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MapLibre project: community driven Mapbox GL fork

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MapLibre project: community driven Mapbox GL fork
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The status, recent development and roadmap of the open-source community driven project for hardware accelerated rendering of maps powered by vector tiles in a web browser (GL JS) and with native code (Android, iOS, etc). Learn how to migrate with practical source code samples. After Mapbox announced the closure of Mapbox GL JS, their JavaScript library for displaying maps using WebGL, the community around Hacker News gathered on Slack and GitHub and made a collective decision to maintain and further develop the last open-source version of the software and build a 100% free alternative of the project. This is how the MapLibre was born. As a group of individuals, we coordinate the effort and synchronize contributions from multiple teams (MapTiler, Amazon, Facebook, Elastic, Stadia, Microsoft, Jawg, GraphHopper, Toursprung, etc) - working on JavaScript and Native code implementation of the renderers and related ecosystem. Multiple releases have been published, the project has CI checks for contribution, regular steering committee meetings, updated support for TypeScript, several bindings such as ReactJS, the Metal rendering on iOS is implemented (as Apple decided to deprecate OpenGL ES), and many issues and bugs has been fixed. There is plenty of ideas what to do next - from implementation of 3D terrain rendering, to support of non-Mercator map projections, or tighter integration with Leaflet, and much more. Let's explore the current status of the project, learn how to use MapLibre in your own software with practical code samples, and how to join and contribute to the collaborative development and participate on a shared roadmap.