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Automobile Crash Testing Simulation Using ‘SVG Authoring Tools and SVG 3D Virtualization’ for Academic Purposes


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Title Automobile Crash Testing Simulation Using ‘SVG Authoring Tools and SVG 3D Virtualization’ for Academic Purposes
Title of Series 8th International Conference on Scalable Vector Graphics (SVG Open 2010)
Part Number 10
Number of Parts 31
Author Vibhandik, Rohan
License CC Attribution - NoDerivatives 2.0 UK: England & Wales:
You are free to use, copy, distribute and transmit the work or content in unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
DOI 10.5446/31190
Publisher River Valley TV
Release Date 2011
Language English
Production Year 2010
Production Place Paris, France

Content Metadata

Subject Area Information technology
Abstract The main purpose of this research is to demonstrate an effective way of implementing NetBeans IDE with JAVA for developing a portable and interactive desktop application having rich UI; which can render SVG 3D Animations and combine it with SVG authoring tools. The implementation will ease the importing of Web Statistics, Database to the application designed using JAVA Scripting. In my efforts, using a simple example of animated Automobile Crash Testing; the proposed transformation module will also be capable of allowing vector paths to portray a desired 3D effect on an object in order to simulate the vehicle crash testing. Although SVG does not support 3D geometry, for this crash test simulation implementation, 3D effects are achieved by effective use of filters and transformations. The SVG Filters Module allows a series of graphic operations to be performed on a given 2D. The compositing module allows layered objects to be combined in various ways to produce different 3 dimensional effects using JQuery, Transformations, and Translations for vectored graphics. Physical Engine Algorithms with filtering effects and transformations will provide a computing realism.


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