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Graphic Design and the Wide Open Space

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kitchen although demanding that pleasurable on capture I need a car you maybe see my talk few days ago and here's another 1 that I teach designing for new media uh a and the well actually maybe I'm talking now from the perspective of like graphic designs are not necessarily interaction design more graphic design which is like maybe something that but like interaction designers in your field and got that it's got a bit less defined I don't really know yet that what interaction design is going to be some and that well it seems graphic design doesn't really yet know how to do with new media that well and but a citizen of possibility and from the other and I guess there's a lot of possibilities for the open source world to collaborate with the design this I've also just heard that some people say the audience of anyway like what I notice about when I look
at not just open source software but basically most software and most interfaces either like on the web or on the desktop their static seems to be sort of ICA impoverished because of its always kind of narrow like there's this huge pluriformity in the esthetics of I how we design for printed and how you know and and the kinds of visual expressions we haven't doesn't seem to be quite as pluriform yet in digital space and of course like the digital spaces spending more and more of our time so it makes sense for that to be kind of possible as well like gap what is it like there's not
that many companies employing professional designers so when these companies do so like actually there decisions have sort of uh completely disproportionate effect lake some guy at Apple as some certain point decide like you know what would be really cool if it is that this kind of wavy lines and some which remain fair enough for him but you we're looking at the avant-garde of software development like 11 different Linux distributions they
kind of took up on that lead seats even all
the same color this like this is kind of painful I think
like rebel reveille next I was pretty rebellious enough and you know these ones are today taken you know taking
a new direction it change the color I think I've think there
even was a but I don't think I had to like the Arch Linux 1 which was usually which is supposed to library minimalistic but Mr. lots of background image of some
at like another example like how would you represent a user while some designer at Microsoft at some point had the idea you know to be very good for a user readers make sort of this ellipsoid shape weaker than half and we put like the spheroid shape on top that really really really good representation of a user what makes sense when I mean it's like 5 thousand other possible representations of a user with this particular representation of a user dialog got traction as well look at all the different ways in which
it's like popping up there this 1 I found some of the most similar receipt the even and that's when this from the launch pad the site and this is very funny like this is like this is supposed to be like super abstract but you still see it's basically following the same model and there we have the thing that's nice there's they can be like that due to to a new like extreme of basically modeling the modeling like a sort of naturalistic image with the same kind of some basic better the you have a decent like these are all the pictures
maybe a year or 2 or 3 old you know things that have been changing companies have been putting more money like into design like canonical is frozen huge amount of dollars around you know so you know
we've that is like this completely awesome redesign of the you would do in the face of which just came out but wait like what came out like the ones for that it you know in I didn't finish the
sentence on the last day on the on the next slide so well just say like you know personally I feel like the free and open source software is like a hugely and never did the it's it's it's culturally relevant it's like a catalyst for change our new methodologies are coming up from new ways in of thinking about collaboration workflow property a new ways of of dealing with the computer and the historicity of the computer at so it's gonna not so cool when In its look and feel it's just like attempting to that it's basically like and pretending to be like the like the classical proprietary software because what I think that's what the guys from the media cost in Rotterdam also said like as not necessarily interesting for open source software to emulate proprietary software but I feel like In many cases that's not all what's happening I think is really exciting things happening in open source but I feel like it and the figure be on the level of workflow and just like technological developments like for example distributed version what I talked about earlier today I think in its esthetics and it would be nice to sort of embracing more Vanguard approach so here's
some elements which I find can be like interesting when you think about the look and feel of the of of all of the software and their associated branding and things that are like possible in open source and Blake impossible if I like traditional software the from 10 I'll try and compared maybe would approaches of in the graphic design feels like for 1 I think certain quirkiness is it yet is is is is that occur a completely or something but I think this is this is actually it's could well be my favorite logo ever um because this is for a program called new pass call and the a new discount I yeah but at what when I saw this 1st the Macao gamma loving desired I hope you're not gonna redesign you know looking at the the website I don't think that's going to happen anytime soon but and I think this is something we see an example of like of like a graphic approach coming up from the open source of world itself which is interesting try it is 1 of 1 of the really cool like you see a C + + book over there so this is also coming straight from the data from the lever arm movement in away from this is done with a yacht that by the way which is a Japanese kind of medieval 10
and this is taking it may be a step further because here you see maybe still you could say there is a
