Hybrid vs Native: Choosing a Mobile Strategy
This is a modal window.
The media could not be loaded, either because the server or network failed or because the format is not supported.
Formal Metadata
Title |
| |
Title of Series | ||
Number of Parts | 170 | |
Author | ||
License | CC Attribution - NonCommercial - ShareAlike 3.0 Unported: You are free to use, adapt and copy, distribute and transmit the work or content in adapted or unchanged form for any legal and non-commercial purpose as long as the work is attributed to the author in the manner specified by the author or licensor and the work or content is shared also in adapted form only under the conditions of this | |
Identifiers | 10.5446/50547 (DOI) | |
Publisher | ||
Release Date | ||
Language |
Content Metadata
Subject Area | ||
Genre | ||
Abstract |
|
00:00
View (database)Game controllerLogicAreaTouch typingChemical equationCASE <Informatik>Function (mathematics)Software frameworkMobile appFacebookGame theoryComputing platformLevel (video gaming)Software developerMultiplication signWeb 2.0BitCodeRight angleBuildingAlgebraGoodness of fitInternetworkingInstallation artScaling (geometry)Formal languageCycle (graph theory)Android (robot)Student's t-testConfiguration spaceResultantOpen setPoint (geometry)Smith chartSoftwareConnectivity (graph theory)Plug-in (computing)Latent heatBookmark (World Wide Web)Figurate numberBlogAxiom of choiceSet (mathematics)BelegleserLogic gateRandomizationCartesian coordinate systemShared memoryJava appletTerm (mathematics)Patch (Unix)Form (programming)Type theoryInformation securityMultiplicationWindowOverhead (computing)Different (Kate Ryan album)Software frameworkProjective planeParity (mathematics)Cross-platformDirected graphView (database)Data storage deviceOrder (biology)Functional (mathematics)Client (computing)Touch typingUniform resource locatorGradientAreaSampling (statistics)Decision theoryPressureDevice driver.NET FrameworkMachine codeWritingProgramming paradigmMetropolitan area networkServer (computing)Process (computing)CASE <Informatik>Web pageSystem callRotationMobile WebArmConnected spaceMain sequenceComputer hardwareMathematicsBusiness modelScripting languageWeb-DesignerSpacetimeControl flowWeb applicationSlide ruleWeb browserException handlingNumberStaff (military)INTEGRALAuthenticationGame controllerTwitterLogicMessage passingFile formatStatisticsImplementationDescriptive statisticsGreatest elementReading (process)Closed setElectronic mailing listDirection (geometry)Bridging (networking)Arithmetic progressionComputer clusterSign (mathematics)1 (number)Dependent and independent variablesFile archiverTouchscreenImage resolutionRoutingRevision controlSocial classLocal ringSoftware bugGroup actionQuicksortLine (geometry)VideoconferencingTask (computing)WebsiteEvent horizonBacktrackingBlock (periodic table)HypermediaNavigationRankingCurveQuery languageAsynchronous Transfer ModeExpert systemStructural loadSoftware testingState of matterProfil (magazine)Data acquisitionPhysical systemNegative numberUser interfaceVideo gameoutputWeightGraphical user interfaceAbsolute valueSynchronizationChemical equationZuckerberg, MarkComputer fileFront and back endsRule of inferenceElectronic visual displaySound effectOSI modelComputer animation
Transcript: English(auto-generated)