Migrating an Existing App to Ember, Component After Component
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Number of Parts | 37 | |
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License | CC Attribution - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/34707 (DOI) | |
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VideoconferencingCodeEuclidean vectorMobile appConditional-access moduleHuman migrationMobile appConnectivity (graph theory)Computer animation
00:22
Human migrationDisintegrationData modelMedical imagingEndliche ModelltheorieProcess (computing)Right angleProjective planeSoftware developerInformation securityFormal grammarGame controllerFood energyStrategy gameConnectivity (graph theory)NumberCartesian coordinate systemSheaf (mathematics)NeuroinformatikDifferent (Kate Ryan album)MereologyGroup actionInstance (computer science)Power (physics)Beta functionGraph (mathematics)INTEGRALCodeState of matterContext awarenessTelecommunicationHuman migrationEinbettung <Mathematik>Axiom of choiceComplex (psychology)CASE <Informatik>SoftwareWeightSoftware frameworkGoodness of fitMobile appReliefBitBuildingClassical physicsComputer animation
08:16
Menu (computing)Table (information)Bootstrap aggregatingScripting languageComputer configurationMobile appVideo game consoleWordEuclidean vectorTemplate (C++)TelecommunicationTable (information)Web pageCartesian coordinate systemIterationInstance (computer science)Artistic renderingWordBit rateContext awarenessIntegrated development environmentConnectivity (graph theory)Control flowAttribute grammarLine (geometry)Element (mathematics)Computer configurationRange (statistics)Traffic reportingGreatest elementGame controllerService (economics)ACIDConfiguration spaceTheoryStrategy gameBlock (periodic table)Software frameworkUniform resource locatorNumberData structureMereologyArchaeological field surveyBootstrap aggregatingMessage passingForm (programming)GradientLetterpress printingChainState of matterDialectMultiplication signObject (grammar)Right angleMathematicsScripting languageMobile appPlanningRouter (computing)BitKey (cryptography)RootTemplate (C++)Computer animation
16:11
Service (economics)State of matterDefault (computer science)Instance (computer science)Process (computing)Set (mathematics)Cartesian coordinate systemResultantMedical imagingMobile appMultiplication signProxy serverWeb pageFeedbackFrame problemTable (information)TheoryEndliche ModelltheorieConfiguration spaceSeries (mathematics)Instance (computer science)Reading (process)Service (economics)Object (grammar)Event horizonPoint cloudProcess (computing)Level (video gaming)Replication (computing)Bootstrap aggregatingCodeState of matterBitMathematicsSelf-organizationDependent and independent variablesTwitterQuicksortReal numberWordTelecommunicationSphereGame controllerGroup actionRight angleParameter (computer programming)Power (physics)Video gameStandard deviationLine (geometry)ChainPlanningInsertion lossSlide ruleBuildingControl flowSoftware developerSubject indexingCore dumpScripting languageMereologyINTEGRALComputer animationLecture/Conference
Transcript: English(auto-generated)