Kinectasploit: Metasploit Meets Kinect
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Number of Parts | 122 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/40578 (DOI) | |
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00:00
Demo (music)Slide ruleIntegrated development environmentCuboidConnected spaceGame theoryTrailPhysicalismSkeleton (computer programming)First-person shooterCodeMultiplication signProgrammer (hardware)WhiteboardVideo gameInternetworkingYouTubePoint cloudReal-time operating systemContext awarenessProjective planeWrapper (data mining)Computer animationBeat (acoustics)Lecture/Conference
01:33
Term (mathematics)Computer animationPhysicalismReal-time operating systemSoftware developerYouTubeWebsiteReal numberGame theoryFront and back endsFrame problem2 (number)Computing platformIntegrated development environmentCombinational logicVideo gameComputer animation
02:29
Skeleton (computer programming)Connected spaceInternetworkingCommunications protocolStreaming mediaOpen setGame controllerComputer programmingLine (geometry)Lecture/Conference
03:15
Computational complexity theoryNumberStreaming mediaVariety (linguistics)Coordinate systemLecture/Conference
03:46
Lie groupDemo (music)Series (mathematics)VolumenvisualisierungInternetworkingOpen sourceFigurate numberElectronic visual displayMappingMereologyPolygon meshCASE <Informatik>Cycle (graph theory)Computer animation
04:55
Civil engineeringConvex hullFirst-person shooterDisk read-and-write headHydraulic jumpBasis <Mathematik>Connected spaceArmInternet forumDemo (music)Integrated development environmentDegree (graph theory)Game theoryReal-time operating systemElectronic visual displayLecture/Conference
06:07
CuboidCASE <Informatik>Integrated development environmentRight angleIP addressWave packetVideo game consoleFunction (mathematics)Electronic visual displayDemosceneNeuroinformatikHorizonInheritance (object-oriented programming)Skeleton (computer programming)MappingConnected spaceLocal ringHost Identity ProtocolComputer animation
07:40
Interpreter (computing)Module (mathematics)Real numberInterface (computing)Function (mathematics)FeedbackVideo game consoleLevel (video gaming)First-person shooterTranslation (relic)Mixture modelWordArmRing (mathematics)CuboidNeuroinformatikProcess (computing)Row (database)Range (statistics)
Transcript: English(auto-generated)