will explore practically what is feasible today and how. We'll rely on Exokit for the new Magic Leap ML1 after briefly exploring what is AR, what it's good for then some guiding principles. No AR expertise required, just basic JavaScript frontend of backend will do.
Web browserDemo (music)Multiplication signComputer animation
Augmented realityComputer hardwareTable (information)Game theoryWeb browserUniform resource locatorMultiplication signMobile appCodeAugmented realityBackupPlug-in (computing)Slide ruleWeb browserGraphical user interfaceNumberEmulatorSpacetimeWeb 2.0MathematicsPhysical systemVideoconferencingPosition operatorComputer hardwareTrailLink (knot theory)Latent heatLimit (category theory)Virtual realityDigital photographySoftware maintenanceCASE <Informatik>Video gameDemo (music)DemosceneNeuroinformatikPresentation of a groupTerm (mathematics)Exclusive orMachine visionBitSelectivity (electronic)Virtual machineVirtualizationGame controllerComputer animation
Computer hardwareVideo trackingInternationalization and localizationWeb browserFile viewerExecution unitInformationVideoconferencingVertical directionSurfaceStreaming mediaFile viewerVideoconferencingMultiplication signProcess (computing)Greatest elementTerm (mathematics)Dot productCASE <Informatik>AbstractionBitRandomizationSurfaceMachine visionPoint (geometry)Web browserBuildingComputer hardwareConstructor (object-oriented programming)Library (computing)Moment (mathematics)InformationDifferent (Kate Ryan album)Similarity (geometry)Port scannerSpacetimeComputer clusterPosition operatorObject (grammar)Web 2.0ImplementationElement (mathematics)Normal (geometry)WebsiteSelf-organizationCoefficient of determinationPoint cloudContent (media)Latent heatInteractive televisionTrailSoftwareComputer architectureResultantGoogolComputer animation
Streaming mediaBackupVideoconferencingDigital photographyEuclidean vectorKeyboard shortcutDuality (mathematics)Information privacyIP addressBitTrailCodeSoftware maintenancePrototypeConnectivity (graph theory)Identity managementProof theoryProper mapEndliche ModelltheorieDemosceneAugmented realityPolygon meshDemo (music)MereologyPattern languageGraph coloringPoint (geometry)PlanningInternet der DingePrimitive (album)Functional (mathematics)AreaSuspension (chemistry)Information privacyMoment (mathematics)SpacetimeCuboidPosition operatorCASE <Informatik>Inheritance (object-oriented programming)Online helpVideoconferencingCubeWeb browserStructural loadInformationRow (database)Web 2.0BlogWeb pageLoginConstraint (mathematics)Point cloudFreewareLogicFacebookLink (knot theory)Video gameSpherePerspective (visual)Right anglePresentation of a groupMultiplication signGroup actionAbstractionFrame problemSurfaceVideo game consoleComputer wormInformation securityComputer animation
SoftwareComa BerenicesLogical constantAugmented realityWeb browserAugmented realitySoftwareFreewareProjective planeBitInterface (computing)Cartesian coordinate systemSpacetimeComputer configurationOpen sourceCentralizer and normalizerWebsiteVideoconferencingTrailPresentation of a groupPoint (geometry)Slide ruleFrame problemChannel capacity2 (number)Virtual machineWeb 2.0Zoom lensInternet der DingeGoodness of fitComputer animation
Computer animation
Transcript: English(auto-generated)