Kexec/Kdump under the hood: How to debug your crashed system
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Number of Parts | 50 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/43105 (DOI) | |
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All Systems Go! 201833 / 50
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SpacetimeTwitterSoftware developerSoftwareKernel (computing)Software maintenanceSystem programmingComputer fontPersonal digital assistantBitSpacetimeDistribution (mathematics)Physical systemSystem on a chipDemo (music)Kernel (computing)Enterprise architectureProduct (business)MereologySoftware maintenanceCASE <Informatik>Core dumpArmComputer animation
01:12
System programmingPersonal digital assistantFirmwarePhysical systemBootingVirtual machineKernel (computing)Serial portVideo game consoleBlogCore dumpMotion captureCrash (computing)Read-only memoryMotion capturePhysical systemSemiconductor memoryKernel (computing)FirmwareSoftware developerMultiplication signSoftware bugBootingDifferent (Kate Ryan album)CASE <Informatik>Distribution (mathematics)Virtual machineComputer architectureProduct (business)Presentation of a groupWorkloadLatent heatMereologyComputer hardwareMachine codeCrash (computing)Arrow of timeGoodness of fitCore dumpRevision controlGraph coloringBoss CorporationArmDebuggerComputer animation
04:57
System programmingMereologyComputer programPhysical systemSpacetimeMotion captureKernel (computing)Core dumpBootingComputer configurationFingerprintLatent heatStructural loadMereologySpacetimePhysical systemBootingImplementationCrash (computing)Core dumpStructural loadFirmwareCAPTCHANumberKernel (computing)Computer configurationAtomic numberMotion captureRepository (publishing)Parameter (computer programming)Computer programmingComputer animation
06:47
System programmingPhysical systemCrash (computing)Read-only memoryKernel (computing)Core dumpMotion captureUsabilityMetreBootingSemiconductor memoryInformationRange (statistics)AreaBefehlsprozessorState of matterPrincipal ideal domainQuadrilateralWeb pageFlagCrash (computing)Physical systemMotion captureKernel (computing)Semiconductor memoryMereologyAddress spaceProduct (business)SpacetimeCuboidBitBuffer solutionAreaBootingWeightOvalParsingEmailState of matterData structureBefehlsprozessorCore dumpInformationWeb pageFlagComputer programmingPoint (geometry)Radio-frequency identificationFerry CorstenStructural loadPointer (computer programming)Network topologyDifferent (Kate Ryan album)Uniform resource locatorPrinciple of maximum entropy2 (number)Parameter (computer programming)
12:15
Network topologyFirmwareInformationKernel (computing)System programmingStructural loadHydraulic jumpUsabilityAddress spaceNumberSemiconductor memoryPhysical systemKernel (computing)Network topologyInformationStructural loadAddress spaceComputer programmingFerry CorstenPoint (geometry)SequenceAreaCrash (computing)BootingMotion captureAssembly languageLine (geometry)Functional (mathematics)Hash functionArmException handlingComplex numberCore dumpSpacetimeStreaming mediaNumberEmailProduct (business)Execution unitParameter (computer programming)PowerPCMereologySet (mathematics)UsabilitySystem callRange (statistics)Computer configurationLetterpress printingComputer animation
17:36
System programmingKernel (computing)InformationNumberAddress spaceMotion captureCrash (computing)BootingPhysical systemSemiconductor memoryControl flowWeb pageRead-only memoryRootkitFlagComputer-generated imagerySpacetimeAreaMachine codeBefehlsprozessorLocal ringSystem callCache (computing)Hydraulic jumpNetwork topologyRange (statistics)Content (media)SpacetimeInformationKernel (computing)BitPhysical systemWeb pageFirmwareStructural loadBefehlsprozessorAreaNumberCrash (computing)Data structureAddress spacePoint (geometry)Buffer solutionSemiconductor memoryCore dumpReading (process)Network topologyMotion captureFlagProduct (business)Limit (category theory)Medical imagingGame controllerRoutingVirtual machineCASE <Informatik>Computer programmingMachine codeMereologyEmailPointer (computer programming)Different (Kate Ryan album)Cache (computing)System callBootingMultiplication signCoprocessorProcess (computing)Functional (mathematics)RootkitSequenceVoltmeterPatch (Unix)Maxima and minimaValidity (statistics)Slide ruleExact sequenceExecution unitComputer animation
24:17
System programmingMereologyDistribution (mathematics)Physical systemData storage deviceRead-only memoryCore dumpConfiguration spaceMotion captureScripting languageApproximationSystem callDistribution (mathematics)MereologyModule (mathematics)Core dumpPhysical systemSemiconductor memoryData storage deviceComputer programmingProduct (business)WebsiteScripting languageMultiplication signExecution unitKernel (computing)Right angleMotion captureWeb 2.0File Transfer ProtocolAreaFile systemWeb pageEmailConfiguration spaceGraphical user interfaceFood energyDemo (music)Stack (abstract data type)SoftwarePlastikkarteMiniDiscOpen setCrash (computing)Computer animation
28:09
Chi-squared distributionExecution unitSystem programmingNewton's law of universal gravitationComputer-generated imageryUltraviolet photoelectron spectroscopyMathematicsDemo (music)Crash (computing)Kernel (computing)Scripting languageProduct (business)Physical systemDifferent (Kate Ryan album)Parameter (computer programming)Virtual machineBefehlsprozessorArmLaptopPoint (geometry)Structural loadBootingSet (mathematics)
30:30
View (database)Computer fileWiener filterKernel (computing)Programmable read-only memoryLimit (category theory)BefehlsprozessorParameter (computer programming)Cone penetration testVideo game consoleRevision controlFirmwareRead-only memoryVapor pressureVirtual realityLinker (computing)EmpennagePointer (computer programming)EmulationGrand Unified TheoryDaylight saving timeInterface (computing)Game controllerMultimediaPlastikkarteComputing platformRootkitPublic key certificateSession Initiation ProtocolRandom numberComputer networkMagnetic stripe cardArc (geometry)GeometryComputer hardwareException handlingElectric currentInformationPersonal area networkKernel (computing)Physical systemInformation securityInformationCrash (computing)Core dumpBefehlsprozessorMereologyMaxima and minimaNetwork topologyCASE <Informatik>UsabilityRange (statistics)Product (business)Level (video gaming)Semiconductor memoryEmailMotion captureAuditory maskingPointer (computer programming)WordProxy serverFerry CorstenOcean currentAreaExecution unitPoint (geometry)Reverse engineeringKeyboard shortcutComputer animation
33:32
Machine codeKernel (computing)Source codeBlogPhysical systemRead-only memoryAreaMotion capturePoint (geometry)Core dumpInformationSystem programmingBitCASE <Informatik>Kernel (computing)Source codeComputer programmingPhysical systemAreaSpeicheradresseInformationBlock (periodic table)Point (geometry)Semiconductor memoryCore dumpMotion captureProduct (business)Multiplication signEmailMiniDiscComputer animation
34:53
System programmingMotion captureKernel (computing)FreewareMathematicsProduct (business)Multiplication signModule (mathematics)Food energyOpen setLecture/Conference
36:25
System programming
Transcript: English(auto-generated)