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Building OpenLayers Applications with QGIS

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Resultante
Gebäude <Mathematik>
Computeranimation
Unendlichkeit
Transinformation
Einheit <Mathematik>
Konvexe Hülle
Virtual Home Environment
Code
Mereologie
Ruhmasse
Familie <Mathematik>
IRIS-T
Gesetz <Physik>
Übergang
Magnettrommelspeicher
Ruhmasse
Computeranimation
Inklusion <Mathematik>
Familie <Mathematik>
Computeranimation
Verschlingung
Ruhmasse
Computeranimation
Konvexe Hülle
Vererbungshierarchie
Computeranimation
Web Site
Computeranimation
Lemma <Logik>
MUD
Bildschirmfenster
Computeranimation
Lemma <Logik>
Computeranimation
Persönliche Identifikationsnummer
Zeiger <Informatik>
Systemaufruf
Computeranimation
Vorlesung/Konferenz
Computeranimation
Softwaretest
Default
Element <Gruppentheorie>
Zahlenbereich
Information
Physikalische Theorie
Analysis
Computeranimation
W3C-Standard
Spannweite <Stochastik>
Einheit <Mathematik>
Persönliche Identifikationsnummer
Varietät <Mathematik>
Zahlenbereich
Vorlesung/Konferenz
Gebäude <Mathematik>
Computeranimation
Total <Mathematik>
Güte der Anpassung
Vorlesung/Konferenz
Schlussregel
Gesetz <Physik>
Data Mining
Vorlesung/Konferenz

Metadaten

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Titel Building OpenLayers Applications with QGIS
Serientitel FOSS4G Seoul 2015
Autor Olaya, Victor
Lizenz CC-Namensnennung - keine kommerzielle Nutzung - Weitergabe unter gleichen Bedingungen 3.0 Deutschland:
Sie dürfen das Werk bzw. den Inhalt zu jedem legalen und nicht-kommerziellen Zweck nutzen, verändern und in unveränderter oder veränderter Form vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen und das Werk bzw. diesen Inhalt auch in veränderter Form nur unter den Bedingungen dieser Lizenz weitergeben.
DOI 10.5446/32160
Herausgeber FOSS4G
Erscheinungsjahr 2015
Sprache Englisch
Produzent FOSS4G KOREA
Produktionsjahr 2015
Produktionsort Seoul, South Korea

Inhaltliche Metadaten

Fachgebiet Informatik
Abstract OpenLayers 3 is a powerful mapping library that can be used to create interactive mapping applications. Although it has a simple, intuitive and well-documented API, it requires knowledge of JavaScript to use, and no tools exist to leverage its functionality for more general GIS users. This presentation introduces an open-source QGIS plugin that creates web applications based on OL3, without the need of writing code manually. Elements of the web app are defined using a simple GUI, and QGIS GUI elements are used as well to define its characteristics (for instance, for defining the styling of layers or the extent of the view). The plugin can create different types of web apps, from simple maps used to browse data layers, to rich ones with GIS-like functionality, as well as others such as narrative maps. Apart from being an interface for writing OL3 code in a graphical way, it automates data deployment, and can import data into a PostGIS database or upload layers to a GeoServer instance. Altogether, these capabilities, along with QGIS data management functionality, allow to create a web app from QGIS in a very short time, as well as modifying or improving it later.

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