Get Off the Tightrope
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Number of Parts | 69 | |
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License | CC Attribution - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/37763 (DOI) | |
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00:00
Multiplication signCausalityStress (mechanics)RootDifferent (Kate Ryan album)SoftwareInformation technology consultingSoftware developerCASE <Informatik>XMLUML
00:58
Multiplication signSoftware developerProcess (computing)Programmer (hardware)Level (video gaming)CodePerspective (visual)Latent heatComputer programming
01:32
Strategy gamePlanningBitCausalityComputer animation
02:14
Task (computing)QuicksortMathematicsSoftwareLibrary (computing)Arithmetic progressionLevel (video gaming)Software bugSoftware frameworkSoftware design patternTask (computing)MereologyXMLComputer animationMeeting/Interview
03:05
Correlation and dependenceDataflowTask (computing)DistanceContext awarenessRight angleComputer animation
03:40
Stress (mechanics)Process (computing)MereologyDecision theoryLibrary (computing)XMLComputer animation
04:33
Decision theoryInformationPoint (geometry)Food energyProjective planeComputer animation
05:10
Connected spaceContext awarenessStress (mechanics)Programmer (hardware)View (database)Computer animation
05:41
Moment of inertiaBacktrackingSurreal numberVideo trackingMoving averageEmailInheritance (object-oriented programming)Moment (mathematics)Data managementProgrammer (hardware)QuicksortNP-hardRoundness (object)Medical imagingScheduling (computing)TwitterLattice (order)WordSoftware developerComputer animation
06:25
Interrupt <Informatik>Point (geometry)Graph (mathematics)Interrupt <Informatik>Product (business)Medical imagingQuicksortLogical constantExergieData recoveryComputer animation
06:57
Thread (computing)Multiplication signInterrupt <Informatik>Thread (computing)MassComputer animation
07:27
Computer fileComputer fileMultilaterationBranch (computer science)Lattice (order)Computer animation
07:57
Task (computing)Arithmetic progressionXML
08:31
Complex (psychology)CASE <Informatik>Process (computing)Task (computing)CausalityLevel (video gaming)FeedbackComputer animation
09:30
Programmer (hardware)Data conversionSpacetimeFocus (optics)Computer animation
10:14
PlanningProgrammer (hardware)Lattice (order)Multiplication signProcess (computing)Computer animation
10:50
Programmer (hardware)CollaborationismInterrupt <Informatik>Perspective (visual)Online helpInformationComputer programmingWord
12:12
Software developerStrategy gameRight angleXML
12:48
Multiplication signPlanningArithmetic progressionSoftware testingComputer animation
13:22
Texture mappingView (database)Web pageGame theoryBitPlanningInformation technology consultingMappingLevel (video gaming)Pattern languageTask (computing)WritingView (database)Product (business)WebsiteGroup actionBuildingOrder (biology)WordSoftwareWeb pagePoint (geometry)Computer animation
14:24
Programmable read-only memoryProduct (business)Product (business)Point (geometry)Disk read-and-write headProcess (computing)Structural loadTask (computing)Group actionPlastikkarteResultantMultiplication signForm (programming)QuicksortVisualization (computer graphics)Asynchronous Transfer ModeEmail
16:10
Iteration2 (number)Level (video gaming)SoftwareTask (computing)Revision controlView (database)Set (mathematics)Complete metric spaceMaxima and minimaProduct (business)ConsistencyWeb pageComputer animation
17:02
Stability theoryDifferent (Kate Ryan album)Series (mathematics)Level (video gaming)Arithmetic progressionProcess (computing)Computer multitaskingPoint (geometry)IterationComplete metric spaceComputer animation
17:33
Shape (magazine)MappingTask (computing)Programmer (hardware)MathematicsMultiplication signShape (magazine)Message passingSoftware bugCommitment schemeDisk read-and-write headLattice (order)Software developerControl flowBranch (computer science)InformationOrder (biology)Differenz <Mathematik>Point (geometry)MereologySpacetimeDampingFlow separationIndependence (probability theory)CausalityGoodness of fitMetropolitan area networkComputer animation
20:48
MathematicsBranch (computer science)Multiplication signVideo gameInformationLogical constantQuicksortComputer animation
21:58
MathematicsBranch (computer science)BitMereologyCode refactoringSpacetimeCodeTask (computing)Arithmetic progressionSocial classWordComputer animation
23:10
Heegaard splittingMultiplication signElectronic mailing listMessage passingBranch (computer science)Goodness of fitDecision theoryComputer animation
24:18
Branch (computer science)Perspective (visual)Multiplication signBitDifferent (Kate Ryan album)Software testingMessage passingThread (computing)Computer programmingOrder (biology)Computer animation
25:11
Asynchronous Transfer ModeSoftware testingTest-driven developmentProgrammer (hardware)Unit testingImplementationMultiplication signSoftware testingCode refactoringPhase transitionDifferent (Kate Ryan album)Point (geometry)SubsetBitSoftwareGreen's functionMereologyAsynchronous Transfer ModeMessage passingOrder (biology)PlastikkarteCodePerfect groupService (economics)PlanningINTEGRALGoodness of fitWritingPhysical systemSystem callNeuroinformatikLipschitz-StetigkeitProduct (business)Process (computing)Execution unitUser interfaceBoss CorporationRight angleoutputComputer animation
30:10
Data conversionTangentBitProcess (computing)CASE <Informatik>Moment (mathematics)Software bugCodeCode refactoringPhase transitionArithmetic progressionContent (media)PlanningType theoryDifferent (Kate Ryan album)Wave packetMeeting/InterviewComputer animation
32:31
PlanningAbstractionDisk read-and-write headTest-driven developmentFreewareComplex (psychology)PlanningData conversionThread (computing)Computer animation
33:09
Disk read-and-write headExpert systemStrategy game1 (number)Process (computing)
33:41
Flow separationFigurate numberStrategy gameInsertion lossDisk read-and-write headComputer animation
34:23
SoftwareObject (grammar)Software testingTexture mappingScalable Coherent InterfaceWeb pageSound effectSoftwareLink (knot theory)BlogMappingSoftware testingPattern languageProcess (computing)Computer animation
34:57
Goodness of fitCodeFlow separationMereologySoftware testingPoint (geometry)Unit testingNetwork topologyRight angleComputer animationLecture/Conference
35:34
Software developerCodeDifferent (Kate Ryan album)Goodness of fitBookmark (World Wide Web)1 (number)Standard deviationProgramming languageLibrary (computing)Software frameworkPoint (geometry)
36:25
Software developerStrategy gameComplex (psychology)Arithmetic progressionSoftware developer
37:17
Multiplication signNatural numberStrategy gameDifferent (Kate Ryan album)Differential (mechanical device)Arithmetic progressionSoftware developerMeeting/Interview
38:12
Coma BerenicesXML
Transcript: English(auto-generated)