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WebGL & SVG

Formal Metadata

Title
WebGL & SVG
Title of Series
Part Number
6
Number of Parts
31
Author
License
CC Attribution - NoDerivatives 2.0 UK: England & Wales:
You are free to use, copy, distribute and transmit the work or content in unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
Identifiers
Publisher
Release Date
Language
Production Year2010
Production PlaceParis, France

Content Metadata

Subject Area
Genre
Abstract
The objective of this presentation is to show how it is possible to combine SVG and WebGL –3D file in the .dae format– into one single SVG document and demonstrating some level of interactivity. This presentation would require a slot of 5 to 15 minutes. It is articulated around three major points: – What is WebGL – How it functions – How a Collada document can be embedded into a SVG document and made to work. The demonstration will be made using the GEMï Web OS version 2 and the WebGL document will run into one of its windows. WebGL is a specification based on Open GL ES 2.0, with JavaScript binding. It is designed to display 3D content on the web without the need of a plug–in. Nightly builds of web browsers like Minefield (Firefox), Chromium (Chrome), Webkit (Safari) and soon Opera, are able to render 3D.