OpenLayers 3 Showcase
Formal Metadata
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Number of Parts | 95 | |
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License | CC Attribution - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/15568 (DOI) | |
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Production Place | Nottingham |
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00:00
Computer-generated imageryWechselseitige InformationWeightCAN busOpen setFlow separationSystem on a chipLevel (video gaming)SummierbarkeitView (database)3 (number)Vector spaceComplex (psychology)Artistic renderingOperator (mathematics)Library (computing)Software developerVolumenvisualisierungWeb browserObject (grammar)Electronic visual displayRotationLevel (video gaming)CodeDirection (geometry)Projective planeTesselationDependent and independent variablesVirtualizationRight angleMachine visionView (database)Flow separationOpen sourceBuildingSpacetimeSuite (music)Multiplication signMobile WebMappingWeb 2.0State of matterFigurate numberOrder (biology)WordMetropolitan area networkImage resolutionMatching (graph theory)WebsiteNumberOpen setChainTask (computing)Module (mathematics)Spectrum (functional analysis)Electronic mailing listHypermediaComputer animation
05:28
Level (video gaming)Source codeGUI widgetEvent horizonOperations researchBit rateFrame problemAlgebraic closureCompilerObject (grammar)Arm3 (number)Cross-site scriptingDisintegrationOverlay-NetzSineBing MapsArtificial neural networkPosition operatorTouchscreenLine (geometry)Scale (map)Vector spacePhysical systemRegulärer Ausdruck <Textverarbeitung>ParsingOrientation (vector space)GeometrySummierbarkeitDoubling the cubeInteractive televisionCategory of beingTesselationCompilerVolumenvisualisierungObject (grammar)Operator (mathematics)Scaling (geometry)Endliche ModelltheorieDependent and independent variablesLibrary (computing)Game controllerService (economics)View (database)QuicksortCodeSource codeMathematical optimizationCompact spaceFunctional (mathematics)NumberArtistic renderingSingle-precision floating-point formatEntire functionSpeicherbereinigungWeb browserLevel (video gaming)Orientation (vector space)Software frameworkCodierung <Programmierung>Vector spacePower (physics)Demo (music)Type theoryBootstrap aggregatingINTEGRALSoftware developerZoom lensInternet service providerTouchscreenFlagFrame problemBit rateComplex (psychology)Figurate numberMatching (graph theory)Machine visionLebesgue integrationCuboidInheritance (object-oriented programming)Statement (computer science)Position operatorMoment (mathematics)WebsiteComputer animation
10:56
Conditional-access moduleUniform resource nameSoftware engineeringMathematicsCAN busSpecial unitary groupLevel (video gaming)Game controllerMatching (graph theory)MappingArithmetic meanZoom lensComputer animation
11:14
Execution unitConditional-access moduleSummierbarkeitWechselseitige InformationSpecial unitary groupUniform resource nameMathematicsInterior (topology)Game controllerMomentumLine (geometry)Personal area networkScaling (geometry)Sound effectKinematics
11:36
Wide area networkHill differential equationConditional-access moduleGamma functionArmMetropolitan area networkVideo GenieWeightRaw image formatPointer (computer programming)Keyboard shortcutGame theoryBranch (computer science)outputRange (statistics)Computer animation
11:58
Conditional-access moduleMenu (computing)Artificial neural networkMagneto-optical driveMetropolitan area networkWide area networkInterior (topology)Wechselseitige InformationEmulationHand fanSoftware engineeringEmpennageUniform resource nameFlynn's taxonomyTouchscreenGame controllerWeb browserAsynchronous Transfer ModeIdentity management
12:18
GUI widgetLevel (video gaming)Information managementArtificial neural networkStorage area networkEmulationSpiralSineGamma functionFlynn's taxonomyNumberArc (geometry)Moving averageArmSummierbarkeitSpecial unitary groupMetropolitan area networkPhysical lawPersonal area networkElectronic data interchangeMaxima and minimaSatellitePrinciple of maximum entropyGeometryFile viewerOpen setSpherical capComponent-based software engineeringMobile WebNon-volatile memoryDemo (music)Hidden Markov modelChi-squared distributionNormed vector spaceUniform resource name3 (number)Hand fanMUDRaw image formatInfinityGradientWide area networkMeta elementComa BerenicesAreaCone penetration testForm (programming)WebsitePhysical systemBuildingVector spaceSoftware bugEquivalence relationGame controllerZoom lensCartesian coordinate systemPoint (geometry)PlanningExtension (kinesiology)Library catalogFunctional (mathematics)Uniform resource locatorSoftware frameworkMultilaterationDrop (liquid)QuicksortArithmetic progressionDependent and independent variablesOpen setCodeObject (grammar)Product (business)GoogolClique-widthSoftware maintenanceTouchscreenMikroblogMobile WebElectronic mailing listConnectivity (graph theory)Library (computing)Multiplication signVector spaceProjective planeType theoryTouch typingBeta functionBootstrap aggregatingAlpha (investment)Series (mathematics)Order (biology)Elasticity (physics)MappingParameter (computer programming)SpiralMathematicsKey (cryptography)GodDesign by contractRight angleIndependence (probability theory)1 (number)Decision theoryProgrammer (hardware)Field (computer science)Network topologyWhiteboardDivisorAreaPhysical systemHypermediaSet (mathematics)Matching (graph theory)BitCASE <Informatik>Operator (mathematics)View (database)Neighbourhood (graph theory)WebsiteProcess (computing)BuildingSign (mathematics)Computer virusReduction of orderElectronic visual displayComputer animation
Transcript: English(auto-generated)