Stereoscopic space map – A semi-immersive navigation interface for 3D multi-display presentations

Zitierlink des Filmsegments
Embed Code

Für dieses Video liegen keine automatischen Analyseergebnisse vor.

Analyseergebnisse werden nur für Videos aus Technik, Architektur, Chemie, Informatik, Mathematik und Physik erstellt, bei denen dies rechtlich zulässig ist.


Formale Metadaten

Titel Stereoscopic space map – A semi-immersive navigation interface for 3D multi-display presentations
Serientitel Stereoscopic Displays and Applications XXVII (SD&A 2016)
Teil 08
Anzahl der Teile 31
Autor Sommer, Björn
Hamacher, Andreas
Kalutza, Owen
Czauderna, Tobias
Klapperstück, Matthias
Biere, Niklas
Civico, Marco
Thomas, Bruce
Barnes, David G.
Schreiber, Falk
Lizenz CC-Namensnennung - keine Bearbeitung 2.0 UK: England & Wales:
Sie dürfen das Werk in unveränderter Form zu jedem legalen Zweck nutzen, vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen.
DOI 10.5446/32252
Herausgeber IS&T Electronic Imaging (EI) Symposium
Erscheinungsjahr 2016
Sprache Englisch

Inhaltliche Metadaten

Fachgebiet Informatik
Abstract Public presentations in large-scale stereoscopic 3D environments like CAVEs are usually accompanied by strong side-effects, such as unexpected movements or even motion sickness caused by, for example, imprecisely-tracked wands and a disturbed stereoscopic vision. On one hand, 3D navigation is required to enable an appropriate interaction with the spatial objects. On the other hand, in most cases only one person is the navigator, whereas all other persons are forming the audience. Moreover, both usually lack the overview in a complex environment. Therefore, a new approach is proposed here, enabling 1) 3D navigation on a precise navigation screen representing an overview map (also known as worlds in miniature), and 2) processing the movement information to a large-scale environment representing the real world. The interactive virtual map is stereoscopically visualized by the zSpace 200® (using CELLmicrocosmos 1.2 CellExplorer), whereas the virtual world is shown on a panoramic 330° CAVE2TM (using Omegalib). We will show that the distinction between the navigation interface and the virtual world environment is reasonable for stereoscopic 3D presentation and exploration purposes, because the stereoscopic virtual world rendering can be optimized with respect to the different tour points, extending our previously published interactive projection plane approach. © 2016, Society for Imaging Science and Technology (IS&T).

Zugehöriges Material

Ähnliche Filme