certain maybe I don't know I don't like the word maybe a certain naivete in this approach of some like I think it's really interesting but as a designer you have to take that a step further you have to have and make more conscious decisions of employing certain visual strategies otherwise you can never make like a coherent whole of a certain yeah brand or or or or or from our product or endeavor of as I feel like a like the artist why I don't know if
you've heard about of the artist why he has already been taken that like a step and making like a characters that he wrote a book about Ruby and it's like it's like really cool because it's like this cross between 0 a comic book a novel and the programming and manual so like every every command Haji recommend it to anyone who wants to learn programming but I haven't heard success stories yet but not at I think I use seriously actually quite consciously and applying his esthetic working as to the realm of computer software of arms and he and he actually disappeared of the Internet by the way I don't have you heard that story you should have read John rustics blog post on that a eulogy for why is quite interesting from but here is like something like 4 we can see in professional graphic design a lot also like here's a here's some
pictures of random I'm home at 8 there from you see a lot in contemporary graphic design for like the last like 10 years or so this combination of this as this this this like sort of hand-drawn esthetics I should have put the website there a lot better bond . com and I I think that's for example 1 lake like 1 thing you'll never find corporate software I don't think defined corporate software supporting these kinds
of visual cues where can be less mass I you know that I don't know but that the whole idea of eye candy I find that to be the biggest insult the visual professionals ever like what may be about the same like separating style and content they also find that to be like you to insult out but I can be like it sort of has a deal over there we have something that I can see here something on top of people like a a modernist in that sense that I a really like that and but if I want you to take like is where this example many if a that of something which is good and moved it to the tune of about but because it I wanna get myself . unfettered but uh if I wanted to do to take anything I was like it can be is for children you know like will maybe we're in a culture which is supporting a bit like a like to use it for here let go of glorifying childishness to a certain extent but maybe I'm just not catching on maybe I'm just like a like old man in that sense a bit of a reactionary because you know also I still find it so you know I'm not gonna tell that because I'm going to get tarred and feathered it at that but no out but I think that can be less that that that let me just give some examples of why open source software this is this this is this has some good cues in that sense like the SVG format we have
the SVG working groups around as I believe that to some extent and I think that we actually also think have the person around intruders logo what I'm not sure if he's here right now SCG is of course really cool because it's scalable and it's it's factors and factors allow for the factors are like by diff and when they start factors are quite can be less because there's just basic shapes and basic colors and I sort of like how does logo it is for a factory design program and then it quite emphasizes this technological aspect also in its designed so you see that that abstraction of the snowy mountain top is really quite abstract angular shapes representing that and actually you'll find all this candy edition it's really requires of while roster based design like pixel-based designed and like out a come to that in a bit but has seen a redesign of this which make this light shining I think I don't know that's the current logo what I thought that was like a like a perfect shame like D. shine it please the idea is that so
here's some examples like what is this like 20 years of progress which is not that much progress I'll actually calculated the amount of pixels used in each 1 I've forgot but this is like a brilliant design of Susan Gary you should guerrilla reflects a series is really cool if we good design legacy of solving this problem like we have like for you to buy to pixels and we somehow need to represent the act of writing and life things and we only have like 2 colors of things he managed quite well but always see play years later and at a pixel is 512 512 pixels and they wanna make it scalable soda is inside this I can has a 512 512 pixels representation there's a a 128 128 pixels presentation 64 free to a 16 year old like small combined together and sort of the computer is actually actively like calculating its ass off just to get that there I think it's ridiculous I mean you could have it that 1 skills I think even better you could just mean pixels effective student just like square you could put that up on your wall like blow it up to an immense proportions and you'd still pretty well see what's going on like if there's 1 thing I feel like missing from contemporary like a design esthetics a the screen it's like abstraction actually an the idea of 1 to the left which is the the exculpatory of from the axis of Windows systems and it just looks so much better anyway I guess you're more some like 5 minutes
a bottom-up examples the of open-source arsonists because you see how well actually these really concrete shaped electrode abstracted from the pixels are able to represent chips it's like from and the site of there are and like of course somebody's not graphic signed but this might be somebody's really shows quite nicely how the work with form and shape the I I couldn't really that never find it to
look out of that that is nice to find out to to cure rates some of the best example of his work with Marx gets 1 is an example of a designer works with these kind of simple skips actually was quite in a new developed technological level also in the 19 nineties script
ability like I don't have any examples but that's something else for open source shines and we see I like also the guys in New Media program explicitly said like there's a lot of that going on a contemporary graphic design but the guys from those 2 worlds a year and of course this and what we've seen X X over a lot of lies examples of that this week for example in box presentation down well I have this I have this sort of beautiful presentation on on visual literacy but I don't actually know if they have the 5 minutes that we have the time to go through that
