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Under the Hood of Modern CSS Frameworks

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Under the Hood of Modern CSS Frameworks
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50
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52
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CC Attribution - ShareAlike 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this
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Together we’ll look at the code behind Bootstrap, Foundation, Semantic UI, and other CSS frameworks. We’ll identify common patterns and architectural decisions that make these systems so easy to use. Some of the things we’ll discover: What it takes to set up a good type system. How style and structure are separated to make theming easier. Best practices for stubbing out grid systems. How configuration works. How to make everything feel cohesive. What it takes to test a framework so you can potentially test your own. So much more! If you’re looking to improve your skills with one of these frameworks or potentially roll your own mini-Bootstrap, this talk is for you.
Right angleSystem programmingSpacetimeVisualization (computer graphics)Primitive (album)InformationSemiconductor memoryMereologySource codeValidity (statistics)Mathematical analysisTraffic reportingTerm (mathematics)Web pageSoftware frameworkContext awarenessSystem callWeightComplex (psychology)Software testingModel theoryMassIncidence algebraNumberMultiplication signFunctional (mathematics)FrequencyLibrary (computing)Canadian Mathematical SocietyPoint (geometry)Service (economics)Component-based software engineeringProjective planeBoiling pointContent (media)Content management systemData managementQuicksortDifferent (Kate Ryan album)BitBootstrap aggregatingContrast (vision)Product (business)Type theoryCore dumpElectronic mailing listWeb browserBuildingSet (mathematics)Scaling (geometry)Client (computing)Web applicationHeegaard splittingGraph coloringUMLComputer animation
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Electronic mailing listContent (media)Computer fileProjective planeHeegaard splittingComponent-based software engineeringTable (information)Right angleBit rateSoftware frameworkSelf-organizationWordBootstrap aggregatingComputer animation
Software frameworkBootstrap aggregatingComputer fileMassMultiplication signRight angleIterationComputer animation
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Computer configurationRevision controlAndroid (robot)CalculusLibrary (computing)DivisorIntegrated development environmentValuation (algebra)Social classMultiplication signRange (statistics)Different (Kate Ryan album)Asynchronous Transfer ModeExecution unitNumberRight angleMereologySatelliteSubdifferentialTheorySeries (mathematics)Component-based software engineeringMachine visionGraph coloringFerry CorstenComputer fontHomologieProcess (computing)Video gamePopulation densityTask (computing)Bit rateAreaFigurate numberCycle (graph theory)Water vaporBranch (computer science)BitCategory of beingProjective planeResidual (numerical analysis)Software frameworkQuicksortTrailOperator (mathematics)VelocityFood energyFreewareDecision theoryReading (process)Functional (mathematics)Order (biology)Product (business)VotingStandard deviationCollisionWebsiteSoftware developerSystem programmingCodeMagnetic stripe cardGradientMathematicsDisk read-and-write headStress (mechanics)Canadian Mathematical SocietyPerturbation theoryFunction (mathematics)1 (number)Real numberLine (geometry)Sheaf (mathematics)Contrast (vision)BootingExistential quantificationCombinational logicConfiguration spaceText editorVariable (mathematics)Semantics (computer science)Parameter (computer programming)Bootstrap aggregatingTerm (mathematics)Mixed realitySinc functionComputer animation
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