The Business Case For Open Standards
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Number of Parts | 95 | |
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License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/15580 (DOI) | |
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Production Place | Nottingham |
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Game theoryOpen setCASE <Informatik>Product (business)Archaeological field surveyAnnulus (mathematics)GeometryServer (computing)Term (mathematics)Open sourceComplete metric spaceSource codeImplementationSoftware developerSoftwareEnterprise architectureInterface (computing)Suite (music)First-order logicBuildingComputer programInformationSoftware frameworkData managementLinked dataWhiteboardInflection pointDedekind cutExplosionDisk read-and-write headMultiplication signFile formatProduct (business)Self-organizationSoftwareGoodness of fitWhiteboardWorld Wide Web ConsortiumNumberUniform resource locatorOpen setProbability density functionVariety (linguistics)ResultantStatisticsDomain nameQuicksortSoftware testingLatent heatIntegrated development environmentCommunications protocolSubsetSoftware developerCloud computingBeta functionService (economics)TelecommunicationCodeData managementGroup actionData storage deviceDatabaseOpen sourceSoftware design patternData qualityArchaeological field surveySoftware bugDaylight saving timeLevel (video gaming)Physical systemMachine visionReduction of orderSound effectStrategy gameExploit (computer security)ImplementationIdentical particlesSinc functionShared memoryDigital libraryCoefficient of determinationBuildingLimit (category theory)MetadataNegative number1 (number)Staff (military)MathematicsComputer programmingProjective planeElement (mathematics)Presentation of a groupEnterprise architectureSoftware maintenanceMereologyTraffic reportingProcess (computing)Point (geometry)ArmMessage passingInequality (mathematics)BitInternationalization and localizationVertex (graph theory)InformationAreaStructural loadTheoryAgreeablenessNatural languageState of matterSign (mathematics)Set (mathematics)Cartesian coordinate systemProcedural programmingServer (computing)CircleMetropolitan area networkLinked dataPower (physics)Roundness (object)System callExpert systemProgrammer (hardware)WordTerm (mathematics)Directory serviceVideo gameSlide rulePurchasingTable (information)Closed setFilm editingWebsiteException handlingComputer configurationCovering spaceWaveInformation securityHypothesisField (computer science)Decision theoryCASE <Informatik>Bit rateDiagramWeb pageComputer animation
Transcript: English(auto-generated)