so just give 2 examples like that like actually when the photographs of child labor you'll find people actually looking saddle was on the pictures but if you look at actual and the appetizers and child labor at the kids smile on most of them because that's what you do in a professional photographer comes and takes a picture of you better
maybe like a unrelated note was not completely unrelated because I think visual professionals have this way of a dealing with our cultural heritage from a visual perspective and with open source I think is 1 part of the equation like open-source tools and we have open standards which of course would be the important but then of course we have the public domain in in the sense of over visual public domain also on but we don't have time for it is so difficult for greedy quickly uh for example you'll find many pictures of you just
like a ship Godwin's Law most pictures of of feature
in in archives are actually quite happy Mark
plane looks like a complete star when you go for Arkansas
ii mast itself of course with the government doesn't like
you know that's kind of a very that looks kind of totally ironic because we've come to Aceh safety shoes of irony but is not ironic at all and that's just meant to praise the lord and that there you see like 1 of aliphatic predecessors and you see the whimsicalness I think is pretty cool because this letter started out whimsical like instead of neutral so
that's something I think which designers can also bring and then the last part of the model which I guess is most important for his gathering here on why are we not seeing too much interaction between the world of like graphic designers visual artists art schools and the world of open source the design that well I think we spoke about that earlier that is really a matter of uh well a sense of cultural differences and is on the difference between science and humanities still lingering on in mainly social science 1 minute on I really am I really feel I agree with that of the organisers of this event that education is very important in this respect and well to me it's really important that in education we start to take up or take also well computer science seriously in the sense that I think programming is really not that hard and I was speaking yesterday with should know I forgot her name from from the PostScript team and he said well it's not like you know everybody likes to drive with some but you need your driving so nervous license in order to get from a to B I think it's a bit like that programming is not always fun it's a bit hard but it's very essential to how our world works now day in my personal experiences that is mainly people are very scared of getting into code but all if you just sort of fraud and they have another goal of something you want to achieve the of content they're busy with their actually like it it becomes total funding like well I guess 3 and a half hours so but really it's about a prejudice I guess maybe on both sides of the equation again speak dollars side of the equation but I really feel that it's here In these practical application because design of course is a very practical application of art and computer programming is a very practical implementation of of science that that it's here that these 2 things and start to blending get together more so than in any academic academic settings well we go to the discussion lake what I'm interested in is maybe is there some way because there's so many open source projects and that so that you could actually even find 1 which is sort of connected to what you're busy with at any given point like like 0 shit and I these with these kind of images in the public domain of this fascination and working with maybe a some kind of open source project I can collaborate with which would suit this in its look-and-feel study I was thinking maybe it will be good to have a something like a platform where software projects get can get sort of hooked up with a like the visual design and interaction designers a graphic designers like sort of a platform for then you have something like that like this this status style character like like a sort of a star like this so plural form a style guide where every open source project exposes the way they've been dealing with their like a visual and and the interaction design and then you can and then when how would like that before the pitch in and then that you could jump something like that maybe I don't know that's a good idea it would like some feedback on that so we don't have the long break today to discuss but let's take 2 questions or responses to this proposals anyone a kind of platform and where open source projects could somehow and fine to be designed kind of software design data going back to your only at the points about the design of i comes in distros and so forth but I'm wondering what it would be like to live in your country uh where in each town has a different set of road signs and when I drive to another town everything is completely unfamiliar which is fine if 1 just lives in 1 town might be a bit difficult if all traffic lights are in black and white but I'll ignore that problem for a moment and is open-source just about uh designing something that's really cool and interesting or is it also about recruiting new people who are used to particular paradigms and looking for something that is not too painful to migrate to well that's a very good point like this is always in any kind of design like something where you have to actually take into account the fact that it has to communicate through always making use of certain conventions and but I think there is a bit like you have this this curve uh for and like for robots or 1 day don't resemble a human being and all they're quite friendly but they get like at some point when a really close to you and being again get completely scary it feels like that for me sometimes of Linux to act when it starts to really resemble the paradigms of really used to but then all the small things they're just different that sort of gets on my nerves also completely so I think
