Cutting-edge APIs using hypermedia at BSkyB
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Part Number | 76 | |
Number of Parts | 119 | |
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License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/19936 (DOI) | |
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Production Place | Berlin |
Content Metadata
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00:00
HypermediaComputing platformGame controllerService (economics)Computing platformTerm (mathematics)Client (computing)Structural loadInterface (computing)Interactive televisionRule of inferenceProcess (computing)Product (business)Call centreFormal languageHypermediaConnectivity (graph theory)QuicksortIntegrated development environmentFront and back endsImplementationLevel (video gaming)System callComputer animationLecture/Conference
02:26
HypermediaService (economics)Moment (mathematics)Structural loadProduct (business)Library catalogOrder (biology)Interactive televisionLevel (video gaming)MedianComputing platformFront and back endsGoodness of fitClient (computing)Server (computing)Lecture/Conference
03:29
ScalabilityClient (computing)Server (computing)Constraint (mathematics)Uniform convergenceInterface (computing)Cache (computing)GoogolGUI widgetHypermediaProcess (computing)Semantics (computer science)Link (knot theory)Process modelingComputing platformHyperlinkContent (media)RootState of matterLink (knot theory)Game controllerTable (information)Data structureClient (computing)QuicksortLattice (order)ImplementationCartesian coordinate systemArithmetic meanVirtual machineHypermediaUniform resource locatorFile formatWeb 2.0Remote procedure callDependent and independent variablesDescriptive statisticsMoment (mathematics)Operator (mathematics)Representational state transferPairwise comparisonInteractive televisionMultimediaType theorySocial classFormal languageComputer configurationService (economics)Category of beingLevel (video gaming)Library catalogMultiplication signDomain nameMaxima and minimaRootDebuggerQueue (abstract data type)Semantics (computer science)Group actionMathematicsHypertextMessage passingSoftware frameworkWeightMechanism designUniformer RaumRepository (publishing)Revision controlNavigationElectronic mailing listPerspective (visual)Module (mathematics)Server (computing)WebsiteRandom matrixConvex hullCodeComputer animation
13:11
Content (media)RootHyperlinkLink (knot theory)Online chatModule (mathematics)Dependent and independent variablesMobile appGame controllerCore dumpClient (computing)Instance (computer science)Standard deviationMultiplication signHypercubeWaveletProduct (business)Type theoryServer (computing)Point (geometry)Formal grammarInformationCartesian coordinate systemInteractive televisionBuildingEntire functionConstraint (mathematics)Category of beingDependent and independent variablesNavigationMereologyLogicSocial classHolonomiegruppeView (database)Link (knot theory)HypermediaState of matterWeb 2.0Run time (program lifecycle phase)Representation (politics)Descriptive statisticsSoftware developerWeb browserMathematicsGraph (mathematics)Range (statistics)Arithmetic meanElectronic mailing listPerspective (visual)RandomizationDatabaseWrapper (data mining)Video gameModule (mathematics)Normal (geometry)ForestConnectivity (graph theory)MultiplicationLibrary catalogFood energyComputer fileContent (media)RootOptical disc driveSet (mathematics)Convex hullHyperlinkComputer animation
22:54
Process modelingState of matterEmbedded systemHypermediaEntire functionGUI widgetBlogWeb 2.0Reading (process)HypermediaAndroid (robot)Form (programming)Structural loadMetadataInteractive televisionConnectivity (graph theory)Client (computing)Front and back endsMappingLink (knot theory)Multiplication signService (economics)Point (geometry)Different (Kate Ryan album)Electronic mailing listIntegrated development environmentWeb pageConstraint (mathematics)Representational state transferLevel (video gaming)Frame problemProduct (business)Computer fileComputer animationLecture/Conference
25:39
Client (computing)Convex hullInformationStructural loadContent (media)Interactive televisionCategory of beingFront and back endsDependent and independent variablesoutputHypermediaLink (knot theory)Interface (computing)Product (business)Type theoryMultiplication signNumbering schemePhysical lawSoftware testingGeometryArithmetic meanMessage passingDebuggerMathematical analysisBoss CorporationSlide ruleSemiconductor memoryJava appletLecture/Conference
27:53
HypermediaProcess modelingGUI widgetHypermediaRight angleMathematicsEndliche ModelltheorieMultiplication signTerm (mathematics)
28:41
HypermediaRight angleForm (programming)Client (computing)Limit (category theory)Object (grammar)Content (media)QuicksortCartesian coordinate systemWordOrder (biology)InformationCASE <Informatik>Link (knot theory)Software developerData structureProduct (business)LogicMultimediaProfil (magazine)Web pageType theoryRepresentation (politics)Sheaf (mathematics)MetadataTerm (mathematics)Complex (psychology)Power (physics)Domain nameIntrusion detection systemFilter <Stochastik>Multiplication signSimilarity (geometry)RoutingComputer animationLecture/Conference
Transcript: English(auto-generated)