Merken

GeoServer on steroids

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Automatisierte Medienanalyse

Beta
Erkannte Entitäten
Sprachtranskript
if we
have a large family of linear programming and
so on and so on and so on
and so forth and so on and and so on and so forth and so on and so on and so the the new in the room and there's a lot of the people around the world and and the only thing I can be around here
and you here and
look and you the the the the the value of original around and around the end of the of the of the of the of the and the and the more and more and more of the of the of the of the and you know the the around the end of the world the of the 1st half of the people around the world and the and the and the use of the the more or less in the of the and the in the and the origin of food and the around the around and around and around and around and around the world in the world so the the the the the the the the the the the sound and the the the the the the the the the the the the influence of and the the the and the around the
world and the Americans and the the the the the the the the the classroom and all the the the the the the the around eyes and around the world and the world
and the meaning of
the world of the internet and the related to the
side of
the room around the world and the world in which we can move around the world there are are a number of the origin and the development of the individual
and look around the room and around the world and and and and the the the the the the the thing the the
the the the the role of the state of the art and the the
the the the the the the the the the the the the the the the the the people in the world and the end of the of the of the of the of the of the of the of the in the in the in the
in the morning and seeing the
user and the history of the world and the world and the rest of the world and many of the people around the world and the world and the world and so on and on and on and around the time of the and in a room and you know the the the the learner and the rest of the world and the world and and and the world of the living things we see around and around and around and around and around and around and around and around and around and around and around the world the the the the the the around the world and the world and there's a lot of the of the of the of the of the of the of the of the of the of the of the of the region and the end of a and the meaning of the word in the in the in the the
world in the in the in the in the in
the in the 2nd half of the year and around and around and around the world around the world and
the world around of and you are right in the world and the and the movement of the of the of the of the of the of the of the of the of the of the of the of the
of the of the of the
of the of the moving
around and remove it from the of the of the of the of the of of the of the of the of the of the of the of the of the of the of the in
the in the in the and the only way to learn the
language of the of the of the of the of the of the mind and the the the the the the the the the we the and the the of the of
the of the of the of the of the of the of the world and the beginning of the end of the world and of the
of the of the community and the and the end the and the lecture or you can move around the world in the model law
and the state of the art and in a the 1st thing you know the the the the the literary theory and the increase
in the number and the and from the people and of the rest of the world and the world and the 2nd relates to the end of the and the curvature of the history of the time and the will of the the the the the the the world the the the the the the the the the and the and the removal of
the and and the
In the that the and a bit of time around the world turned around and around and
around and around a little bit more in the in the world and the way in which a lot of time the in the in the world
and In the case of a kind of the and the the words in the the world around the world around and around and around and around and around the world and you can
see in the in the in the the the other thing is that the the the the the the the around
the world you know the the the
the kind of a a a a a a a a a a a a a a kind of Europe and the United States and the world the the goal of the of the in the in the in the middle of the road and the question of what we can
do a little the this kind of thing in the world and if you think that the
land and the I mean the around the time of the 2nd half of the kind of thing you and and and the amount of the of the of the of
the parameter of of the the or world the and the the the
the the the the the the
the reward although I would have the Aurora and and
and the and the other in the
community the I think the the the role of the difference in the way to 1 of the things we do for of the of the of the of the things that we have a lot of the 1st things you can do things in the of the of the of the of the end the the principle of the world and the and the
the the
the the the the the the
the the the
the around the around the world in the room and you know the the the the
the the the the and
the and a and the theory is that the the the the the relating removed from the training of the the
the the the the the the the you know the the the move in the region around the world and the rest of
the world and the meaning of the evolution of the world the room and the the the the the you
Caching
Bitmap-Graphik
Kontrollstruktur
Java Enterprise
Familie <Mathematik>
Applet
Vektorraum
Bildverarbeitung
Computeranimation
Funktion <Mathematik>
Lineare Optimierung
Client
Visualisierung
Datenfusion
Bitmap-Graphik
Stellenring
Teilmenge
Konfiguration <Informatik>
Parser
ROM <Informatik>
Computeranimation
Checkliste
Physikalisches System
ASCII
Parkettierung
Axonometrie
Konfigurationsraum
Quellencodierung
Bildauflösung
Dateiformat
Inverser Limes
Netzwerktopologie
Datenstruktur
Funktion <Mathematik>
Komplex <Algebra>
Ein-Ausgabe
Dimensionsanalyse
Modelltheorie
Mini-Disc
Innerer Punkt
Zentraleinheit
Magnettrommelspeicher
Elektronische Publikation
Jensen-Maß
Parkettierung
Mosaicing <Bildverarbeitung>
Computeranimation
Einfache Genauigkeit
Spezialrechner
Maßstab
Parkettierung
Mosaicing <Bildverarbeitung>
Dimensionsanalyse
Bildauflösung
Quellencodierung
Dateiformat
Computeranimation
Einfache Genauigkeit
Internetworking
Automatische Indexierung
Last
Hausdorff-Dimension
Mosaicing <Bildverarbeitung>
Eigentliche Abbildung
Dimensionsanalyse
PASS <Programm>
Kategorie <Mathematik>
Attributierte Grammatik
Zahlenbereich
Digitalfilter
Softwareentwickler
ROM <Informatik>
Stochastische Abhängigkeit
Computeranimation
Konfiguration <Informatik>
Maßstab
Parkettierung
Eigentliche Abbildung
Ein-Ausgabe
Widerspruchsfreiheit
Computeranimation
Aggregatzustand
Stellenring
Server
Teilmenge
Parser
Vektorraum
Orakel <Informatik>
Textur-Mapping
ROM <Informatik>
Computeranimation
Datenhaltung
Checkliste
Verzeichnisdienst
Datennetz
Caching
Tabelle <Informatik>
Binärcode
Automatische Indexierung
Elektronische Publikation
Indexberechnung
Dateiformat
Schlussregel
Arithmetisches Mittel
Puffer <Netzplantechnik>
Datenstruktur
Komplex <Algebra>
Ein-Ausgabe
Elektronischer Fingerabdruck
Lesen <Datenverarbeitung>
Attributierte Grammatik
Wort <Informatik>
Shape <Informatik>
Maßstab
Thumbnail
Rendering
Computeranimation
Schlussregel
Objekt <Kategorie>
Flächentheorie
Bildauflösung
Overhead <Kommunikationstechnik>
ROM <Informatik>
Betriebsmittelverwaltung
Computeranimation
Inverser Limes
Objekt <Kategorie>
Automatische Indexierung
Open Source
Flächentheorie
Ordnung <Mathematik>
ROM <Informatik>
Betriebsmittelverwaltung
Computeranimation
Gesetz <Physik>
Caching
Retrievalsprache
Konfiguration <Informatik>
Parametersystem
Formale Sprache
Protokoll <Datenverarbeitungssystem>
PASS <Programm>
Übergang
Gasströmung
Dateiformat
Computeranimation
Informationsmodellierung
Raum-Zeit
Zoom
Mini-Disc
Gesetz <Physik>
Computeranimation
Meta-Tag
Caching
Krümmung
Raum-Zeit
Browser
Vektorraum
Zahlenbereich
Dateiformat
Physikalische Theorie
Computeranimation
Web log
ATM
Client
Kompakter Raum
Mini-Disc
Modul
Aggregatzustand
Server
Fehlermeldung
Bit
Kontrollstruktur
Einheit <Mathematik>
Programmierumgebung
Zentraleinheit
Computeranimation
Inverser Limes
Bit
Kontrollstruktur
Einheit <Mathematik>
Wort <Informatik>
Information
ROM <Informatik>
Parallele Schnittstelle
Computeranimation
Inverser Limes
Kontrollstruktur
Konfigurationsraum
Parallele Schnittstelle
Computeranimation
Bitmap-Graphik
Objekt <Kategorie>
Server
Konfiguration <Informatik>
Multiplikation
Installation <Informatik>
Konfigurationsraum
Default
Thumbnail
Virtuelle Maschine
Applet
Just-in-Time-Compiler
Maßerweiterung
ROM <Informatik>
Menge
Computeranimation
Schlussregel
Thread
Rechenschieber
Speicherabzug
Schwellwertverfahren
Compiler
Versionsverwaltung
Maßstab
Vererbungshierarchie
Vektorraum
Benchmark
Orakel <Informatik>
Versionsverwaltung
Computeranimation
Elektronische Publikation
Vektorraum
Benchmark
Versionsverwaltung
Computeranimation
Objekt <Kategorie>
Server
Subtraktion
Default
Just-in-Time-Compiler
Compiler
Versionsverwaltung
ROM <Informatik>
Menge
Computeranimation
Kontrollstruktur
Einheit <Mathematik>
Extrempunkt
Information
ROM <Informatik>
Chi-Quadrat-Verteilung
Parallele Schnittstelle
Computeranimation
Inverser Limes
Wellenpaket
Gruppe <Mathematik>
Kontrollstruktur
Information
ROM <Informatik>
Parallele Schnittstelle
Physikalische Theorie
Computeranimation
Arithmetisches Mittel
Kontrollstruktur
Evolute
Information
ROM <Informatik>
Parallele Schnittstelle
Computeranimation
Vorlesung/Konferenz