there it's like in a way it's hard to keep up with but whatever it like the good example is the oxygen I I don't know if you guys know them the KDE set of items and then I was reading time those specifications and saying don't make things shiny not shiny like don't make pieces of paper shiny and saying like quite how would you say that it would come up with the idea to make a piece of paper shiny the have apparently yet the sticking out which is like like this is yellow service would you'd like to uh that like effect emanating from it and something like taking these paradigms indicating that many but they're not so that good at utilizing them and then in the and this becomes some kind of a monstrosity side and 1 thing that's a good I think that's specials apparent danger so I see we're coming from but I also see the other side because 1 more question person I think that the cost for a for a meeting to actions under an open source offers a very interesting thing we are doing something similar and know it's cree was also the project that told the project this seed as very hot part what I've seen in the past this this a designed it comes to the project and kool-aid yes he says you should know this and this and this is an example and then the games yes we have no time for it to be a lot of priorities and the design of appears so the problem is how to get his the design to to think of it they dual the bit rate of heart to do the job their foot long about it and suddenly this think is to not short time if it's if it's that isn't done a short time to disappear so I think a hot part is to find an interface between the 2 what words with this time in the times very important and both sides must must be passion afterwards and this is something I feel very difficult being passion waiting for something being there on both sides gap that's friends staying there not killing going away we have well I agree this is a complete difference between the open source world and the rest of the world while they also say Oslo and that we can break this so in that sense hard as long as life insurance but I agree and I think 1 day of dealing 1 way of dealing with that is to start with things that designers can actually implement themselves so they don't have to wait on the implementation by the team and and this is of course a well case the case of things like items and stuff which you can prove you will make itself but I'm also I find it interesting for example example with fonts and why using a lot of font-related presentations these days is because that's something designers have some kind of interface to kind of getting it and that makes it easy for them to also get into the associ more easy for them and more rewarding for them to also get into the as state technology so that designers are actually sort of like I learned gets so that I could work with this font project for example and so I guess maybe it's about finding inroads also on both sides I think it was the 2nd question so thank you very much for you you you you you you you you you you you you John close be the entailment so will get to know so we could have 1 more trick of 1 or 2 more questions OK and then I will do is it just a moves through the program uh and see where we end up at the end we will have just a little longer lunch and I can it also I I I forgot I forgot I completely forgot because you know how it may be looks like designers are uh are now these guys with the with the MacBook Pro and then and then in the last the actually what a designer is it's shifting constantly like designers are constant design as a profession is constantly reinventing itself in response to technological development so the development of the printing press a development Effect of polishing shelf or whatever um so it's only natural that at some point uh design will reinvent itself in response to new developments such as open source software but what more as the previous revolution of course was desktop publishing and in which designers also liberated themselves from all the constraints of the letter press after that we like we didn't really see that pushing forward or pushing through time and here's a book that lake it seems designers are going back to more traditional model of the the page and things like that most news most students when they start out and sadly when they finish their education at the 1 work in print but here's a guy who wrote a book called print is dead and and he speaks of the speaks about the future and 1 could say if you look at the history of graphic design it's only logical that that at some point graphic design will all other reinvent itself in a response to the these uh current technological developments of which you all are instigators and do I have sound because it won't hear anything is a very short video and put it back in but I don't get yeah good so that there's no protein
right along and that's now we're going to begin again because it's only if I is only like 12 seconds of negotiators it all of 1 so there's no Brody right in long
and annexing doesn't seem to have found it well it's notable but I thought it would do this to get half Jimmy there's no Brody I came along and the
next thing doesn't seem to have it will it's inevitable but I thought it would do this to get like that would
Motion Capturing
Offene Menge
Bit
Datenfeld
Prognoseverfahren
Perspektive
Open Source
Hypermedia
Interaktives Fernsehen
Kommunikationsdesign
Druckertreiber
Computeranimation
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COM
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Bit
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Rechter Winkel
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Metadaten

Formale Metadaten

Titel Graphic Design and the Wide Open Space
Serientitel Libre Graphics Meeting (LGM) 2010
Teil 40
Anzahl der Teile 46
Autor Schrijver, Eric
Lizenz CC-Namensnennung - Weitergabe unter gleichen Bedingungen 3.0 Unported:
Sie dürfen das Werk bzw. den Inhalt zu jedem legalen und nicht-kommerziellen Zweck nutzen, verändern und in unveränderter oder veränderter Form vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen und das Werk bzw. diesen Inhalt auch in veränderter Form nur unter den Bedingungen dieser Lizenz weitergeben.
DOI 10.5446/21514
Herausgeber River Valley TV
Erscheinungsjahr 2012
Sprache Englisch

Inhaltliche Metadaten

Fachgebiet Informatik
Abstract Graphic design as a discipline seems to be firmly focussed on print media, leaving designing for the screen to interaction and web designers. This is a shame. As we spend more time online, public space itself is becoming digital, and in this space the pluriformity of contemporary graphic design is sorely missed. In interface and web design, aesthetic decisions by a few major software developers have a disproportionate effect on the visual landscape.
Schlagwörter Libre Graphics Meeting (LGM)

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