We're sorry but this page doesn't work properly without JavaScript enabled. Please enable it to continue.
Feedback

Live coding: WebGL shaders, rasters and symbols

Formal Metadata

Title
Live coding: WebGL shaders, rasters and symbols
Title of Series
Number of Parts
237
Author
Contributors
License
CC Attribution 3.0 Unported:
You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor.
Identifiers
Publisher
Release Date
Language

Content Metadata

Subject Area
Genre
Abstract
A live coding session on WebGL graphics manipulation: abstract shaders, pixel manipulation on multisample rasters, and "classic" GIS map symbols. This would be a live coding session, not a traditional workshop - audience is not required (nor expected!) to follow along.