Metadaten

Formale Metadaten

Titel GeoServer on steroids
Serientitel FOSS4G Seoul 2015
Autor Aime, Andrea
Lizenz CC-Namensnennung - keine kommerzielle Nutzung - Weitergabe unter gleichen Bedingungen 3.0 Deutschland:
Sie dürfen das Werk bzw. den Inhalt zu jedem legalen und nicht-kommerziellen Zweck nutzen, verändern und in unveränderter oder veränderter Form vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen und das Werk bzw. diesen Inhalt auch in veränderter Form nur unter den Bedingungen dieser Lizenz weitergeben.
DOI 10.5446/32049
Herausgeber FOSS4G
Erscheinungsjahr 2015
Sprache Englisch
Produzent FOSS4G KOREA
Produktionsjahr 2015
Produktionsort Seoul, South Korea

Inhaltliche Metadaten

Fachgebiet Informatik
Abstract Setting up a GeoServer can sometimes be deceptively simple. However, going from proof of concept to production requires a number of steps to be taken in order to optimize the server in terms of availability, performance and scalability. The presentation will show how to get from a basic set up to a battle ready, rock solid installation by showing the ropes an advanced user already mastered. The topics that will be covered in details include: * Optimize vector and raster data for the deep multi-resolution displays typical of web GIS * Optimize styling to provide a good balance between map navigability and performance, identifying common performance pitfalls in the styling options * Setting up caching with GWC for the background layers, identify layers and situations that are not suitable for caching * Defend against peak hour load by setting service limits and using the control-flow extension * Using the monitoring extension to control the server in production and identify sources of trouble (long request, clients making too many/too heavy requests, layers and services used the most that could use more tuning attention) * Solutions for clustering GeoServer and GeoWebCache * Challenges in scaling beyond the few hundreds concurrent requests, and solutions to get there The presentation will end with real world examples of enterprise deployments of GeoServer implemented by the author as well as its colleagues at GeoSolutions during the years.

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