"Service Point" The Display
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Number of Parts | 102 | |
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License | CC Attribution 4.0 International: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/43268 (DOI) | |
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Content Metadata
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00:00
Point (geometry)Service (economics)Chaos (cosmogony)TelecommunicationElectric generatorPoint (geometry)SoftwareCartesian coordinate systemComputer hardwareGame controllerFrame problemWhiteboardSerial portCommunications protocolMatrix (mathematics)Thomas BayesLine (geometry)Ring (mathematics)Module (mathematics)Slide ruleEndliche ModelltheorieJSONXMLComputer animationLecture/Conference
02:50
Row (database)Module (mathematics)Parameter (computer programming)MathematicsCartesian coordinate systemElectric generatorHypermediaOrder (biology)BitDevice driverSoftware2 (number)Game controllerMatrix (mathematics)Endliche ModelltheorieSlide ruleMaxima and minimaGreen's functionFilm editingWordNumberCodierung <Programmierung>InformationMultiplication signComputer wormComputer hardwareEmailDemo (music)TouchscreenCodeWeb pageCommunications protocolComputer animation
06:03
Sound effectModule (mathematics)Image resolutionSign (mathematics)Endliche ModelltheorieSource code
06:34
Data transmissionQuicksortComputer hardwareBitFactory (trading post)TouchscreenSoftware developerLevel (video gaming)Constructor (object-oriented programming)Virtual machineCoprocessorMappingRight angleHeat transferPixelArrow of timeSoftwareKernel (computing)Raster graphicsSource codeJSON
08:36
Arithmetic meanGame controllerArrow of timeRow (database)Data transmissionCoprocessorSemiconductor memoryModule (mathematics)Content (media)Electric generatorComputer hardwareDevice driverConfidence intervalSoftware bugBitEndliche ModelltheoriePoint (geometry)Multiplication signRight angleSequenceMassWeb crawlerHeat transfer
10:12
Computer hardwareSoftware bugRaster graphicsMicrocontrollerProjective planeOrder (biology)BitArm1 (number)Power (physics)Video gameWater vaporComputer animation
11:17
Point (geometry)Execution unitElectric generatorRaster graphicsProcess (computing)Heat transferNeuroinformatikRepresentation (politics)PixelLinearizationRegular graphPower (physics)Software developerLine (geometry)Level (video gaming)ArmComputer architectureLecture/Conference
12:13
Computer hardwareRow (database)Data transmissionMathematical optimizationAreaArmBitComputer architectureModule (mathematics)Reduction of orderPower (physics)MeasurementStability theoryPoint (geometry)InformationPerfect groupGame controllerMaxima and minimaQuicksortEndliche ModelltheorieElectric generatorGoodness of fitComputer animation
13:49
SoftwareRaster graphicsLinearizationWindowTouchscreenCode2 (number)BitInternetworkingMicrocontrollerConnected spaceGraph coloringSemiconductor memoryData bufferPixelComputer hardwareLecture/ConferenceComputer animation
14:40
Point (geometry)Service (economics)Row (database)Ocean currentState of matterStack (abstract data type)Raster graphicsShared memoryCartesian coordinate systemFirmwareBus (computing)Frame problemHeegaard splittingData transmissionFlow separationMicrocontrollerHeat transferPhysical systemWhiteboardElectric generatorVideoconferencingSoftwareWritingBitMultiplication signArmComputer programmingSingle-precision floating-point formatCoprocessorGame controllerBoom (sailing)Execution unitComputer hardwareReading (process)Real-time operating systemCycle (graph theory)Level (video gaming)MathematicsProgrammer (hardware)WordPoint (geometry)NP-hard2 (number)Right angleLoop (music)Metropolitan area network
19:40
Bus (computing)Level (video gaming)MereologyComputer animation
20:14
Power (physics)MereologyReal numberRight angleChannel capacityPhysicalism
20:46
Execution unitComputer hardwarePower (physics)Computer fontPixelConnected spaceType theoryWeb 2.0Physical systemWhiteboardBootingData conversionTouchscreenFunction (mathematics)Module (mathematics)Server (computing)Revision controlMathematicsFactory (trading post)AreaRight angleEndliche ModelltheorieBitTexture mappingFitness functionMultiplication signWeb-DesignerStandard deviationDigital electronicsComputer clusterState of matterComputer animation
23:52
Raster graphicsTexture mappingAreaRight angleWindowScripting languagePixelWeb browserUser interfaceEmailWeb 2.0Computer fontCompass (drafting)Expert systemVirtual machineFrame problemGraph coloringComputer animation
25:07
Execution unitDedekind cutRight angleFilm editingPoint (geometry)AreaGradientBitZoom lensSound effectDot productCartesian coordinate systemSpacetimeCASE <Informatik>Green's functionRing (mathematics)Video gameComputer animationDrawing
26:11
Graph coloringSoftware testingRing (mathematics)Greatest elementCartesian coordinate systemRootStandard deviationDifferent (Kate Ryan album)1 (number)AlgorithmComputer animation
26:51
Representation (politics)ResultantTouchscreenBitPreprocessorGreatest elementComputer animation
27:52
Service (economics)Online helpNormed vector spaceComputer networkSocket-SchnittstellePoint (geometry)View (database)PixelWeb browserTelecommunicationDemo (music)Cartesian coordinate systemWeb 2.0TouchscreenBootingImplementationRaster graphicsBuffer solutionRectangleRepetitionConnected spaceCommunications protocolWebsiteSinc functionCASE <Informatik>JSON
30:00
Service (economics)Type theoryData compressionCartesian coordinate systemTouchscreenStandard deviationHeat transferBitPixelImage resolutionParameter (computer programming)Different (Kate Ryan album)Multiplication signStructural loadElectric generatorRaster graphicsServer (computing)Fitness functionStreaming mediaPlug-in (computing)Tape drivePreprocessorBit rateUser interfaceCommunications protocolRight anglePoint (geometry)Line (geometry)Fault-tolerant systemRing (mathematics)Cellular automatonVideoconferencingSource codeComputer animationLecture/Conference
32:57
Point (geometry)Service (economics)AverageBitTouchscreenVideo gameScheduling (computing)InformationSound effectRight angleWorkstation <Musikinstrument>Game controllerTouch typingMultiplication signProjective planeGame theoryLaptopWave packetLevel (video gaming)QuicksortComputer animation
34:16
Streaming mediaDemo (music)Cartesian coordinate systemMathematicsProjective planeQuicksortSinc functionRight angleComputer animation
35:21
Service (economics)Point (geometry)Basis <Mathematik>Module (mathematics)Endliche ModelltheorieGame theoryString (computer science)Order (biology)Physical lawRing (mathematics)AlgorithmPixelLecture/ConferenceMeeting/Interview
36:08
AreaPixelComputer clusterLecture/Conference
36:45
Execution unitProjective planeMoment (mathematics)TouchscreenRight angleRevision control
38:13
VideoconferencingJSONComputer animation
Transcript: English(auto-generated)