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Large viewing angle projection type electro-holography using mist 3D screen

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Metropolitan area network
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Singularität <Mathematik>
Winkel
Speicherabzug
Computeranimation
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Singularität <Mathematik>
Winkel
Computeranimation
Arithmetisches Mittel
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Einheit <Mathematik>
Prognoseverfahren
Ebene
Arithmetische Folge
Rechter Winkel
Grundsätze ordnungsmäßiger Datenverarbeitung
Gamecontroller
Zusammenhängender Graph
Optimierung
Bildgebendes Verfahren
Touchscreen
Gravitation
Nichtlinearer Operator
Subtraktion
Punkt
Streuung
Relativitätstheorie
Indexberechnung
EDV-Beratung
Winkel
Raum-Zeit
Quick-Sort
Computeranimation
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Minimalgrad
Automatische Indexierung
Reelle Zahl
Datenfluss
Graphentheorie
Leistung <Physik>
Resultante
Natürliche Zahl
Physikalisches System
Computeranimation
Datensichtgerät
Prognoseverfahren
Flächeninhalt
Gamecontroller
Zoom
Optimierung
Datenfluss
Tonnelierter Raum
Touchscreen
Spezialrechner
Distributionstheorie
Digitalsignal
Punkt
Einheit <Mathematik>
Forcing
Ein-Ausgabe
Mereologie
Optimierung
Pixel
Computeranimation
Spezialrechner
Konstruktor <Informatik>
Flächeninhalt
Bildgebendes Verfahren
Einflussgröße
Computeranimation
Leistung <Physik>
Eins
Subtraktion
Punkt
Wasserdampftafel
Gruppenkeim
Technische Optik
Computeranimation
Spezialrechner
Bildschirmmaske
Informationsmodellierung
Einheit <Mathematik>
Datentyp
Kontrollstruktur
Indexberechnung
Optimierung
Maschinelles Sehen
Touchscreen
Singularität <Mathematik>
Winkel
Physikalisches System
Kontextbezogenes System
Elektronische Publikation
Quick-Sort
Entscheidungstheorie
Endlicher Graph
Dichte <Physik>
Konzentrizität
Energiedichte
Bildschirmmaske
Flächeninhalt
Rechter Winkel
Gamecontroller
Wort <Informatik>
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Titel Large viewing angle projection type electro-holography using mist 3D screen
Serientitel 7th International Symposium on Display Holography (ISDH 2006)
Teil 26
Anzahl der Teile 61
Autor Sato, Kunihiro
Kanaoka, Takumi
Okumura, Toshimichi
Koizumi, Shinya
Takano, Kunihiko
Lizenz CC-Namensnennung 3.0 Unported:
Sie dürfen das Werk bzw. den Inhalt zu jedem legalen Zweck nutzen, verändern und in unveränderter oder veränderter Form vervielfältigen, verbreiten und öffentlich zugänglich machen, sofern Sie den Namen des Autors/Rechteinhabers in der von ihm festgelegten Weise nennen.
DOI 10.5446/21293
Herausgeber River Valley TV
Erscheinungsjahr 2012
Sprache Englisch

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Fachgebiet Informatik
Abstract Recently, many types of 3-D displays have been developed. We would like to see 3-D moving images with comfortable and more expanded depth. Holography is different from the other 3-D display because a natural stereoscopic image can be obtained. We previously developed an electro holographic display using a virtual image. But the viewing area is small because the pixel size of the LCD is not so small. Now, we have developed a projection type electro-holographic display system. For projection type holography [1] a 3-D screen has to be used in order to project the reconstructed image clearly and for the viewing angle to become wide. We developed an electro-holographic display system using a mist 3-D screen. However, a reconstructed image with a mist 3-D screen flickers due to gravity and air flow. Then we considered how to reduce the flicker of the image, and we found that flicker could be reduced using a flow controlled nozzle. Hence, at first we considered the most suitable shape of 3-D screen, and then we constructed the array of flow controlled mist 3D screen. Through our experiments, we were able to obtain a considerably high contrast 3-D moving image and to achieve a viewing area of more than 30 using this flow controlled nozzle attached water particle 3-D screen and make clear the efficiency of this method.

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