Volume Estimation of Fuel Load for Hazard Reduction Burning
Formal Metadata
Title |
| |
Subtitle |
| |
Alternative Title |
| |
Title of Series | ||
Number of Parts | 39 | |
Author | ||
License | CC Attribution 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal purpose as long as the work is attributed to the author in the manner specified by the author or licensor. | |
Identifiers | 10.5446/52914 (DOI) | |
Publisher | ||
Release Date | ||
Language |
Content Metadata
Subject Area | |
Genre |
00:00
DISMAInformationEmailMathematicsHazard (2005 film)Structural loadEstimationVolumeReduction of orderVoxelEstimatorVolume (thermodynamics)Reduction of orderHazard (2005 film)Computer animation
00:23
MultiplicationScale (map)Hazard (2005 film)FrequencyReduction of orderPoint (geometry)Variable (mathematics)Visual systemField (computer science)Theory of relativityDialectOrder (biology)Multiplication signAuthorizationType theoryResonatorDivisorFlow separationSound effectCycle (graph theory)Decision theoryHazard (2005 film)FrequencyCharacteristic polynomialPoint (geometry)
01:30
AutomationUser profileForestCharacteristic polynomialStructural loadMeasurementWage labourHazard (2005 film)Observational studySpecial unitary groupMenu (computing)Reduction of orderSoftware bugField (computer science)MetreNetwork topologyMixture modelStructural loadForestProfil (magazine)Kernel (computing)SurfaceFlow separationElectronic program guideConnectivity (graph theory)Observational studyEstimatorAreaRight angleForm (programming)Characteristic polynomialHazard (2005 film)Multiplication signDivisorDataflowBranch (computer science)Wage labourGame controllerNear-ringPanel painting
03:28
Level (video gaming)SurfaceAngular resolutionAreaImage resolutionDifferent (Kate Ryan album)Population densityStructural loadConnected spaceSound effectProcess (computing)Point (geometry)Right angleNetwork topologyEstimatorImage resolutionSpacetimeVoxelNear-ringLevel (video gaming)SurfacePoint cloudForestProfil (magazine)DataflowFluidField (computer science)AreaMathematical analysisPixelCuboid
04:59
Range (statistics)Bit ratePointer (computer programming)Point cloudPoint (geometry)Error messageFrequencySingle sign-onPopulation densitySocial classPoint cloudPoint (geometry)Distribution (mathematics)Representation (politics)NumberSquare numberMetreError messageRange (statistics)Bit ratePhysical systemAreaIntegrated development environmentMathematical modelComputing platformSoftwareCellular automatonMaxima and minimaPixelMathematical analysisVoxelSpring (hydrology)Gradient descentVisualization (computer graphics)Observational studyComputer animation
06:21
Angular resolutionUser profileForestGreatest elementSpacetimeRange (statistics)Image resolutionSquare numberTesselationStructural loadOrder (biology)SoftwareMetreVertex (graph theory)VoxelProfil (magazine)DiameterAngular resolutionForestPoint cloudSpacetimeCellular automatonPoint (geometry)Representation (politics)Multiplication signState of matterData structureParticle systemDialectCuboidComputer animation
07:31
User profileForestSpacetimeObject (grammar)ZeitdilatationVoxelForestIterationSurfaceObject (grammar)SpacetimeCuboidVoxelZeitdilatationConnectivity (graph theory)Network topologyMathematical morphologyVolume (thermodynamics)ChainConnected spaceEstimationHistogramGroup actionField (computer science)Sheaf (mathematics)Vertex (graph theory)CoroutinePoint (geometry)Operator (mathematics)Element (mathematics)Population densityObservational studyNear-ringClique-widthAnalytic continuationProfil (magazine)Point cloudComputer animation
09:52
User profileForestSurfaceImage resolutionWebsiteSurfaceLevel (video gaming)Field (computer science)VoxelView (database)Slide ruleImage resolutionMetreCuboidPlanningPoint (geometry)Point cloudNear-ringPairwise comparison
10:32
SurfaceEstimationPlot (narrative)VoxelImage resolutionRight anglePoint (geometry)1 (number)Population densityMetreVoxelSurfaceImage resolution
11:13
Type theorySurfaceLevel (video gaming)Structural loadSimilarity (geometry)Figurate numberElectronic program guideHazard (2005 film)Distribution (mathematics)AreaPoint (geometry)Time zoneNear-ringSurfaceReduction of orderRadiusMetrePopulation densityCuboidWebsite
12:27
ACIDVoxelMathematical analysisSurfaceSineFitness functionEstimatorCartesian coordinate systemCoprocessorPresentation of a groupINTEGRALMathematical analysisVoxelMultiplication signSurfaceDecision support systemPoint cloudNear-ring
Transcript: English(auto-generated)