Radical change in how we connect to the environment
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Number of Parts | 234 | |
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License | CC Attribution - ShareAlike 3.0 Germany: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/33001 (DOI) | |
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00:00
Integrated development environmentTrailComputer animationJSONXMLUML
00:31
Haar measureRadio-frequency identificationProjective planeMathematicsTheory of relativityGroup actionRadical (chemistry)Asynchronous Transfer ModeIntegrated development environmentCondition numberLevel (video gaming)Different (Kate Ryan album)Slide ruleComputer configurationDigitizingCompass (drafting)Lecture/Conference
02:33
VideoconferencingIntegrated development environmentComputer iconReading (process)Context awarenessDifferent (Kate Ryan album)Lecture/Conference
04:10
Computer animation
05:42
Computer animation
07:11
Process capability indexComplex (psychology)Process (computing)Video gameForm (programming)Interactive televisionComputer animation
07:40
Process (computing)Water vaporCASE <Informatik>Vermaschtes NetzDisk read-and-write headVibrationSelf-organizationEqualiser (mathematics)Integrated development environmentPhysical systemFigurate numberLecture/Conference
09:29
Evolutionarily stable strategyScaling (geometry)Category of beingMembrane keyboardIntegrated development environmentForm (programming)PhysicalismData conversionCollatz conjectureVideo gameExistenceTouch typingWater vaporAsynchronous Transfer ModeBoundary value problemMultiplication signLink (knot theory)Dependent and independent variables1 (number)Revision controlShape (magazine)Website
11:45
Boundary value problemDiffuser (automotive)Projective planeDataflowPerspective (visual)Food energyMultiplicationFluxCognitionGoodness of fitSpherePhysical systemVideo gameProcedural programming1 (number)Membrane keyboardView (database)Duality (mathematics)Representation (politics)Interactive televisionSpeciesArithmetic meanConnected spaceCivil engineeringRight angleScaling (geometry)Different (Kate Ryan album)PhysicalismFreewareForestNetwork topologySound effectTwo-body problemLevel (video gaming)Lecture/Conference
14:32
Integrated development environmentDataflowBit rateConnected spaceTerm (mathematics)Routing
15:20
Data conversionDiffuser (automotive)Boundary value problemArithmetic meanPhysical systemProjective planeIntegrated development environmentDivisorDecision theoryPerspective (visual)MultiplicationPoint (geometry)DataflowPhase transitionProcess (computing)AreaLecture/Conference
16:18
Speech synthesisInterpreter (computing)Integrated development environmentInternet forumScripting languageInteractive televisionProcess (computing)2 (number)Group actionDifferent (Kate Ryan album)MereologySeries (mathematics)Moment (mathematics)Form (programming)Perspective (visual)Power (physics)Real numberStudent's t-testPivot elementProjective planeHeegaard splittingCollaborationismDigital photographyDynamical systemInsertion lossElectronic mailing listSet (mathematics)Right angleStandard deviationTransformation (genetics)Computer animationMeeting/Interview
20:52
Computer musicObject (grammar)Iteration1 (number)Student's t-testInternetworkingTouch typingProjective planeRight angleCodeIntegrated development environmentCovering spaceAreaPerspective (visual)BitFeedbackPhysical systemAxiom of choiceSpacetimeLogic synthesisTouchscreen
23:54
Point (geometry)Internet forumSpectrum (functional analysis)Software testingPerspective (visual)MathematicsScripting languageCovering spaceQuicksort
24:34
Office suiteSummierbarkeitVideo gameWebsiteProjective plane
24:58
System callPlastikkarteCentralizer and normalizerType theoryObject (grammar)Projective planeSeries (mathematics)MereologySystem callComputer animation
25:50
Control flowSuite (music)Water vaporSpecial unitary groupInstance (computer science)Touch typingData miningMultiplication sign
27:32
Identity managementMultiplication signComputer animationLecture/Conference
27:53
View (database)Computer animation
Transcript: English(auto-generated)