Code Reviews: Honesty, Kindness, Inspiration: Pick Three
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Number of Parts | 69 | |
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License | CC Attribution - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/37754 (DOI) | |
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00:00
GradientMachine codeCore dumpVariable (mathematics)TwitterMachine codeQuicksortEuler anglesFlow separationPhysical systemSingle-precision floating-point formatLine (geometry)Electronic program guideMultiplication signSelf-organizationSoftware developerShared memoryBlogPressureFeedbackPeer-to-peerGradientOrder (biology)Variable (mathematics)Object (grammar)Marginal distributionGroup actionPoint (geometry)CASE <Informatik>Right angleSemiconductor memoryView (database)Graph coloringVideo gameNetwork topologyComputer fileWordSpring (hydrology)GoogolXMLUMLComputer animation
05:19
Machine codeInformation securityObject (grammar)Machine codeBitTorvalds, LinusSound effectGroup actionLine (geometry)HierarchyFundamental theorem of algebraFerry CorstenMessage passingCore dumpPower (physics)Software frameworkParameter (computer programming)Lattice (order)Function (mathematics)Inclusion mapDefault (computer science)View (database)Kernel (computing)Integrated development environmentWordResultantState of matterRight angleSoftware developerProcess (computing)RoutingTuring testArithmetic meanLevel (video gaming)Point (geometry)Computer animation
10:27
Context awarenessProcess (computing)Squeeze theoremDependent and independent variablesStatement (computer science)Functional (mathematics)Machine codeBit rateObject (grammar)Context awarenessSoftware developerFeedbackMachine codeVideo gameMessage passingTraffic reportingGradientGroup actionMereologyProcess (computing)Right angleSoftware frameworkQuicksortCoefficient of determinationMathematicsVirtual machineServer (computing)Single-precision floating-point formatPhysical systemPolygonMultiplication signPointer (computer programming)ForestBitRevision controlRemote procedure callSynchronizationSelf-organizationTelecommunicationArithmetic meanPrinciple of relativityElectronic program guideOpen sourceStatement (computer science)DichotomyState of matterDependent and independent variablesShape (magazine)Arithmetic progressionFamilyRoundness (object)TrailPerformance appraisalShared memorySummierbarkeitPerfect groupCASE <Informatik>Social classSystem administratorNetwork topologySoftwareNumberProjective planePerspective (visual)HypothesisCommitment schemeMultilaterationPlastikkarteSqueeze theoremComputer animation
19:30
Context awarenessFactory (trading post)Dependent and independent variablesSoftware frameworkStatement (computer science)Process (computing)Data conversionMereologyLibrary (computing)CASE <Informatik>Order (biology)Multiplication signDependent and independent variablesQuicksortData managementFeedbackBitDevice driverProduct (business)Arithmetic meanBound stateStatement (computer science)MultilaterationSoftware frameworkResponse time (technology)Integrated development environmentOpen setSoftwareContext awarenessMachine codePerturbation theorySpacetimeLocal ringPower (physics)Slide ruleWave packetGame controllerAnalogyDivisorSelf-organizationBit rateMedical imagingPressureProjective planeRight angleResultantHacker (term)Point (geometry)WordMeasurementSemantics (computer science)Data centerComputer animation
28:33
Statement (computer science)Dependent and independent variablesInequality (mathematics)System callMachine codeCellular automatonReading (process)Computer animation
29:28
Software frameworkSelf-organizationMathematical analysisRight angleSheaf (mathematics)QuicksortMachine codeData managementAcoustic shadowNumeral (linguistics)Projective planeObject (grammar)Process (computing)Block (periodic table)FeedbackDependent and independent variablesLibrary (computing)WhiteboardWaveHacker (term)Line (geometry)Point (geometry)Physical systemOnline helpTerm (mathematics)Open sourceCASE <Informatik>Goodness of fitSurvival analysisVotingGoogolDirection (geometry)Focus (optics)MereologyLecture/Conference
35:54
Dependent and independent variablesFactory (trading post)Data conversionFeedbackDevice driverFactory (trading post)Rule of inferenceSource codeProjective planeGoodness of fitKey (cryptography)Computer animation
36:57
Coma BerenicesXML
Transcript: English(auto-generated)